Paying homage to some of history’s greatest military leaders, the Warlords expansion will deliver six unique and interesting scenarios, giving players the chance to change the course of history with the help of their new powerful "warlord" unit.
by Rainier on Aug. 23, 2006 @ 12:53 p.m. PDT | Filed under
News
Rise & Fall: Civilizations at War is a detailed RTS game letting you completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia. This patch brings your US/UK/German and French retail game to v1.15, although details as to what exactly it fixes are not available at this point.
by Rainier on Aug. 15, 2006 @ 1:31 a.m. PDT | Filed under
News
Rise & Fall: Civilizations at War is a detailed RTS game letting you completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia. This patch brings your US/UK/German and French retail game to v1.14, although details as to what exactly it fixes are not available at this point.
by Rainier on Aug. 14, 2006 @ 9:31 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on Aug. 8, 2006 @ 3:28 p.m. PDT | Filed under
News
Rise & Fall: Civilizations at War is a detailed RTS game letting you completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia. This patch brings your US/UK/German and French retail game to v1.13, although details as to what exactly it fixes are not available at this point.
by Rainier on July 26, 2006 @ 9:10 a.m. PDT | Filed under
News
Rise & Fall: Civilizations at War is a detailed RTS game letting you completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia. This patch brings your UK retail game to v1.12 and addresses a mouse issue, network traffic, and the usual bug and crash fixes.
by Rainier on July 26, 2006 @ 6:28 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.2 retail patch, which includes a few more updates and corrections. This updated version now support the French edition of the game (
thanks Patches).
by Rainier on July 24, 2006 @ 6:28 p.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on July 10, 2006 @ 12:59 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on July 6, 2006 @ 9:55 a.m. PDT | Filed under
News
2K Games and Firaxis Games today announced Sid Meier's Civilization IV: Warlords has gone gold. Civ IV: Warlords comes loaded with new civilizations, new leaders and more units, resources and wonders that can be used in both single and multiplayer games.
by Rainier on June 22, 2006 @ 9:15 a.m. PDT | Filed under
News
Stardock Entertainment today announced the first expansion to its award-winning strategy game, Galactic Civilizations II: Dread Lords, as well as a new worldwide-publishing division operating under the Stardock Entertainment brand.
by Rainier on June 17, 2006 @ 3:57 p.m. PDT | Filed under
News
Rise & Fall: Civilizations at War is a detailed real-time strategy game that lets players completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia. This patch brings your US/European retail game to v1.09 and addresses some text and minor performance issues and adds additional info to the readme.
by Rainier on June 15, 2006 @ 11:14 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.2 retail patch, which includes a few more updates and corrections.
by Rainier on June 12, 2006 @ 2:20 a.m. PDT | Filed under
News
Galactic Civilizations II 1.2 is a significant free update to all GalCiv II owners because it has a LOT more content than what an update normally would have. Besides a significant change in the combat system, lots of UI changes, and AI enhancements, v1.2 includes advanced modding support including a Stardock developed mod featuring a new set of alien races, custom planets, new technology tree, new UI, etc., all for the "example" mods.
by Rainier on June 2, 2006 @ 1:44 p.m. PDT | Filed under
News
2K Games and Firaxis Games today announced Sid Meier's Civilization IV: Warlords, an expansion pack for Sid Meier's Civilization IV, loaded with new civilizations, new leaders and more units, resources and wonders that can be used in both single and multiplayer games.
by Arkalem on June 1, 2006 @ 4:22 a.m. PDT | Filed under
Previews
Rise & Fall: Civilizations at War is a detailed real-time strategy game that lets players completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia.
by Rainier on May 30, 2006 @ 8:59 a.m. PDT | Filed under
News
While initially Stardock planned to release a mini-add-on with around two new hulls per ship style, along with a ton of jewelry (10 hulls total, plus countless other parts),
a poll revealed that people were more interested in paying for a full-price add-on with a lot more content. The
GalCiv 2 expansion will have its own features, story, plot, etc., mapped out. Two current civilizations are getting wiped out, while a total of three new ones will be introduced, and the overall tone of the campaign will be dark. Very dark.
by Rainier on May 26, 2006 @ 4:31 a.m. PDT | Filed under
News
Midway announces today that Rise & Fall: Civilizations at War has gone gold and is scheduled to ship to U.S. stores on June 12. Rise & Fall: Civilizations at War is a detailed RTS game that lets players completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia.
by Rainier on May 9, 2006 @ 8:39 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.11 retail patch, which includes a few more updates and corrections.
by Rainier on May 3, 2006 @ 10:55 a.m. PDT | Filed under
News
Rise & Fall: Civilizations at War is a detailed real-time strategy game that lets players completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia.
by Judy on April 25, 2006 @ 1:20 p.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.1 retail patch, which includes a ton of updates and corrections. Read more for a (really) detailed change log and download links ...
by Rainier on April 20, 2006 @ 11:59 p.m. PDT | Filed under
News
Rise & Fall: Civilizations at War is a detailed real-time strategy game that lets players completely command one of the four mightiest empires of the ancient world: Greece, Rome, Egypt, and Persia. This demo allows you to control Cleopatra and the Egyptians as you take on the Romans.
by Rainier on April 13, 2006 @ 9:11 a.m. PDT | Filed under
News
Shortly after previous update Firaxis has released another, large, patch for Sid Meier's Civilization IV. This update brings your retail game to v1.61 and includes numerous optimizations for memory usage that should help performance on all machines but are tailored to especially improve performance on machines at or near the minimum specification.
by Corey Owen on April 11, 2006 @ 3:37 a.m. PDT | Filed under
Reviews
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. The sequel is a true evolution for the series, with rethought fundamentals and exciting new changes.
by Rainier on March 30, 2006 @ 9:02 a.m. PST | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. This demo allows you to play as the human race, all weapons unlocked, 3 year (~140 turn) limit on gameplay, no campaign, no metaverse, no tutorials.