by Rainier on Jan. 26, 2007 @ 9:54 a.m. PST | Filed under
News
Unreal Tournament 3 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on Jan. 25, 2007 @ 1:09 p.m. PST | Filed under
News
Unreal Tournament 3 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver. At a Las Vegas press event Midway revealed the name change (indicating a non-2007 release?), and that Epic's FPS is finally coming to Xbox 360.
by Rainier on Jan. 25, 2007 @ 2:51 a.m. PST | Filed under
News
Square Enix announced a licensing agreement with Epic Games that enables Square Enix to introduce Epic's Unreal Engine 3 into its next-generation development process.
by Rainier on Dec. 2, 2006 @ 1:03 a.m. PST | Filed under
News
For the very first time since its debut in 1998, the Unreal franchise gets a compilation of Unreal and Unreal Tournament titles with Unreal Anthology. This unofficial patch addresses an issue where you can't play UnrealGold online.
by Rainier on Nov. 3, 2006 @ 9:16 a.m. PST | Filed under
News
Digimask announced that its face mapping technology has been fully integrated into Unreal Engine 3 and is now available for licensing directly from Digimask Ltd.
by Rainier on Nov. 2, 2006 @ 9:53 a.m. PST | Filed under
News
Kynogon announced that it has joined Epic Games’ Integrated Partners Program (IPP) for Unreal Engine 3, as its Kynapse A.I. middleware solution is now fully integrated with the Unreal Engine 3 and is available for licensing.
by Rainier on Oct. 5, 2006 @ 1:20 p.m. PDT | Filed under
News
Interactive Data Visualization announced that they’ve joined Epic Games’ Integrated Partners Program for Unreal Engine 3. SpeedTree has been fully integrated into Unreal Engine 3 and is now available for licensing directly from IDV.
by Rainier on Oct. 2, 2006 @ 6:57 p.m. PDT | Filed under
News
Fonix Speech joined Epic Games’ Integrated Partners Program (IPP) for Unreal Engine 3, fully integrating Fonix VoiceIn Game Edition into Unreal Engine 3, now available for licensing directly from Fonix Speech.
by Rainier on Sept. 27, 2006 @ 2:45 p.m. PDT | Filed under
News
Quazal announced today that it has joined Epic Games’ Integrated Partners Program for Unreal Engine 3. Rendez-Vous and Spark! have been fully integrated into Unreal Engine 3 and is now available for licensing directly from Quazal.
by Rainier on Sept. 25, 2006 @ 5:25 a.m. PDT | Filed under
News
According to
German Gamestar magazine, Epic's Jay Wilbur revealed at the Tokyo Game Show that UT 2007 has been further delayed, until Q2/Q3 2007. While Epic never announced an official release date, Sony initially mentioned it was to be a launch title, and while many retailers had it listed for end of the year, a few months ago
The Inquirer reported it was postponed until 2007. Specific reasons for the delay were of course not provided, but it is safe to assume the extra development time will be used to polish the game.
by Rainier on Aug. 28, 2006 @ 7:33 p.m. PDT | Filed under
News
Similar to the
C&C Tiberium Wars newsbit earlier today, Epic's Steve Polge revealed that they plan to release an
Unreal Tournament 2007 demo prior to its retail debut, so they can act upon community feedback and make adjustments if needed. "We are definitely planning to release a demo long enough before we go gold to be able to incorporate feedback from the demo into our final release." Steve also mentioned that UT 2007 currently has 40 maps in rotation, but that is not said some may be cut from the final release.
by Rainier on Aug. 28, 2006 @ 5:47 p.m. PDT | Filed under
News
Cheyenne Mountain Entertainment, and Epic Games today announced a license agreement in which CME will use Epic’s Unreal Engine 3 technology for the development of the upcoming, highly anticipated Stargate Worlds and future multi-platform games.
by Rainier on Aug. 22, 2006 @ 5:19 p.m. PDT | Filed under
News
Unreal Tournament 2007 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on Aug. 18, 2006 @ 10:30 p.m. PDT | Filed under
News
Epic Games and EA today announced that they have entered into a license agreement for EA to adopt the Unreal Engine 3 for use in several next-generation titles that are currently under development.
by Rainier on July 20, 2006 @ 12:10 p.m. PDT | Filed under
News
Sony Online Entertainment today announced a licensing agreement with Epic Games to use their Unreal Engine 3 for the development of next-generation console and PC-based games. SOE will utilize this technology for a number of future projects, including the DC Comics-based game currently under development at SOE-Austin.
by Rainier on July 10, 2006 @ 11:26 a.m. PDT | Filed under
News
UT2004 Creative has released a new patch for Epic's sci-fi FPS Unreal Tournament 2004 with weapons sounds and music enhanced, especially to take advantage of the X-Fi card's firepower and 128 voice support. Weapons and music both now use multiple voices for a bigger sound, and three dimensional panning for use with multi-speaker set-ups to surround you with sound.
by Rainier on June 15, 2006 @ 8:53 a.m. PDT | Filed under
News
Midway today announced it has acquired the retail publishing rights to select games from Epic Games' catalog of existing Unreal PC titles, including critically acclaimed and top-selling titles Unreal Tournament and the original Unreal.
by Rainier on June 11, 2006 @ 4:44 a.m. PDT | Filed under
News
According to UK magazine
The Inquirer, Epic's UT 2007 has been delayed until March 2007. While Epic never really announced an official release date, Sony mentioned on various occasions it was to be a launch title, and many retailers had it listed for end of the year. Specific reasons for the delay were of course not provided, but it is safe to assume the extra development time will be used to polish the game.
by Rainier on March 17, 2006 @ 6:50 p.m. PST | Filed under
News
THQ today announced a licensing agreement with Epic Games for the use of Epic's Unreal Engine 3 technology in future next gen console and PC games.
by Rainier on March 3, 2006 @ 5:11 a.m. PST | Filed under
News
Epic Games announced today that it is planning an expanded presence at GDC. As well as bringing show goers the usual stunning Unreal Engine 3 demos and presenting key technical advancements over the past year, Epic are also expanding their presence to include a dedicated space in the Career Pavilion and special press sessions for the industry's media.
by Rainier on Feb. 24, 2006 @ 8:40 p.m. PST | Filed under
News
Unreal Tournament 2007 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on Jan. 2, 2006 @ 7:36 a.m. PST | Filed under
News
A few weeks ago a rumor started floating around that the January 2006 issue of PSM would reveal that UT 2007 was to be a
PS3 launch title, but this community post by an Epic producer on
the Atari forums tells a different story, "PC first. We're not scheduled to be a ps3 launch title, not certain where those news sites are getting that from. There will be a pre-release demo (on the PC at least)."
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Pre - E3 2003
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare."
Key Features :
- Assault Mode: The much heralded single-player oriented gametype returns with all-out battles with land, space and air-based vehicles on the home worlds of various Unreal Tournament 2004 combatants. In one scenario, players will experience the
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Pre - E3 2004
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2005 May 18th