Archives by Day

Risen

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox 360, Xbox One
Genre: RPG/Action
Publisher: Deep Silver
Developer: Piranha Bytes
Release Date: Feb. 2010 (US), Oct. 2, 2009 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Risen' (ALL) Coming to Xbox 360 Next Month

by Rainier on Jan. 18, 2010 @ 1:56 p.m. PST

Risen’s protagonist is shipwrecked after a storm and finds himself on a mysterious island. An active volcano dominates the scene. Ancient temple ruins have recently risen from the ground, and bizarre creatures infest the island.

Risen is a massive, open-world RPG where every decision counts and every action continuously shapes a player’s reputation. In a medieval setting, the game begins with the player shipwrecked on an island in turmoil, rocked by mysterious ruins rising from the ground. Players will battle dangerous creatures yet the promise of ancient treasures will lead them on an adventure where they must choose to align with either the native Rebel faction, or the mysterious Order and its Inquisition. Only then will they determine just what is truly happening on the “forbidden isle.”

“We’re incredibly excited about Risen and the opportunity to publish it in North America,” said Geoff Mulligan, Chief Operating Officer at Deep Silver.  “What we bring to market is a deep, immersive RPG that Xbox 360 gamers have been clamoring for. Risen is going to start off this year for RPGs in an amazing way.”

Risen features a seamless streaming environment that players can explore however they choose, using intuitive controls designed to make exploration and combat easily accessible to both RPG fans and newcomers alike. The game’s central story can be experienced in different ways, depending on the in-game decisions players make. 


More articles about Risen
blog comments powered by Disqus