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PS2 Preview - 'Cold Winter'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Cold Winter (PS2)
Developer: Swordfish Studios
Publisher: Vivendi Universal
Release Date: Q1 2005
If the Cold War’s over, no one bothered to tell Andrew Sterling. A captured MI-6 agent, he’s endured months of torture in a Chinese prison, and expects to be killed at any moment. Suddenly, thanks to an old friend, he’s free, armed, and has a shot at escape. His problems, strangely, are just beginning.
Cold Winter is a first-person shooter, both like and unlike any other. You may have seen gore zones, ragdoll physics, and intelligent enemies in a FPS before now, but you rarely see them all at
Star Wars Battlefront (PS2/Xbox-PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
PS2/Xbox Preview - 'Predator: Concrete Jungle'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Genre: Action
Publisher: Vivendi Universal
Developer: Eurocom UK
Release Date: TBD
Here’s what we know.
Predator: Concrete Jungle takes place on Earth, in a city called Weyland on the west coast of the United States, in two separate chapters a hundred years apart.
In the first chapter, a young Predator has come to Earth to hunt humans. Specifically, he’s come to hunt the members of the Borgia crime family, who rule Weyland with an iron fist. 1930s-style mob violence meets alien technology in the ensuing bloodbath. It does not go well for the Predator.
A hundred years later, that same Predator, fresh from a
PS2/Xbox Preview - 'Red Ninja: End of Honor'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Genre : Action
Publisher: Vivendi Universal
Developer: Tranji
Release Date: Q4 2004
Thanks to my alarming ninja fetish, I’ve been looking forward to Red Ninja: End of Honor for a while now. Any game starring a female ninja will automatically grab my attention, for some strange and undoubtedly psychologically significant reason, and Red Ninja raises the ante in many significant ways.
For one thing, it is extraordinarily and unapologetically violent. The story, written by the Japanese writer/director Shinsuke Sato (Princess Blade; if you ever have the chance, check it out), is another bleak tale of a cycle of revenge, with
DJ: Decks & FX (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'DJ - Decks & FX', developed by Relentless software in Brighton, and exclusive to PlayStation®2, 'DJ - Decks & FX' allows wannabe DJs a chance to get behind virtual decks and mix like a pro.
This brand new application allows you to select tracks from a well-stocked record box, mix beats, add effects and even record and replay samples from the many tunes at your disposal. By utilising the USB headset you can even listen to individual tunes on one deck or check on recorded samples while your adoring crowd will hear the full impact of your DJ Set coming out
'Time Crisis: Crisis Zone' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
The action takes place in Garland Square, on the outskirts of London. The newly opened complex has been taken over by a terrorist group, and it's up to you to liberate it. Enjoy an unprecedented level of interaction with the background: shoot CDs and books off of store shelves, burn racks of clothing, break glass, or slice through metal bars. Blaze through levels using double-gun shooting action with two GunCon2s to take down enemies. Several gameplay modes and score rankings add to the game's replayability.
Knight Rider 2 (PS2/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
In addition to the gameplay elements of chase, race, explore and puzzle, Knight Rider 2 will also offer two complete new games modes: Combat and Mini Games.
As in the first Knight Rider, the player will play K.I.T.T. and must use all the unique features that this famous car was capable of in order to successfully complete missions. Whether its driving in ski-mode in narrow alleys, utilizing night vision to see where others can not, chasing the bad guys with incredible speed by activating the Turbo Boost or scanning buildings to analyse a situation, Knight Rider 2 will still offer all
'Pirates of the Caribbean: The Legend of Jack Sparrow' (PS2/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Based on Walt Disney Pictures’ blockbuster film, “Pirates of the Caribbean: The Curse of the Black Pearl”, Pirates of the Caribbean: The Legend of Jack Sparrow™ will feature a blend of fast-paced action and adventure that captures the entertaining characters, settings, and spirit of the film.
Piracy, smuggling, buried treasure (not to mention kidnapping, sword fighting, looting, pilfering and other acts of villainy)...what's not to love about Captain Jack Sparrow? With his cocky swagger and offbeat personality, Jack Sparrow is the ultimate video game character; and players will be able to experience his adventures first hand in this exciting action game.
Gamers
Various Midway E3 Screens (GBA/PS2/NGC/Xbox)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NBA 2004 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NBA 2004
Go ahead - leave behind the old traditional style of game. You know, the one of uncontested lay-ups and simple chest-to-chest passes that’s been around for the last few years! Welcome to a new kind of hardwood. Turn on the skills of the next generation and experience the new NBA attitude with “NBA 2K4.” Start with fanatical crowds, blinding lights and deafening sounds that set the stage for each competitive match-up! Heart pounding and filling with anxiety, it’s now time for you to step on the court with a “let’s play” swagger! You got game, so rise above the
NCAA College Basketball 2004 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NCAA College Baseketball 2004
The risky steal, the well-timed block, the buzzer-beater …mind-blowing plays in the final seconds holding every moment suspended in time. Tears, yells, chest pumps…every expressible emotion at its peak -- flowing through the veins of every player, coach and fan. Deafening chants, face-painted students, music blaring bands…unforgettable experiences sending all five senses into overtime. Tradition, pageantry, pride…the definition of college basketball. The moment, the championship, the legacy: “NCAA College Basketball 2K4”…real play, real emotion, real heart.
PlayStation 2
NFL 2004 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NFL 2004
Listen. Do you hear it? Squint your eyes. Do you see it? You don't, do you? You don't because "NFL 2K4" goes beyond mere sound and vision - you feel it. You feel that deep breath you take when you're staring down 80 yards of real estate, a six-point deficit and 1:31 on the clock. You feel the fear in the air that results from unblinkingly staring down a quarterback from your middle linebacker position. You feel that brief moment in time when the ball's in the air and all that fills your mind is the overwhelming need to
NHL 2004 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NHL 2004
“NHL 2K4” is more than just the game of hockey. It is true grit, true skills, true intensity and your ability to bring those elements to each and every match-up you face. It is taking on anyone, anytime, anywhere. It is feeling the impact of a precision hit and splitting the D with a skilled skater. It is the battle for the puck and the glory of burying it in the back of the net. It is achieving milestones and setting the standard for others to follow. It is everything you’d want in a hockey game and nothing you’d
Otogi (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Otogi
Set in ancient Japan and steeped in real-life folklore and mysticism, “Otogi – Myth of Demons” is the story of Raiko, an undead warrior who must stop a ferocious demonic army that has been unleashed upon the Earth. As a long-forgotten doomsday myth materializes, Raiko must quickly master more than 30 weapons and 12 varieties of magic to dispatch endless hoards of demon warriors, massive boss characters and everything else that gets in his way.
Blending frenetic fast-paced 3D action with deep RPG elements that allow gamers to upgrade weapons, magic and character attributes, in addition to managing an inventory
Phantasy Star Online III (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Phantasy Star Online III
“Phantasy Star Online Episode III: C.A.R.D. Revolution” expands the Phantasy Star Online (PSO) universe, offering a new style of strategic combat. Combining the excitement of card collection and deck settings with team-based battle tactics, PSO Episode III allows users to chat in the lobby about status upgrades and tactics, and then journey to the planet surface to engage in strategic combat using a turn-based Card system. The game continues the story arc of the previous PSO games, as players once again become Hunters and explore the mysteries of the planet Ragol. Featuring both online and offline play,
'Vectorman' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Vectorman (PS2)
“Vectorman” straps a rocket onto the third-person shooting genre with a nuclear blend of weapon-based combat and “living world” environments.
Gamers become Vectorman, a veritable walking arsenal, in his journey to find his creator, Aura, and free his land from an oppressive robot dictator bent on galactic conquest. The game’s dark storyline is packed with explosive combat and vast opportunities for exploration. With a high-tech arsenal of more
'Virtua Fighter 4 Evolution' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Virtua Fighter 4 Evolution (PS2)
More than 500,000 beatings can’t be wrong…
Prepare for the evolution of fighting as SEGA’s best-selling fighting game gets an upgrade. Say “bye-bye” to jaggies because the graphics have been fully optimized to make better use of the PlayStation 2 hardware. But as any Darwinist will tell you, Evolution is not about looks – it’s about the survival of the fittest. Stakes are raised as
Virtual-On Marz (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Virtual-On Marz (PS2)
Mech combat meets street brawling in a lightning-fast weapon-intensive arena-based Battle Royal. As a member of “Marz,” a Robotic Special Forces unit, players are thrust into the pilot’s seat of a giant mech known as a Virtuaroid (VR), an immensely capable machine built specifically for combat. Blasting through a variety of missions on various planets, players will set out to defeat enemy VRs, locate new areas, attack enemy locations and convoys, defend allied bases, and fight alongside other VRs in explosive 2-on-2 battles. Along the way, rival characters will appear, gigantic boss enemies will attack, and headquarters continuously
Namco's E3 LineUp (Xbox/NGC/PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
SOULCALIBUR II
SOULCALIBUR®II is the ultimate sequel to one of the most revered weapons-based fighters of all time. Set for release in August 2003, the game will be available on the PlayStation®2 computer entertainment system, the Nintendo GameCube and the Xbox . More than 15 warriors, both familiar and new will battle each other in search of Soul Edge - including a character named Necrid, created by Todd McFarlane exclusively for the home console versions. Also, each console will have special guest characters exclusive to that platform, such as Tekken's Heihachi for PlayStation 2, The Legend of Zelda's Link for the
'The Great Escape' (PC/PS2/XB) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Get the Great Escape Trailer off worthplaying (10mb)
PC
Highlights
- Control four key characters from the film, each with their own skills and characteristics.
- Hilts is the master of escape, MacDonald speaks German to distract and fool the guards, Sedgewick repairs the most complex machines and Hendley's lightening quick fingers
'Conflict: Desert Storm 2' (PC/PS2/XB) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'Powerdrome' (PS2/XB) Announced - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world.
The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome
'Futurama' (PS2/XB) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
PS2
Xbox
FEATURES:
Four playable characters: Fry, Bender, Leela and Dr Zoidberg each with special moves to master
21 fantastic levels, both from the show and original environments
3 boss levels
Uniquely freakish enemies unique to Futurama
Puzzles and secrets galore
Variety of combat methods including shoot 'em up, beat 'em up and "Bender" 'em up!
The game begins when Professor Farnsworth sells Planet Express to the evil businesswoman Mom. She