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Ready or Not

Platform(s): PC
Genre: Action
Developer: VOID Interactive

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Ready or Not' - 25 New Screens

by Rainier on Aug. 18, 2020 @ 12:00 a.m. PDT

Ready or Not is a tactical first person shooter which places you in the boots of an elite SWAT team, tasked with defusing hostile situations in intense, claustrophobic environments.

At the core of Ready Or Not, Void Interactive has aimed to develop a intense, brutal yet fun tactical first-person shooter. Commanding a squad of A.I teammates, teaming up with your friends in co-op or playing competitive multiplayer modes, Ready or Not will task the player to confront cruel situations set in a twisted facsimile of the United States West Coast Region.

Ready Or Not presents complex S.W.A.T situations, that the player can approach in a variety of ways. Be it an aggressive assault, all guns blazing, or a quite flanking maneuver to coerce suspects without any fatalities. RoN (Ready or Not) leaves the discussion making to the players, allowing unique situations to unfold for each playthrough and each playing style.

Immersing the players into the world of S.W.A.T means that brutal realities will be shown. The destruction of normally peaceful areas around the city comes with a great cost. Innocent lives are caught in the crossfire, and VOID interactive has set out to represent this factor of life. Common areas such as gas stations and clubs but also schools and city streets are areas for the players to restore order to chaos and bring peace to balance.


Great care has been placed into the player’s control, with fluid leaning systems and incremental walking speeds, PC gamers will be able to feel the benefits of the consoles analogue sticks, but still have the sharpness of the mouse, resulting in fierce and adrenaline pumping firefights. The care and detail that has gone into the control also will give the players a sense of stealth control, allowing them to appropriately maneuver into a correct position to execute their plans. For example, a player may want to quietly and slowly walk to a door to use a mirrorgun (camera on a stick) to observe the room beyond the door.

Another important part of the player's control is related to doors. The development team at VOID has placed great detail into how a player may interact with a door. While a door can do a simple task of being opened and closed, there are many ways to approach them when the situation calls for it. In a dramatic rush, one may kick the door open with brutal strength or blow it up. On the other hand, when approaching with complete silence, one may choose to lockpick open a door, and incrementally open it to stealthfully observe the content of the room.

Void Interactive’s development team knew that immersion, even of simple things like walking and opening doors can be expanded to fulfil the players experience to a new level, offering great amounts of control, still with a simple and easy to use feel for all players of any skill level.

Key Features:

  • Singleplayer, Co-op, PVP Multiplayer Modes
  • Immersive player controls, allowing great freedom for player choice
  • Large library of Lethal/Non-lethal firearms, objects and gadgets that creates endless approaches and solutions to situations
  • An atmospheric world, rich with details
  • Beautiful graphics


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