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'1942: Joint Strike' And 'Go! Go! Breaksteady' This Week's XBLA Titles - Screens
by Rainier on July 21, 2008 @ 10:08 a.m. PDT | Filed under News
'1942: Joint Strike' (PS3/X360) Gets Release Date - New Screens
by Rainier on July 9, 2008 @ 5:10 a.m. PDT | Filed under News
Xbox Live Arcade Preview - '1942: Joint Strike'
by Alicia on April 28, 2008 @ 6:57 a.m. PDT | Filed under Previews
'1942: Joint Strike' (PS3/X360) - 5 New Screens
by Rainier on April 21, 2008 @ 4:49 a.m. PDT | Filed under News
'1942: Joint Strike' (XBLA/PSN) Announced - Facts, Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Capcom Digital Day 2008
Get the 1942: Joint Strike [PS3/X360] Trailer off WP (30mb)
1942: Joint Strike takes inspiration and influence from the 194X series of World War II-themed vertical shooters. The art, sound and gameplay of the new game take cues from the original 194X games, but will stand out as its own unique entry in the series. Gameplay will resemble the classic 2D style that gamers expect, but the game utilises a full 3D engine. Set in a World War II-themed locale, stages, vehicles and weapons have the look and feel of WWII with some stylistic differences. The world in
'1942: Joint Strike' (PS3/X360) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08
1942: Joint Strike takes inspiration and influence from the 194X series of World War II-themed vertical shooters. The art, sound and gameplay of the new game take cues from the original 194X games, but will stand out as its own unique entry in the series. Gameplay will resemble the classic 2D style that gamers expect, but the game utilises a full 3D engine. Set in a World War II-themed locale, stages, vehicles and weapons have the look and feel of WWII with some stylistic differences. The world in which 1942 takes place is not our own and the