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Rogue Company

Platform(s): Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Online Multiplayer
Publisher: Hi-Rez Studios
Developer: First Watch Games
Release Date: Nov. 10, 2020

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Rogue Company' (ALL) Adds New Rogue, Becomes Xbox Series X|S Launch Title - Trailer

by Rainier on Nov. 5, 2020 @ 10:09 a.m. PST

Rogue Company is an energetic team-based multiplayer shooter, delivering action, tactics and a whole lot of attitude.

Taking on million dollar contracts from governments and special interests, Rogue Company is a vigilante force going where governments can’t to stop credible and imminent threats. Relying on public opinion and popular support, many Rogues embrace their newfound celebrity. Elite, sexy and paid, Rogue Company operates between the lines and on the run.

Rogue Company is a top-secret syndicate of elite mercenaries who carry out paid contracts to combat the world’s biggest wrongs. Rogue Company is an outlaw solution to a broken system. To most of the world, the elusive organization is a rumor at best. However, to those in the know, Rogue Company operatives are indispensable to solving the world’s deadliest and most challenging missions. As a Rogue Company mercenary, players will group up, grab their weapon of choice, and dive into iconic locations to compete online in various PVP game modes.

Rogue Company features feature crossplay on all major platforms, an ever-growing roster of mercenaries, game modes, weapons and gadgets.

Team up with friends, regardless of platform, and climb the ranks of Rogue Company.

Save the day. Look good. Get paid.

Hi-Rez Studios' cross-platform team shooter Rogue Company will be a launch title for Xbox Series X/S on 10 November, and will be running at native 4k@120 fps on Series X and 1440@120 fps on Series S with full cross-play and cross-save with Switch, PS4, Xbox One and PC.

In other news, the stylish new rogue 'Fixer' (an American sniper-for-hire featuring new weapons and abilities) plus Ranked competitive matches are going live in game today.

If you are searching for a heap of southern hospitality, then look no further than Rogue Company’s All the Fixins’ update. Straight out of Atlanta, we’re introducing a new Rogue who has a reputation for precision and panache unlike anything you’ve seen before! With two brand new weapons and Cluster Smoke ability, hope that you see him before he sees you.

This update also marks the introduction or Ranked Beta, our first iteration of the Rogue Company Ranked system. You can find out more details about its rewards and structure listed in the notes below along with plenty of other changes.

(New) The Fixer:

When the World’s Elite have problems they are desperate to solve, and no one else can help, the Fixer soon approaches with a solution and a deal. He is a peerless marksman, and should one choose to accept his terms, it comes at a steep price. He deals in favors, and you never know when he’ll come to collect.

Primary

(New) Tyr

The Tyr is a bolt action .50 Caliber sniper rifle.

  • Body Damage: 70
  • Fire Rate: 3.85
  • Range: 50
  • Handling: 15
  • Mag Size: 2
  • Reload Time: 2.4

D3d-I

Secondary

(New) Warrant

A low profile and lightweight semi-automatic firearm with a fast rate of fire.

  • Body Damage: 21
  • Fire Rate: 6.9
  • Range: 14
  • Handling: 28
  • Mag Size: 15
  • Reload Time: 1.7

Gadgets

  • (New) Cluster Smoke
  • C4

Perks

  • Shredder Rounds
  • Berserker
  • Helping Hand
  • Bounce Back
  • Life Drain
  • Headstrong

Active Ability

Thermal Vision: While activated, see enemy heat signatures for a duration.

Passive Ability

Shrapnel Rounds: Damaging an enemy with a firearm will slow them for a duration.

Ranked Beta

Overview

Ranked Beta is a competitive game mode meant to test the skills of every Rogue and provide more intense matches than ordinarily found in casual queues.  It is currently in a Beta form which will see more features  and seasons/rewards in the near future.

  • Players must be Level 30 to participate in this mode.
  • Players can earn up to Ranked Level 30 through experience
  • Experience is gained from winning matches in Ranked mode however you will lose experience for losses.
  • There are rewards for playing 30 Ranked matches and reaching Ranked Level 30 during the Beta.
  • Ranked Beta will be played in the Demolition game mode.
  • Ranked Beta will not use the current skill-based matchmaking and will prioritize matches where players have comparable skill ratings.
  • Players will be able to queue in this mode in any sized party.
  • Ranked Beta matches will award 10% more Mastery experience
Maps

Canals

Adjusted mid-point by opening windows and rearranged cover.

High Castle

Adjusted the area near the tower bridge on High Castle by rearranging cover and adding a ‘backboard’ to allow for grenade bounces.

Windward

Simplified furniture and railing in a few spots on the map.

Rogues
  • Anvil - Fixed an issue that would prevent Anvil from deploying his Barricade.
  • Glitch - The Bounce Back Perk (reduce your Health Regeneration delay) has been replaced by Tenacity (take reduced damage from explosives)
  • Ronin - Ronin’s Ballistic Knife should no longer be used up if a player reclaims and equips it.
  • Scorch - Fixed an issue where a green tint could be observed from her activated ability.
  • Trench - The Tenacity Perk (take reduced damage from explosives) has been replaced by Helping Hand (revives teammates faster).

Gadgets

Flashbang (Chaac, Gl1tch, Talon)

  • Flashbang fuse time has been reduced from 2 to 1.75 seconds.
  • Fixed an issue where players would sometimes see a hitmarker on enemies outside of the Flashbang radius.

EMP Grenade (Dallas, Dima, Scorch)

  • Increased radius from 6 to 8 meters.

Tear Gas Grenade (Trench, Vy)

  • Radius reduced from 10 to 8 meters.
  • Duration reduced from 8 to 7 seconds.
  • Slow effect was reduced from 25% to 20%.
Perks

Headstrong Update (Anvil, Dallas, Gl1tch, Scorch, The Fixer, and Trench)

When the player’s armor has taken damage and they are standing still, they gain an interact prompt to repair their armor.

  • Total repair time is 3 seconds
  • Similar to reviving, players will temporarily crouch and the repair will end if the player moves.
  • There will be an audio notification for the duration of the repair.
  • When the player finishes or interrupts repairing their armor, they must retrieve their weapon.
  • They may not interact with any other object during this repair.

Let us know what you think!

Weapons

Assault Rifles

KA30 (Dima, Ronin)

  • Reduced the reticle bloom.

SMG

Nightshade (Vy)

  • Body damage was increased from 16 to 17.
  • Accuracy loss per shot was slightly reduced.

SL-C (Ronin, Scorch)

  • Fixed an issue where the Level 1 and 2 Upgrades had the wrong recoil.

DMR

D3D-i (Talon, Fixer)

  • Hipfire accuracy was slightly reduced.
  • Adjusted damage falloff range.

Mamba (Dima, Saint)

  • Range was increased from 27 to 29 meters.
  • Horizontal recoil was slightly reduced.

MX-R (Dahlia, Trench)

  • Hipfire accuracy was slightly reduced.
  • Range reduced from 31 to 27 meters.
  • Adjusted damage falloff range.
  • Fixed an issue where players would still show up on the mini-map when shooting after purchasing the Level 3 Upgrade.
  • Fixed an issue where this weapon had smaller reticle bloom than intended.

Pistols

Spitfire (Chaac, Lancer, Ronin)

  • Reticle bloom was reduced.
  • Range increased from 8 to 9 meters.
  • Adjusted damage falloff range.

Executioner (Anvil, Dahlia, Dima, Gl1tch, Saint, Trench, Vy)

  • Damage falloff range wasreduced.
Quality of Life
  • Added a Telemetry setting that allows players to see their FPS information.
  • 3D audio which works with stereo headphones can now be toggled on and off in the settings.
  • Made improvements to lighting during the Rogue selection.
  • Skins, wraps, and emotes are now sorted by rarity on the Customization screen.
  • Surrender Feature Changes
    • Removed the surrender wait time in Custom matches. Now it can be called at any time.
    • Reduced the time needed to trigger a surrender after a player leaves from 3 minutes to 2.
    • Reduced the default surrender time (can be called when the team is full) to 4 minutes.

Bugs

  • PlayStation 4 will now save the last mode played instead of defaulting to Demolition.
  • Fixed an exploit with Aim Assist via Deadzone settings.
  • Fixed an issue where the “money” effects from Heist Dima could persist when favoriting a new Rogue in the main menu.
  • Fixed an issue that caused players that have completed the tutorial to get the login pop-up again.
  • Fixed an issue that allowed players to throw melee weapons infinitely.
  • Fixed an issue that caused the News panel to appear every time the user logs in.
  • Fixed an issue where killing your Rogue with C4 in the Shooting Range caused a crash.
  • Fixed an issue where the bomb could be planted on top of an APS.
  • Corrected spacing in the surrender text strings (Surrender: Yes, Surrender, Surrender: You Voted Yes).
  • Corrected a UI issue that would sometimes block the purchase screen after a purchase and not allow the user to return to the main menu.
  • Fixed several issues causing crashes.
  • Addressed an issue where players could not shoot through barbwire
  • Fixed an issue which would prompt players to replay the Tutorial
  • Fixed an issue that would sometimes prevent Rogue Buck packs and other store content from loading
  • Fixed a crash which could happen to players on while joining a match and on the post match summary screen
  • Fixed an issue which could prevent players from opening the scoreboard and selecting a player to Report or Mute
  • Fixed an issue which allowed certain controller settings to provide unintended levels of aim assist

Currently available for Nintendo Switch, PS4, Xbox One, and PC (Epic Games Store), Rogue Company is coming to Xbox Sieres X|S on Nov. 10, 2020.


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