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'Rhem 2' - Demo Available NOW

by Rainier on June 18, 2005 @ 1:24 p.m. PDT | Filed under News

Rhem 2 is an intricate pure-puzzle first person adventure game, and the sequel to the popular Rhem, and rejoins Zetais and Kales as they now explore a hidden city in underground caves far beneath the earth's surface. Set as a direct sequel in story and gameplay to its predecessor, Rhem 2 features non-linear gameplay, non-violent story, and mind-bending puzzles (thanks DemoNews). Read more for download links ...

'Breath of Fire III' (PSP) - Screens

by Rainier on June 18, 2005 @ 1:20 p.m. PDT | Filed under News

Capcom announced that it is bringing one of its most popular PSOne RPG series to the PSP. Breath of Fire III will not break any new boundaries as graphically it is nothing special, as are most RPG's anyhow, apart from the PSP's 16:9 display. On the other hand you will be able to play the minigames in multiplayer through the PSP's game sharing function. Read more for a batch of new screens ...

'Bone' - 9 New Screens

by Rainier on June 18, 2005 @ 1:00 p.m. PDT | Filed under News

Long a popular independent comic, the award winning Bone was described by Publishers Weekly as "Charming, character driven fantasy with an elegant design and masterful storytelling." And now Telltale, a company that takes you to the worlds where characters like Bone play and invites you to play with them, will be creating new episodes for PC gaming.

'Singles 2: Triple Trouble' - v1.1 Patch Available NOW

by Rainier on June 18, 2005 @ 12:54 p.m. PDT | Filed under News

Rotobee has released the first patch for its 3D romantic sim Singles 2: Triple Trouble. This patch brings your retail game to v1.1 and corrects many technical problems concerning the kitchen, night activities etc (thanks 3DGamers).Read more for download links ...

'X-Men Legends II: Rise of Apocalypse' (ALL) - 3 New Screens & Trailer

by Rainier on June 18, 2005 @ 4:16 a.m. PDT | Filed under News

X-Men Legends II introduces the epic storyline of an uneasy alliance between the X-Men and the hated Brotherhood in a fight to reclaim Earth from Apocalypse's grasp. Impressive gameplay enhancements include more than double the superpowers and customization capabilities, the debut of several new playable characters, over 100 diverse types of enemies, and a breathtaking range of exotic and real-world environments—from the Madri Temple to Egypt.

'Ultimate Spider-Man' (NDS) - Screens

by Rainier on June 18, 2005 @ 4:10 a.m. PDT | Filed under News

Dive into an immersive adventure as you experience a living comic-book illustrated with 3D Comic Inking Technology. The game's expanded, free-roaming environments deliver a deep adventure with a variety of challenging missions, diverse game play and an improved combat system that allows players to face off against the largest number of characters from the Spider-Man universe ever assembled in one video game.

Xbox/PC Preview - 'Serious Sam II'

by Thomas Wilde on June 18, 2005 @ 3:53 a.m. PDT | Filed under Previews

Picking up where Serious Sam: Second Encounter left off, Sam has rocketed off towards the conquered planet of Sirius, the new home of the notorious Mental. While en route, the Great Wizards Council of the nearly eradicated Sirian civilization telepathically contacts Sam to aid him in his quest to destroy Mental and help restore Sirius. He is then sent on a quest to find the fragments of a mystical medallion scattered throughout the galaxy that will bestow Sam with the power to defeat Mental.

PC Review - 'Kao the Kangaroo: Round 2'

by Gordy Wheeler on June 18, 2005 @ 3:51 a.m. PDT | Filed under Reviews

In Kao 2, there are fighting techniques to master, from boomerang throwing to devastating tail attacks, and over 30 challenging enemies to overcome. You have to rescue all the animals that have been captured by an evil hunter and his wicked henchmen. So grab your boxing gloves and get ready for action!

Future 'Day of Defeat Source' Steamy Update #8

by Rainier on June 18, 2005 @ 3:46 a.m. PDT | Filed under News

The initial plan following the Half-Life 2 launch was to get a near direct port of the existing Day of Defeat up and running and release it to the community. After an initial test, Valve did not think the port was up to par and started to rework all of the content, hoping that people would be happier waiting for the product to ship while giving DoD the attention it deserved. Today they released the first screenshot from dod_flash, showing off what they have been working on.