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'Bodycount' (ALL) Developer Interview

by Rainier on Aug. 1, 2011 @ 12:46 a.m. PDT | Filed under Interviews

In Bodycount players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’.

Developer Interview with PopCap Games Studio, 4th & Battery

by Adam Pavlacka on July 25, 2011 @ 1:00 a.m. PDT | Filed under Interviews

PopCap Games formed 4th & Battery, a new experimental label where PopCap's designers and developers have free reign to create smaller, simpler, and sometimes edgier games. We recently caught up with them to get some more details ...

'Blacklight Retribution' Developer Interview With Zombie Studios

by Rainier on June 16, 2011 @ 12:39 a.m. PDT | Filed under Interviews

Blacklight Retribution will set the new standard for free-to-play shooters, by fully leveraging Unreal 3 technology and implementing DirectX 11 to give gamers cutting-edge graphics that will blow away expectations as well as minds.

'Red Faction: Origins' - Kate Vernon Interview

by Adam Pavlacka on June 3, 2011 @ 12:00 a.m. PDT | Filed under Interviews

Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

'Red Faction: Origins' - Brian J. Smith Interview

by Adam Pavlacka on May 13, 2011 @ 12:59 a.m. PDT | Filed under Interviews

Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

'Hamilton's Great Adventure' (ALL) Developer Interview With Fatshark

by Rainier on Feb. 23, 2011 @ 5:55 a.m. PST | Filed under Interviews

Take part in an amazing journey, guiding the splendiferous adventurer Ernest Hamilton and his brilliant bird Sasha as they co-operate to crack crafty conundrums and challenges.

'Trapped Dead' Developer Interview With Carsten Widera-Trombach

by Rainier on Jan. 6, 2011 @ 12:00 a.m. PST | Filed under Interviews

Trapped Dead is a tactical real time strategy game where you and your friends control your characters in a 3rd person isometric view through a mature Zombie survival scenario inspired by the successful Horror movies of the early 80s.

'Fable III' (X360) Developer Interview with Josh Atkins

by Adam Pavlacka on Oct. 26, 2010 @ 12:30 a.m. PDT | Filed under Interviews

In Fable III, you will be called upon to rally and fight alongside your people, ascend to the seat of power, and experience the true meaning of love and loss.

'Costume Quest' (ALL) Developer Interview with Tim Schafer and Tasha Harris

by Adam Pavlacka on Oct. 20, 2010 @ 3:00 a.m. PDT | Filed under Interviews

Costume Quest is a rollicking adventure/role-playing game that unfolds on Halloween night across seemingly peaceful suburban neighborhoods, a mysterious village carnival, and a monster-infested shopping mall. We had the opportunity to visit the Double Fine offices and chat with Tim Schafer and Tasha Harris ...

'Halo: Reach' (X360) Developer Interview with Brian Jarrard

by Adam Pavlacka on Sept. 13, 2010 @ 1:00 a.m. PDT | Filed under Interviews

Step into the boots of a Spartan III, as Halo: Reach charts the story of Noble Team in their heroic stand to defend the planet Reach, its people and secrets against a ruthless assault by an alien collective known as the Covenant. We recently sat down with Brian Jarrard, community director, to get the skinny on Halo: Reach ....

'Rock Band 3' (ALL) Developer Interview with John Drake

by Adam Pavlacka on Sept. 1, 2010 @ 2:00 a.m. PDT | Filed under Interviews

Featuring an 83-song setlist and access to far more music than any other music game, as well as innovative new gameplay modes and instruments, Rock Band 3 will change the way fans think about and play music games. This next iteration in the Rock Band platform has something new for everyone and also supports traditional Rock Band gameplay with players' existing instruments.

'DJ Hero 2' (ALL) Developer Interview with Doug Grutzmacher

by Adam Pavlacka on Aug. 27, 2010 @ 12:30 a.m. PDT | Filed under Interviews

Living rooms will transform into nightclubs to let budding beat chemists, singing sensations and all of their friends party together by firing up two turntable controllers and a microphone to experience their favorite music as they've never heard it before in DJ Hero 2.

'True Crime: Hong Kong' (ALL) Interview with Chris Archer

by Adam Pavlacka on Aug. 26, 2010 @ 12:30 a.m. PDT | Filed under Interviews

True Crime follows the story of detective Wei Shen as he infiltrates one of Hong Kong’s notorious Triad crime syndicates. As a newly hired thug within the Triad organization, Wei must do whatever it takes to stay undetected and survive, balancing his moral duty as a cop with the objectives of the assignment.

'Plants vs. Zombies' (XBLA) Interview with Ty Roberts

by Adam Pavlacka on Aug. 22, 2010 @ 12:30 a.m. PDT | Filed under Interviews

In Plants vs. Zombies, players use over 40 zombie-zapping plants like peashooters and cherry bombs to slow down, confuse, weaken and ultimately destroy more than two dozen types of zombies before they can reach your front door. A couple of weeks ago, we chatted with PopCap's Ty Roberts about the upcoming XBLA version of Plants vs. Zombies. In case you missed it, check out our PvZ XBLA preview!

'DJ Hero 2' (ALL) Developer Interview with DJ Qbert

by Adam Pavlacka on Aug. 19, 2010 @ 1:00 a.m. PDT | Filed under Interviews

Living rooms will transform into nightclubs to let budding beat chemists, singing sensations and all of their friends party together by firing up two turntable controllers and a microphone to experience their favorite music as they've never heard it before in DJ Hero 2.

'Guitar Hero: Warriors of Rock' (ALL) Developer Interview with Randy Guillote

by Adam Pavlacka on Aug. 18, 2010 @ 12:00 a.m. PDT | Filed under Interviews

Guitar Hero: Warriors of Rock redefines music gaming with an all-new, story-driven Quest Mode, a completely redesigned rock-inspired guitar controller, the biggest on-disc selection of rock music in a Guitar Hero game and Quickplay+, which invites challenge-starved fanatics to test their rock skills. At a recent press event, we shot the breeze with Neversoft producer Randy Guillote about the finger-blistering guitar solos that await us ....

'Mafia II' (ALL) Developer Interview with Jack Scalici

by Adam Pavlacka on Aug. 17, 2010 @ 1:55 a.m. PDT | Filed under Interviews

Mafia II immerses players in the mob underworld of a fictitious late 1940s-early 1950s scenario by fusing high-octane gunplay with white-knuckle driving and an engaging narrative. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city.

'Spider-Man: Shattered Dimensions' (ALL) Developer Interview with Thomas Wilson

by Adam Pavlacka on Aug. 11, 2010 @ 4:00 a.m. PDT | Filed under Interviews

Spider-Man: Shattered Dimensions will allow players to travel through four different worlds as distinctly different versions of Spider-Man from four universes across Marvel lore, including The Amazing Spider-Man and Spider-Man Noir. We had a chance to chat with Thomas Wilson, creative director for Spider-Man: Shattered Dimensions.

'The Sorcerer's Apprentice' (NDS) Nicolas Cage Interview

by Adam Pavlacka on July 14, 2010 @ 6:00 a.m. PDT | Filed under Interviews

The Sorcerer's Apprentice is an innovative and epic comedy adventure about a sorcerer and his hapless apprentice who are swept into the center of an ancient conflict between good and evil. Disney sent out a canned interview with actor Nicolas Cage, who stars as Balthazar Blake.

'Sniper: Ghost Warrior' (ALL) Multiplayer Developer Interview

by Rainier on June 27, 2010 @ 4:23 a.m. PDT | Filed under Interviews

Based on the covert, shadowy world of the military sniper, Sniper: Ghost Warrior throws players into the chaos of a military coup, as they aid the rebels in restoring the rightful government to the embattled country of Isla Trueno.