by Rainier on Feb. 2, 2012 @ 12:16 p.m. PST | Filed under
News
Wargame: European Escalation is built around depth and reflection, the key elements of classic wargames, featuring intense real-time battles, stunning graphics, and the amazing IRISZOOM system, which allows a continuous zoom from a global view of the map to the heart of the action.
by Rainier on May 31, 2011 @ 10:40 a.m. PDT | Filed under
News
Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on May 25, 2011 @ 2:35 p.m. PDT | Filed under
News
Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on July 5, 2010 @ 1:57 a.m. PDT | Filed under
Patch
Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on May 6, 2010 @ 9:00 a.m. PDT | Filed under
Patch
Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on Jan. 11, 2010 @ 6:01 a.m. PST | Filed under
News
Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on Dec. 8, 2009 @ 9:16 a.m. PST | Filed under
News
Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on Nov. 25, 2009 @ 7:54 a.m. PST | Filed under
News
Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on Sept. 30, 2009 @ 9:12 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of turn-based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This patch is for users of Commander Europe at War to update their game to the 'Gold' Version, CaW Gold users do not need this patch.
by Rainier on May 22, 2009 @ 3:12 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of turn-based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This patch is for users of Commander Europe at War to update their game to the 'Gold' Version, CaW Gold users do not need this patch.
by Rainier on April 2, 2009 @ 3:36 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of turn-based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This v1.12 patch includes all bug fixes, data changes, 6 new fast play campaigns, and allow you to play against Military History Commander: Europe at War owners in multiplayer.
by Rainier on March 27, 2009 @ 4:02 a.m. PDT | Filed under
News
Military History Commander: Europe at War is a turn-based strategy game set during WWII where players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on Feb. 3, 2009 @ 4:12 a.m. PST | Filed under
News
Commander: Europe at War is a turn-based strategy game set during World War II. Players take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy.
by Rainier on April 21, 2008 @ 12:00 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of turn-based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. A new demo has been released with the latest v1.06 code, adding balance changes, general improvements, map and scenario updates, etc.
by Rainier on March 17, 2008 @ 11:37 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of turn-based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This v1.06 patch adds balance changes, general improvements, map and scenario updates, etc.
by Rainier on Oct. 15, 2007 @ 10:34 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of high-level, turn-based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This v1.04 patch adds balance changes, general improvements, cheaper research labs, hotkeys and the ability to name units, etc.
by Rainier on Oct. 12, 2007 @ 2:36 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of high-level, turn-based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This v1.04 patch adds balance changes, general improvements, makes research labs cheaper to build, adds hotkeys and the ability to name units, in addition to many more changes.
by Rainier on Sept. 14, 2007 @ 6:07 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This v1.03 beta patch makes various fixes, tweaks and improves AI.
by Rainier on July 25, 2007 @ 12:32 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This v1.02 hotfix patch addresses an AI issue.
by Rainier on July 19, 2007 @ 8:09 p.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software. This v1.02 patch fixes bugs, improving the UI, adding new features, adjusting game balance and minor tweaks to the AI.
by Rainier on June 11, 2007 @ 12:13 a.m. PDT | Filed under
News
Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software.
by Rainier on June 7, 2007 @ 2:12 a.m. PDT | Filed under
News
Marix Games has signed a publishing agreement to bring Commander: Europe at War to North America. Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software.
by Rainier on May 22, 2007 @ 3:33 a.m. PDT | Filed under
News
Akella has signed a publishing agreement to bring Commander: Europe at War to Russia. Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software.
by Rainier on Dec. 11, 2006 @ 9:16 p.m. PST | Filed under
News
Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software.
by Rainier on Oct. 17, 2006 @ 4:38 a.m. PDT | Filed under
News
Slitherine Software and Firepower Entertainment announced they are now taking applications for Beta testers for their upcoming WWII strategy game, Commander: Europe at War. Beta testing will start in November with a small closed test group, but gradually open up to more players once the most serious bugs and gameplay issues have been resolved.