Archives by Day

December 2025
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
28293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Halo 2' Vista Gets New Release Date

by Rainier on May 8, 2007 @ 2:38 p.m. PDT | Filed under News

Experience the epic story of Halo 2 as Master Chief delves further into the mystery of the Covenant in the aftermath of Halo’s destruction. What he discovers will soon threaten the fate not only of Earth, but of the Universe itself. Originally scheduled for release today, but delayed to improve the install experience and address other technical issues, Halo 2 Vista is now scheduled for May 22nd.

'Faces of War' Expansion - 22 New Screens & Trailer

by Rainier on May 8, 2007 @ 2:24 p.m. PDT | Filed under News

While in the original you led a squad of 6 axis or allies soldiers into battle, the Faces of War standalone expansion puts the focus on the Russian side between 1941-45, where two friends are sent to the front, and become Brothers in Arms.

Eidos Brings 'Glory Days 2' (NDS) to North America

by Rainier on May 8, 2007 @ 2:22 p.m. PDT | Filed under News

Eidos announced today it has signed a North American publishing agreement for Glory Days 2, offering classic good versus evil shoot-em-up action, combined with ferocious real time strategy

'Two Worlds' (X360/PC) - v1.1 Patch Available NOW

by Rainier on May 8, 2007 @ 12:32 p.m. PDT | Filed under News

Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world.

'Army of Two' (PS3/X360) Weapon Design Contest - Screens

by Rainier on May 8, 2007 @ 12:22 p.m. PDT | Filed under News

Army of Two will throw gamers into hot spots ripped from current day headlines where they will utilize unique TWO man strategies and tactics while seamlessly transitioning between playing with intelligent Partner AI (PAI) and a live player. From May 7 to June 15, gamers can submit their ultimate weapon to be included as a special unlockable pre-order item in the X360 version of the game.

'Nervous Brickdown' (NDS) Announced

by Rainier on May 8, 2007 @ 12:12 p.m. PDT | Filed under News

Revamped, restyled and stepping into the next generation of handheld gaming, Nervous Brickdown refreshes the player's skills in paddle and ball gameplay while introducing new gameplay elements across 135 levels, like controlling spaceships to blast away bricks or even drawing a custom paddle.

'Double Dragon' is This Week's Xbox Live Arcade Title - Screens

by Rainier on May 8, 2007 @ 10:36 a.m. PDT | Filed under News

The legendary arcade classic that introduced gamers to co-op street-brawling action is back and looking better than ever. Team up with a friend or prepare to go it alone, because Double Dragon is hitting Xbox Live Arcade Wednesday, May 9, at 9 a.m. GMT (2 a.m. PDT).

'The Darkness' (PS3/X360) Demo Coming in June

by Rainier on May 8, 2007 @ 10:28 a.m. PDT | Filed under News

Fearless Mafia hitman Jackie Estacado is part of the Franchetti crime family helmed by vicious cousin Paulie. On the eve of his 21st birthday, Jackie is suddenly possessed by the terrifying and spectacular powers of the Darkness. The official blog reveals a demo is coming to Xbox Live in June, although no details as to its contents...

Six Upcoming Xbox Live Arcade Titles Revealed - Screens

by Rainier on May 8, 2007 @ 9:48 a.m. PDT | Filed under News

The Xbox Live Arcade library continues to expand and provide every type of gamer with accessible, pick-up-and-play game experiences. An electrifying lineup of racing games, card and board games, and both original and classic action games will be coming to Xbox Live Arcade in the future.

'Stranger' Steiger Character Revealed - Screens

by Rainier on May 8, 2007 @ 8:47 a.m. PDT | Filed under News

Stranger combines epic role-playing with some of the best elements of real-time strategy. The never-before-seen spell and item enchantment system allows a never-before-seen flexibility as players simply have to swap the amounts of used crystals to adapt to their enemies' strategies.