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'Burn Zombie Burn' (PS3) Developer Interview

by Rainier on March 21, 2009 @ 6:48 a.m. PDT | Filed under Interviews

Set across 6 classic American horror movie inspired levels, Burn Zombie Burn is a 3rd person shoot-em-up in the classic coin-op tradition featuring next-gen game play mechanics, delivering humor and bloody zombie violence in copious amounts!

'Chronicles of Riddick: Assault on Dark Athena' (ALL) Developer Interview

by Rainier on March 20, 2009 @ 9:00 a.m. PDT | Filed under Interviews

The action-packed game, a hi–def re-imagined version of 2004's Escape from Butcher Bay, The Chronicles of Riddick: Assault on Dark Athena features an entirely new chapter in the Riddick Saga and for the first time, intense online multiplayer combat. Starbreeze was kind enough to answer a few quick questions for us ...

'WWE Legends of WrestleMania' (ALL) Developer Interview

by Brad Hilderbrand on March 20, 2009 @ 9:00 a.m. PDT | Filed under Interviews

WWE Legends of WrestleMania is poised to deliver an impressive lineup of Legendary Superstars and Managers, a new combo fighting system and a historically accurate representation of WWE telecasts during the '80s and '90s.

'Stormrise' (PS3/X360/PC) Developer Interview Part 2

by Rainier on March 19, 2009 @ 9:00 a.m. PDT | Filed under Interviews

Stormrise is an RTS console title offering fans of the classic RTS genre an immersive and dramatic twist whilst challenging the conscience. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. Yesterday, we had the first part of our chat with Creative Assembly's creative director Ken Turner. Here's the continuation ....

'Stormrise' (PS3/X360/PC) Developer Interview Part 1

by Rainier on March 18, 2009 @ 9:00 a.m. PDT | Filed under Interviews

Stormrise is an RTS console title offering fans of the classic RTS genre an immersive and dramatic twist whilst challenging the conscience. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. We recently sat down with Creative Assembly's creative director Ken Turner and came away with quite a lengthy chat ...

'NCAA Basketball 09 March Madness Edition' - Developer Interview

by Adam Pavlacka on March 15, 2009 @ 12:23 p.m. PDT | Filed under Interviews

Electronic Arts' official downloadable NCAA Tournament edition of its college basketball video game NCAA Basketball 09 will be available to download exclusively on Xbox Live, just in time for the start of the NCAA tournament.

EA Sports Season Opener Media Day - Peter Moore Interview

by Adam Pavlacka on March 13, 2009 @ 9:00 a.m. PDT | Filed under Interviews

Yesterday EA Sports had its 2009 Season Opener Media Day where it presented a slew of its upcoming titles such as Tiger Woods PGA TOUR 10, EA Sports Grand Slam Tennis, EA Sports Active, Fight Night Round 4 and more. While coverage of those titles will follow shortly, we also had the opportunity to have a little chat with EA Sports President Peter Moore, former Microsoft Xbox 360 head honcho.

'BattleForge' Developer Interview

by Adam Pavlacka on March 1, 2009 @ 12:49 p.m. PST | Filed under Interviews

EA Phenomic is developing BattleForge, a new fantasy online RTS game where you assemble your own army with collectible trading cards. Win, trade and buy your cards online to create your ultimate deck.

'Watchmen: The End is Nigh' (PS3/X360/PC) Developer Interview

by Adam Pavlacka on Feb. 24, 2009 @ 9:00 a.m. PST | Filed under Interviews

Based on DC Comics '80s graphic novel, Watchmen, developed by Deadline Games (known for Total Overdose) and written by comic editor Len Wein, is a brawler set in an alternate 1985 America that will initially feature anti-hero Rorschach and Nite Owl.

'Halo Wars' (X360) Developer Interview Part 2

by Adam Pavlacka on Feb. 23, 2009 @ 9:00 a.m. PST | Filed under Interviews

Halo Wars is a strategy game based on the Halo universe where players will command armies of familiar and new UNSC units in its initial encounters against the Covenant, an alien coalition threatening to obliterate mankind. Following yesterday's part 1, we continue our conversation with Graeme Devine and Dave Pottinger.

'Halo Wars' (X360) Developer Interview Part 1

by Adam Pavlacka on Feb. 22, 2009 @ 6:45 a.m. PST | Filed under Interviews

Halo Wars is a strategy game based on the Halo universe where players will command armies of familiar and new UNSC units in its initial encounters against the Covenant, an alien coalition threatening to obliterate mankind.

'God of War 3' (PS3) Developer Interview

by Redmond Carolipio on Feb. 13, 2009 @ 9:01 a.m. PST | Filed under Interviews

Set in the realm of Greek mythology, God of War 3 is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hell once more to seek revenge on those who have betrayed him.

'Wanted: Weapons of Fate' (PS3/X360/PC) Developer Interview #2

by Adam Pavlacka on Feb. 11, 2009 @ 9:00 a.m. PST | Filed under Interviews

Armed with iconic moves from rigorous assassin training, including "Curving Bullets" and "Bullet Explosion," as well an arsenal of powerful, high-tech weapons, players will explore Wesley’s quest to becoming an unmatched uberassassin in fast-paced, action-packed combat against the world’s most notorious killers.

'Puzzle Quest: Galactrix' (ALL) Developer Interview

by Adam Pavlacka on Feb. 10, 2009 @ 9:00 a.m. PST | Filed under Interviews

D3Publisher of America's Puzzle Quest: Galactrix, developed by Infinite Interactive, incorporates a powerful blend of casual and hardcore gameplay elements, similar to Puzzle Quest: Challenge of the Warlords, into an all-new futuristic, science-fiction setting.

'Warhammer 40,000: Dawn of War II' - Developer Interview #3

by Adam Pavlacka on Feb. 9, 2009 @ 9:00 a.m. PST | Filed under Interviews

Warhammer 40,000: Dawn of War II will take players to the brutal frontlines of war where they’ll experience intense action and visceral combat through a non-linear single player experience and a fully co-op campaign.

'Eat Lead: The Return of Matt Hazard' (PS3/X360) Developer Interview

by Adam Pavlacka on Jan. 29, 2009 @ 9:00 a.m. PST | Filed under Interviews

Offering an original story line and an off-the-wall cast of characters, D3Publisher's third-person shooter Eat Lead: The Return of Matt Hazard parodies some of the most beloved genres of games and pop culture. We recently sat down with D3P producer Brian Etheridge, who gave us a lot more insight in the game.

'Spore: Galactic Adventures' Developer Interview

by Adam Pavlacka on Jan. 23, 2009 @ 9:00 a.m. PST | Filed under Interviews

In Spore: Galactic Adventures fans will experience deeper Space stage gameplay as for the first time space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions.

'Battlestations: Pacific' (PS3/X360/PC) Developer Interview

by Adam Pavlacka on Jan. 20, 2009 @ 6:48 a.m. PST | Filed under Interviews

Battlestations: Pacific features a massive U.S. and Japanese single player campaign that offers a unique blend of action and strategy. Players must plan their moves carefully on huge open-world arenas and fight in the air, above sea and underwater to relive some of the most hard-fought battles in WWII history.

'Warhammer 40,000: Dawn of War II' - Multiplayer Developer Interview

by Adam Pavlacka on Jan. 15, 2009 @ 8:11 a.m. PST | Filed under Interviews

Warhammer 40,000: Dawn of War II will take players to the brutal frontlines of war where they’ll experience intense action and visceral combat through a non-linear single player experience and a fully co-op campaign.

'Resident Evil 5' (PS3/X360) Developer Interview

by Adam Pavlacka on Dec. 29, 2008 @ 4:46 a.m. PST | Filed under Interviews

Capcom's Resident Evil 5 is the forthcoming installment in the Resident Evil survival horror series, which will debut for the PS3 and X360, promising to revolutionize the series by delivering an unbelievable level of detail, realism and control.