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'NTRA Breeder's Cup' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Experience the most realistic horse racing simulation ever created, and the only game officially licensed by the NTRA and featuring the Breeders’ Cup World Thoroughbred Championships (Breeders’ Cup). Featuring more than 3,000 horses, the ability to race your own horse, play the ponies, and even build your own stable, Breeders’ Cup is the horse racing game with something for everyone. Perform well enough and maybe you can race against some of the greatest thoroughbreds of all time.
- Breed and train your own custom horses in Stable
'Frogger: Ancient Shadow' (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'God Hand' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

With great power comes great responsibility. Play as a drifter bestowed with supernatural-like abilities who must confront the fate and responsibilities inherent with this new found power. Hand-to-hand combat is at its best when gamers unleash the power of the God Hand to deliver righteous punishment onto worthy enemies.
Centuries ago, the world was in imminent doom until a man defeated Angra and sealed away his godly powers into his own arms. People feared and revered this person who would become known as “God Hand”. Legend has it that anyone who acquired such hands would possess immense power that
'Crime Life: Gang Wars' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'NBA '07' (PSP/PS2) - Features and Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

PS2
The most detailed and engaging NBA experience both on the court and behind the scenes is back again with NBA '07 for the PlayStation®2 computer entertainment system. Picking up where last year's game left off, NBA '07 hits the hardwood with new features, enhanced gameplay, and a return to the immersive inside experience of life in the league by introducing "The Life: Volume 2."
An all-new Smart Shot Indicator provides a visual gauge of the impact defense has on shot opportunities, and a new
'Tokobot Plus: Mysteries of the Karakuri' (PS2) - 12 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Your favorite mechanical helpers are back as the Tokobots help Bolt unlock and discover the Mysteries of the Karakuri! The Tokobots are swinging, climbing, and spinning their way back into action this year on the PS2 in a totally enhanced and upgraded Karakuri experience.
Features:
- 10 New Stages: 10 new, action-packed stages specially designed and created for the Playstation®2
- New Combination Attacks: Launch the Tokobots into “Over Drive”, the new attack method that allows players to execute a powerful Karakuri attack combination simultaneously with the push of a button.
- Upgrade System: Points you earn in the game can be used to upgrade the power
Star Ocean Till the End of Time (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Star Ocean: Till the End of Time presents the journey of Fayt Leingod and his childhood friend, Sophia Esteed, as they discover the greatest secret in the Star Ocean universe.
'Ar Tonelico' (PS2) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Ar Tonelico trailer off WP (32mb)
Banpresto's PS2 exclusive sim RPG, Ar tonelico, marks a new approach to the RPG genre by seamlessly combining simulation with role-playing. Gamers can not only customize weapons and items, but now design their character’s personalities, skills, and appearance through virtual interaction. Also past events will intersect with future game play as well as the outcome of the game.
Ages ago, the world was like any other. But, two apocalyptic wars changed everything. The sky has been sealed off by a deadly electromagnetic field and the ground is now an ocean of
'Disgaea 2' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Geo battle system that adds new depth and strategic possibilities to the combat by altering the actual battle conditions. Another revolutionary feature is the Dark Court system where the good are punished and the evil are praised. In the Netherworld, you can never be too evil. Whether you love the innovative battle system or the massive character and item customization system, Disgaea 2 will fulfill the darkest needs of gamers today.
“Disgaea 2 is an evolutionary title created with the help of many people, including our fans. We really appreciate the support and I simply hope everybody will enjoy
PS2/Xbox/Wii/PS3/X360/PC Preview - 'Marvel: Ultimate Alliance'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/RPG
Publisher: Activision
Developer: Raven Software
Release Date: Q4 2006
Hey, remember all the fun you had playing the X-Men Legends games? Activision, which employs few if any fools, does, and they wish to hook you up again. This time, they’re expanding that style of gameplay to the greater Marvel Universe, and to pretty much every console you can think of.
Marvel: Ultimate Alliance is the story of what happens when Dr. Doom reunites the Masters of Evil, and proceeds to attempt to mess up the wider Marvel Universe. In the face of such a threat, Nick
'Beatmania' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Castlevania: Curse of Darkness' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Metal Gear Solid 3: Subsistence' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2/Xbox/X360 Preview - 'Superman Returns: The Videogame'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Electronic Arts
Developer: EA Tiburon
Release Date: Q4 2006
The first thing I thought of when I saw Superman Returns, frankly, is that certain people are going to have an absolute ball with it.
The second thing I thought of, regrettably, was Superman's video game record. With the arguable exception of the arcade quarter-muncher, no game based on the Superman license has ever aspired to or reached anything better than utter mediocrity.
Like Spider-Man before it, Superman Returns is a free-roaming action game set in 80 square miles of city. As Superman, you've got
PS2 Preview - 'The King of Fighters 2006'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: SNK-Playmore
Developer: SNK-Playmore
Release Date: Q3 2006
SNK's playing a sort of three-card monte game with their games' titles. The King of Fighters 2006 began its life as the sequel to last year's KOF: Maximum Impact, SNK's slightly underwhelming first entry into the 3D realm. In Japan, KOF2006 is, simply, Maximum Impact 2.
As such, KOF2006 features a slightly larger cast, with MI's boss Duke becoming playable, 14 hidden characters, and the 3D debut of KOF favorites Billy Kane and Kula Diamond.
What does this all mean to you, the casual player? A classic fighting
PS2/Xbox/PC Preview - 'Total Overdose'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: SCI
Developer: SCI
Release Date: November 2005
"So," the PR agent said, "have you ever seen I’m Gonna Get You Sucka?"
That was what first got my attention about Total Overdose, because truly, that film is the Wayans brothers’ magnum opus. What kept my attention was the insanity that followed.
Total Overdose is a sort of demented cross between Robert Rodriguez’s Mexican Westerns, i.e. Desperado, and Max Payne, with a lot of room for improvisation, a Mexican hiphop soundtrack (featuring bands like Control Machete), and a lot of points for style. You begin the game as an
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.
'Dragon Ball Z Budokai: Tenkaichi 2' (PS2) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Dragon Ball Z®: Budokai Tenkaichi 2 takes the acrobatic and intense 3D flying and fighting dynamic made popular in last year’s blockbuster and takes it to a whole new level with exciting new features. Dragon Ball Z: Budokai Tenkaichi 2 combines lightning-fast fighting, light RPG and action gameplay elements to give players the power to engage in titanic battles with a staggering roster of over 100 DBZ heroes and villains. Players can recreate some of the storied confrontations from the TV show, or they can create all-new showdowns of their own with characters that never actually fought in
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an
PSP/PS2/Xbox Preview - 'Justice League Heroes'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/RPG
Publisher: Eidos/Warner Brothers
Developer: Snowblind
Release Date: Fall 2006
This is Snowblind’s last hurrah on the PS2 and Xbox, and they’re trying to go out with a bang. Justice League Heroes is a two-player beat-‘em-up running on the fifth version of Snowblind’s famous beat-‘em-up engine, allowing you to step into the shoes of the members of the Justice League of America.
The game’s more based upon the comics’ version of the Justice League than the cartoon’s; for example, the JLA’s Watchtower is a lunar station rather than a satellite. You’ll be able to play initially
PS2 Preview - 'Guitar Hero II'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Rhythm/Puzzle
Developer: Harmonix
Publisher: Red Octane
Release Date: November 28, 2006
Take one of the greatest, if not the greatest, rhythm-music games to ever enter the market. This is a game that lets you act like a virtual rock star, using an innovative controller that really makes you feel like you're on stage playing a guitar. It's got tons of songs that have universal appeal, and difficulty modes that challenge even expert guitar players, yet are still accessible to the complete newbie.
Take all of this guitar perfection… and now, pretend as if it were just practice
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of


















































































































































