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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Wonderworld Amusement Park' (Wii) Announced

by Rainier on Dec. 11, 2007 @ 9:06 a.m. PST

Majesco announced Wonderworld Amusement Park, developed by Coyote Console, bringing to life a fully 3D world of games, rides and prizes across multiple themed areas that players can explore with personalized avatars.

Wonderworld Amusement Park brings to life a fully 3D world of games, rides and prizes across multiple themed areas that players can explore with personalized avatars.

“In summertime, nothing is more synonymous with family fun than a day at an amusement park. In Wonderworld Amusement Park, we bring this sense of excitement and adventure to the Wii with four player support that enables the whole family to play together,” said Jesse Sutton, Chief Executive Officer, Majesco. “Only the Wii Remote and Nunchuk controllers let us reproduce the real life thrill of these games and rides from the comfort of the living room.”

Wonderworld Amusement Park includes 30 different mini-games that mirror real carnival games but are re-imagined in the park’s five stylized fantasy areas. Players immerse themselves in this fantastical world of fun by creating and customizing their own unique character with outfits and accessories purchased with mini-game winnings. As an added bonus, gamers can also enjoy playable rides within the 3D park and challenge other family members in several 4-player gameplay modes.

Wonderworld Amusement Park will launch in summer 2008.

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