Archives by Day

December 2024
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

Hitman: Contracts

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Hitman: Contracts' - Update Patch Available NOW

by Rainier on April 30, 2004 @ 12:12 p.m. PDT

Get the Hitman: Contracts v174 patch off Worthplaying (3mb)

Crash Fixes:

  • Fixed crash on ATI Radeon 8500, 9000 and 9200 on startup.
  • Fixed crash when Restarting Asylum Aftermath level numerous times
  • Fixed crash when user got shot after reviving HM from slow-mo death sequence.
  • Fixed crash while watching the free agent cut scene on the Lee Hong Assassination level.
  • Fixed crash when user saved whilst highlighting an action (such as Pick lock, jump balcony, Change Clothes, Place sign etc)
  • Fixed Crash with Post-Filter on High: After death sequence inside the manor on Beldingford Manor level, or inside meat plant on Meat King level.

Graphical Fixes:

  • During and after "free agent" cut scene on Lee Hong Assassination level screen would turn black.
  • With Post-Filter set to High, would cause screen to go almost jet-black on "Hunter and the Hunted" level when user by rooftop location.
  • Post Filter set to High made sniper scope blurry.

Other Fixes:

  • Unable to fire sniper rifle if 'fire' is set to Right Mouse button
  • 47 could get stuck in the first door on Asylum aftermath level.
  • Loading a save game transported 47 to a different location on Lee Hong level.
  • Credits do not appear at end of game.
Related articles, Click here!
More articles about Hitman: Contracts
blog comments powered by Disqus