Stefanie is known for her work on major titles such as Metal Gear Solid V: The Phantom Pain, SpaceLords and Last Labyrinth, though this marks the first time that she will be stepping into an executive video game production role.
As well as bringing her experience and knowledge of the games industry to these projects as creative director and cutscene director, Stefanie’s talent as a performer will also be harnessed at 110 Industries as she takes on roles in Wanted: Dead and Vengeance Is Mine. Details on the stories for those games and the characters Stefanie will be playing are under wraps for now, but look forward to information on those intriguing worlds and the fascinating people that inhabit them in future updates.
“We are very excited to have Stefanie onboard,” said Sergei Kolobashkin, Founder and Creative Director at 110 Industries. “Her in-depth experience working with Japanese gaming companies is an edge we were looking for. She came out like a world-class pro.”