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'NHL: Eastside Hockey Manager 2005' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Kingdom Hearts II' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Black & White Creatures' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Jaws Unleashed' (PS2/Xbox/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Guilty Gear Judgment' (PSP) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Screw Breaker' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Dead or Alive 4' (X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Dead Island' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
'Evil Dead Regeneration' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Earth 2160' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Heart of Empire: Rome' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Midway Arcade Treasures 3' (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Unreal Tournament 2007' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Blitz: The League' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Call of Cthulhu: Dark Corners of the Earth' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Jack Walters was a highly revered police detective before his encounter with the Mythos changed his life. After his first encounter with the Mythos he was diagnosed with severe amnesia and schizophrenia and was committed to an asylum. Several years later his faculties returned and he was discharged. Fuelled by a burning desire to discover more about the dark secrets of the universe and the mysteries of his own past, he set himself up as a private detective in which he only took cases with a Mythos connection. Desperate for answers he takes a new case involving stories of strange
PC Preview - 'Tribes: Vengeance'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004
Genre: Action
Publisher: Vivendi
Developer: Irrational Games
Release Date: November 23, 2004
Back in 1998 (yes THAT long ago) a certain developer called Dynamix came into the market with StarSiege Tribes, which literally took the online community by storm. Many to date still credit the original StarSiege: Tribes as the title that made the move from regular deathmatch online action into the more organized cooperative, or an early version of team-based gameplay. A few years later, 2001 to be exact, Dynamix put their not-so-finished touches on Tribes 2, which was received with mixed feelings, not due
'GoldenLand: Cold Heaven' (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Victory of the Temple of Great Heroes’ apprentice over Chernobog broke balance between Light and Dark forces in high spheres that led to devastating cataclysm. Powerful explosion has destroyed Chernobog’s castle, hidden in the crater of The Blacksmith of Ages volcano, and the main character has found himself on a little island not far from snowy Alberia. A long way to home started, but the Great Equilibrium must be
'Tony Hawk's Project 8' (PS2/Xbox/PS3/X360) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Tony Hawk’s Project 8 (PS2/Xbox/PS3/X360) Trailer off WP (71mb)
Reengineered from the ground up for Sony and Microsoft’s next-generation consoles, Tony Hawk’s Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and extremely responsive controls that simulate the feeling of skating with every trick and bail. The game challenges players to experience the intensity and pressure of skating against some of the world’s top pros in true to life competitions as they aim to become the #1 skater and establish their town as a skateboard destination. Delivering continuous skating action in a free-roaming