Star Citizen delivers the next generation of space flight simulation gaming, combining FPS (First Person Shooter) combat and persistent MMO (Massively Multiplayer Online) gameplay to create a living, breathing first person universe capable of truly unlimited gameplay experiences. In addition, through the game's advanced Newtonian physics engine, Star Citizen enables players to experience an unparalleled space sim flying experience with ship control, performance and response calculated based on dozens of dynamically generated physics based variables.
Star Citizen will not require a subscription, and not be free-to-play, it will will be available for a one-time purchase. And while players will be able to play in the Star Citizen universe for free, there will also be virtual items available for purchase with in-game credits so players can customize their ships and other items.
While during last year's CitizenCon 2953, Cloud Imperium Games announced that Star Citizen's single-player campaign Squadron 42 was feature complete, during this year's CitizenCon 2954, CIG's Chris Roberts revealed that Squadron 42 is targeted for a 2026 launch.
Squadron 42 features about 30 to 40 hours of gameplay, and you can see a little over 1 hour in the above trailer.
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