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'Batman: Dark Tomorrow' (Xbox/PS2) Ships In North America

by Rainier on March 18, 2003 @ 11:21 a.m. PST

Kemco U.S.A. INC. has shipped the highly anticipated Batman: Dark Tomorrow for the Xbox and GameCube to retail outlets nationwide. Developed internally by Kemco, Batman: Dark Tomorrow is rated T (Teen) and has an SRP of $49.99.

Check the screens posted earlier today

Batman: Dark Tomorrow is the first modern Batman videogame to date that is based on the DC Comics comic book license, and not on the feature films or animated television series. Batman comic book writer, Scott Peterson, and writer Kenji Terada, known for his work on the Final Fantasy videogame franchise, created the original storyline for the game. Kemco has stayed loyal to the world famous comic book character’s roots by exploring a darker, grittier Batman.

Batman: Dark Tomorrow will feature an all-star cast including some of Batman’s most infamous foes: Black Mask; Killer Croc; Scarface and the Ventriloquist; Poison Ivy and Mr. Freeze; as well as fellow super heroes such as Batgirl, Robin, Oracle and others. With music performed by the Royal Philharmonic Orchestra, over 25 hours of gameplay and 60 minutes of FMV and soundtrack music, Batman: Dark Tomorrow is the ultimate videogame for Batman fans.

Kemco and DC Comics have also created a limited edition, two-part comic book that will serve as a prequel to the storyline in the game. The first of two collectible comic books will be included as a pack-in within top-tier platform-specific gaming enthusiast publications, distributing over 1.4 million comic books nationwide. The second, digest-size comic book will be included in the retail game package and limited to the first production run of the game.

About Batman: Dark Tomorrow

Explosions echo throughout the mean streets of Gotham as rival gangs battle for control of the city. Anarchy reigns supreme with the sudden disappearance of Police Commissioner James Gordon and the lockdown of Arkham Asylum, home for the criminally insane. By using all of his skills, both mental and physical, as well as a variety of gadgets, Batman must stop the gang war, infiltrate Arkham Asylum and rescue the Commissioner. During this time, Batman must also piece together clues to discover the mastermind behind these seemingly unrelated events and stop an evil plan that threatens the fate of the entire world!

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