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Page 2 of 4 « First‹ Prev1234Next ›Last »

'Counter-Strike: Source' Steamy Patch Plans

by Rainier on Aug. 12, 2006 @ 3:48 a.m. PDT | Filed under News

Valve revealed that it is working on several a few updates, the first coming in about 2 weeks, to move the core Counter-Strike gameplay forward. First off, the classic Train map is getting a HDR makeover, some minor layout changes, and a number of small bugfixes. The radar is getting reworked which will result in gameplay adjustments such as when you look at an enemy for a certain amount of time his name will become visible to you, and the rest of your team.

'Counter-Strike Source' And 'Earth 2160' Steamy Update #42

by Rainier on April 12, 2006 @ 3:24 p.m. PDT | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update to Earth 2160 (save game issue fixed) and Counter-Strike Source. This update adds HDR to de_dust, resizes crates, adds new GSG9 and Arctic player models, improves lag compensation, and a few other minor tweaks. Just restart Steam for the effects to take place.

Future 'Counter-Strike: Source' Steamy Update #18

by Rainier on March 11, 2006 @ 4:59 p.m. PST | Filed under News

Valve lastest Steam Update has a few details on what to expect in the near future. Valve intends to implement The Friends system soon, allowing you to see when friends are online, and playing games, as well as chat with them. Valve is also planning on going back to some of the older Counter-Strike: Source maps and giving them an High Dynamic Range pass, starting with de_dust. Next week Red Orchestra: Ostfront 41-45 will be released and playable on Steam, which is already available for preload.

'Counter-Strike: Source' Gets Steamy Update #40

by Rainier on March 2, 2006 @ 1:01 a.m. PST | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update to Counter-Strike: Source. This update adds Leet and SAS player models, fixes players being able to run up very steep slopes for short distances, fixes low-violence models not animating properly, improved player ragdolls. Just restart Steam for the effects to take place.

'Counter-Strike Source' Gets Steamy Update #38

by Rainier on Jan. 18, 2006 @ 9:32 p.m. PST | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest major update to Counter-Strike Source. This update adds cs_militia with HDR lighting, fixes various bugs, adds tweaks, and hostage changes. Just restart Steam for the effects to take place.
Read More

'Counter-Strike Source' Gets Steamy Update #35

by Rainier on Dec. 20, 2005 @ 6:42 p.m. PST | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for its online delivery system Steam. As promised this release add two new models (G.I.G.N and Guerilla), a nade exploit, bot fixes, and various other tweaks and fixes. Just restart Steam for the effects to take place.
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'Counter-Strike Source' Gets Steamy Update #34

by Rainier on Dec. 1, 2005 @ 8:14 p.m. PST | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for its online delivery system Steam. This release updates Counter-Strike Source with the previously announced new de_nuke with High Dynamic Range (HDR) lighting, as well as a slew of enhancements and bug fixes. Just restart Steam for the effects to take place.
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Future 'Counter-Strike: Source' Steamy Update #13

by Rainier on Oct. 29, 2005 @ 4:56 p.m. PDT | Filed under News

Valve lastest Steam Update has a few details on what to expect next now that it has released The Lost Coast map for Half-Life 2. Valve has been working on two new maps for CS:S, updated versions of de_nuke and cs_militia, along with a number of new player models for both sides. Its Zombie Movie has won Best Comedy Horror Short down at Screamfest L.A., so expect it over Steam soon, and its commentary system included in Lost Coast received positive responses so Valve is looking for ways to include it in future products.

'Counter-Strike: Source' And 'Half-Life 2' Get Steamy Update #26

by Rainier on Aug. 11, 2005 @ 3:42 a.m. PDT | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for Counter-Strike Source and Half-Life 2, mainly addressing a few mod issues and enabling low violence content. Read more for details, or just restart Steam for the effects to take place.
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'Counter-Strike' And 'Half-Life' Get Steamy Update #25

by Rainier on Aug. 8, 2005 @ 6:40 p.m. PDT | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for the original Counter-Strike and Half-Life 1, mainly addressing a few exploits, several bug & crash fixes, and a few game tweaks. Read more for details, or just restart Steam for the effects to take place.
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Future 'Counter-Strike: Source' Steamy Update #12

by Rainier on Aug. 6, 2005 @ 4:00 a.m. PDT | Filed under News

Valve lastest Steam Update has a few new screens from a reworked SAS model for Counter-Strike: Source, and also brings news about the release of DOD: Source, Lost Coast, and Aftermath, all are in the final phases of development and being polished for release. One of the new features in Lost Coast, which will be ready in a few weeks, is a commentary system, where you'll be able to hear first-hand some of the background on the features and choices in Lost Coast from the team responsible for building it.

'Counter-Strike Source' And 'Source Engine' Get Steamy Update #24

by Rainier on Aug. 4, 2005 @ 3:37 p.m. PDT | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for Counter-Strike Source, and the Source Engine, mainly addressing various bugs and explots. Read more for details, or just restart Steam for the effects to take place.
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'Counter-Strike Source' Gets Steamy Update #23

by Rainier on July 21, 2005 @ 2:08 a.m. PDT | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for Counter-Strike Source, which has now been optimized game to lower CPU usage... Just restart Steam for the effects to take place.

EA Signs 'Counter-Strike Source' And 'Half-Life 2' (Xbox)

by Rainier on July 18, 2005 @ 12:31 p.m. PDT | Filed under News

EA and Valve today announced that they have entered a multi-year agreement to deliver a collection of Valve games to players worldwide. The first two games to be released under this agreement are Half-Life 2: Game of the Year and Counter-Strike: Source for PC, both launching this fall. In addition, Half-Life 2 for the Xbox, scheduled for release in October, will be published and distributed worldwide by EA.
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'Counter-Strike Source' Gets Steamy Update #22

by Rainier on July 13, 2005 @ 5:46 p.m. PDT | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for Counter-Strike Source. Fixed model scale problem resulting in under-sized players, fixed model's feel sliding while running, and made the new Terrorist model leaner... Just restart Steam for the effects to take place.

'Counter-Strike Source' Gets Steamy Update #21

by Rainier on July 6, 2005 @ 4:36 p.m. PDT | Filed under News

Valve's SteamPowered website has been updated with details regarding the latest update for Counter-Strike Source and the Source Engine. As promised it includes the remakde cs_assault and a new terrorist model, but also new player animations, bug fixes, bot changes, and plenty more ... Just restart Steam for the effects to take place.

Future 'Counter-Strike: Source' Steamy Update #10

by Rainier on July 2, 2005 @ 1:45 p.m. PDT | Filed under News

Next week Valve plans to release the remade version of cs_assault to Counter-Strike: Source owners. If you don't currently own CS: Source, you can purchase it through Steam via any of the Half-Life 2 packages. Along with the release of cs_assault, a rebuilt version of the existing Terrorist model will be icluded, and over the course of next few months models for both teams will get updated. If you're a MOD developer, or just someone who likes to keep an eye on the MOD community, head on over to the Valve Developer Community launched earlier this week.

Future 'Counter-Strike Source' Steamy Update #7

by Rainier on June 3, 2005 @ 9:05 p.m. PDT | Filed under News

Valve announced today that it is content with the reception after recently releasing Counter-Strike: Source maps de_inferno and de_port, and on that note, give us a look at what's coming next. This week, Valve has released a couple of screenshots from the remake of the classic Counter-Strike map cs_assault, which is now set in downtown Chicago. Valve would also like to keep everyone abreast of the games the MOD community is working on, so here is a list of a few we're keeping our eye on: Plan of Attack, Pirates, Vikings, and Knights 2, Sven Co-Op 2, Sourceball, and Dystopia.

'Counter-Strike Source' - DE_Dust_PCG Map Available NOW

by Rainier on May 12, 2005 @ 3:49 p.m. PDT | Filed under News

Original DE_Dust creator Dave Johnston has reworked, for the 3rd time, his legendary map specifically for Counter-Strike Source, and now also includes bot support for offline play (thanks 3DGamers). Featured on the PCGamer UK cover disk, it is now available for download.
Read More

'Counter-Strike: Source' and 'HL2: Deathmatch' Get Steamy Update #10

by Rainier on Feb. 24, 2005 @ 5:53 p.m. PST | Filed under News

As promised yesterday Valve's SteamPowered website has been updated with details regarding yet another update for CS:S, HL 2: Deathmatch, and Source Engine. The update mainly focuses on CS: Source and includes new maps, addresses bot issues and other gameplay fixes. The update also includes some adjustments to the Source engine, Half_life 2: Deathmatch and Master Server Query Protocol. Restart Steam for the updates ...
Read More

'Counter-Strike' Movie Deal A Joke

by Judy on Jan. 25, 2005 @ 11:30 a.m. PST | Filed under News

Following other successful movies based on computer games like Mortal Kombat and Double Dragon, Sony Pictures Entertainment will produce Counter-Strike: Movie. Based on the popular Counter-Strike multiplayer mod from Valve, the movie is guaranteed to be "a rollercoaster ride of thrilling action and witty banter." German director Uwe Boll (Alone in the Dark, Bloodrayne) has picked up the rights, and both Ben Affleck and Colin Farrell have expressed interested in starring in the movie (thanks Gamers.nl/bbspot.com).
UPDATE: A bit early for April Fools Day, thank god no Uwe Boll, turns out to be a joke!
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'Counter-Strike: Source' Update Released

by Judy on Jan. 17, 2005 @ 4:41 p.m. PST | Filed under News

As we mentioned a few days ago, Valve announced it would release the official Counter-Strike Bot, as well as an updated version de_tides, rebuilt by Turtlerock Studios. True to their word, it is now available through steam, which also updates a few other maps and a few other tweaks. Read more for details ...
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Valve Working On 'Counter-Strike: Source Bot'

by Judy on Jan. 14, 2005 @ 2:22 p.m. PST | Filed under News

The official Counter-Strike Bot will be released for Counter-Strike: Source on Monday (January 17th). The Bot features enhanced abilities and will be available for all owners of Counter-Strike: Source. Also included in Monday's release is an updated version de_tides, rebuilt by Turtlerock Studios.

'Counter-Strike Source' Gets Steamy Update #4

by Judy on Dec. 16, 2004 @ 4:49 p.m. PST | Filed under News

Valve's SteamPowered website has been updated with details regarding yet another update, this time not for HL2 but its multiplayer component, Counterstrike Source, and the Source Engine itself. Most notable is the addition of a new map for CSS, de_prodigy. Read more for details ...
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'Counter-Strike: Source' Beta Started

by Judy on Aug. 18, 2004 @ 8:25 p.m. PDT | Filed under News

The second phase of the Counter-Strike: Source beta has opened and the game is now playable for owners of Counter-Strike: Condition Zero and the ATI/HL2 bundle. During this limited-time beta, issues can be reported using the in-game bug-reporting tool. In addition any crashes will automatically generate a report back to Valve's bug database. Read more for details ...
Read More
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