by Rainier on June 25, 2007 @ 2:43 a.m. PDT | Filed under
News
Chemistry was today announced as the new name for Kuju Sheffield, continuing Kuju's stated strategy of making its studios more autonomous to support greater creativity, and to enable faster growth across the group. Chemistry specializes in creating games based on Epic's Unreal Engine.
by Rainier on May 16, 2007 @ 10:34 a.m. PDT | Filed under
News
SEGA announced a licensing agreement with Epic Games to adopt the Unreal Engine 3 for use in several upcoming projects being developed in North America.
by Rainier on May 13, 2007 @ 2:54 p.m. PDT | Filed under
News
Unreal Tournament 3 will have dozens of new, unique levels covering diverse environments, along with an even bigger selection of playable characters. The game will feature 7 game modes in total including one all-new game mode, several new vehicles and an armory full of weapons. According to
NVIDIA, UT 3 will fully support DirectX10.
by Rainier on May 7, 2007 @ 12:58 p.m. PDT | Filed under
News
Unreal Tournament 3 will have dozens of new, unique levels covering diverse environments, along with an even bigger selection of playable characters. The game will feature 7 game modes in total including one all-new game mode, several new vehicles and an armory full of weapons. Sign up for the newsletter on the freshly launched
official website.
by Rainier on April 4, 2007 @ 4:06 a.m. PDT | Filed under
News
Unreal Tournament 3 will have dozens of new, unique levels covering diverse environments, along with an even bigger selection of playable characters. The game will feature seven game modes in total including one all-new game mode, several new vehicles and an armory full of weapons.
by Rainier on Feb. 27, 2007 @ 5:06 a.m. PST | Filed under
News
Capcom announced that it has entered into an agreement to license the Unreal Engine 3 from Epic Games, Inc., for an unannounced project being developed in North America.
by Rainier on Feb. 25, 2007 @ 7:54 p.m. PST | Filed under
News
Activision announced that it has entered into an agreement to license the Unreal Engine 3 from Epic Games for an upcoming as-yet-unannounced action game.
by Rainier on Feb. 21, 2007 @ 8:00 p.m. PST | Filed under
News
Independent developer Streamline Studios, currently working on the Unreal engine powered HoopWorld, announced that it will be creating 3D content service solutions for Epic Games' upcoming Unreal Tournament 3.
by Rainier on Feb. 20, 2007 @ 9:23 a.m. PST | Filed under
News
Epic Games reveals that it will be demonstrating the latest Unreal Engine 3 features at GDC 2007 in closed door presentations, as well as having its usual multiple speaker sessions, dedicated space in the Career Pavilion (CP 1502), special press sessions for the industry’s media and a pre-GDC seminar for Unreal Engine 3 licensees.
by Thomas Wilde on Feb. 12, 2007 @ 3:53 a.m. PST | Filed under
Previews
In UT3, you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles. It’s FPS action at its best!
by Rainier on Jan. 26, 2007 @ 9:54 a.m. PST | Filed under
News
Unreal Tournament 3 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on Jan. 25, 2007 @ 1:09 p.m. PST | Filed under
News
Unreal Tournament 3 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver. At a Las Vegas press event Midway revealed the name change (indicating a non-2007 release?), and that Epic's FPS is finally coming to Xbox 360.
by Rainier on Jan. 25, 2007 @ 2:51 a.m. PST | Filed under
News
Square Enix announced a licensing agreement with Epic Games that enables Square Enix to introduce Epic's Unreal Engine 3 into its next-generation development process.
by Rainier on Dec. 2, 2006 @ 1:03 a.m. PST | Filed under
News
For the very first time since its debut in 1998, the Unreal franchise gets a compilation of Unreal and Unreal Tournament titles with Unreal Anthology. This unofficial patch addresses an issue where you can't play UnrealGold online.
by Rainier on Nov. 3, 2006 @ 9:16 a.m. PST | Filed under
News
Digimask announced that its face mapping technology has been fully integrated into Unreal Engine 3 and is now available for licensing directly from Digimask Ltd.
by Rainier on Nov. 2, 2006 @ 9:53 a.m. PST | Filed under
News
Kynogon announced that it has joined Epic Games’ Integrated Partners Program (IPP) for Unreal Engine 3, as its Kynapse A.I. middleware solution is now fully integrated with the Unreal Engine 3 and is available for licensing.
by Rainier on Oct. 5, 2006 @ 1:20 p.m. PDT | Filed under
News
Interactive Data Visualization announced that they’ve joined Epic Games’ Integrated Partners Program for Unreal Engine 3. SpeedTree has been fully integrated into Unreal Engine 3 and is now available for licensing directly from IDV.
by Rainier on Oct. 2, 2006 @ 6:57 p.m. PDT | Filed under
News
Fonix Speech joined Epic Games’ Integrated Partners Program (IPP) for Unreal Engine 3, fully integrating Fonix VoiceIn Game Edition into Unreal Engine 3, now available for licensing directly from Fonix Speech.
by Rainier on Sept. 27, 2006 @ 2:45 p.m. PDT | Filed under
News
Quazal announced today that it has joined Epic Games’ Integrated Partners Program for Unreal Engine 3. Rendez-Vous and Spark! have been fully integrated into Unreal Engine 3 and is now available for licensing directly from Quazal.
by Rainier on Sept. 25, 2006 @ 5:25 a.m. PDT | Filed under
News
According to
German Gamestar magazine, Epic's Jay Wilbur revealed at the Tokyo Game Show that UT 2007 has been further delayed, until Q2/Q3 2007. While Epic never announced an official release date, Sony initially mentioned it was to be a launch title, and while many retailers had it listed for end of the year, a few months ago
The Inquirer reported it was postponed until 2007. Specific reasons for the delay were of course not provided, but it is safe to assume the extra development time will be used to polish the game.
by Rainier on Aug. 28, 2006 @ 7:33 p.m. PDT | Filed under
News
Similar to the
C&C Tiberium Wars newsbit earlier today, Epic's Steve Polge revealed that they plan to release an
Unreal Tournament 2007 demo prior to its retail debut, so they can act upon community feedback and make adjustments if needed. "We are definitely planning to release a demo long enough before we go gold to be able to incorporate feedback from the demo into our final release." Steve also mentioned that UT 2007 currently has 40 maps in rotation, but that is not said some may be cut from the final release.
by Rainier on Aug. 28, 2006 @ 5:47 p.m. PDT | Filed under
News
Cheyenne Mountain Entertainment, and Epic Games today announced a license agreement in which CME will use Epic’s Unreal Engine 3 technology for the development of the upcoming, highly anticipated Stargate Worlds and future multi-platform games.
by Rainier on Aug. 22, 2006 @ 5:19 p.m. PDT | Filed under
News
Unreal Tournament 2007 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on Aug. 18, 2006 @ 10:30 p.m. PDT | Filed under
News
Epic Games and EA today announced that they have entered into a license agreement for EA to adopt the Unreal Engine 3 for use in several next-generation titles that are currently under development.
by Rainier on July 20, 2006 @ 12:10 p.m. PDT | Filed under
News
Sony Online Entertainment today announced a licensing agreement with Epic Games to use their Unreal Engine 3 for the development of next-generation console and PC-based games. SOE will utilize this technology for a number of future projects, including the DC Comics-based game currently under development at SOE-Austin.