Return to the classic mythology-inspired setting of Titan Quest and go toe-to-toe with legendary monsters as you journey across a fantastical reimagining of ancient Greece.
Nemesis, Goddess of Retribution, is out of control. She is corrupting the Threads of Fate and condemning all those who oppose her to eternal punishment - including you. Take up your weapon, fight alongside gods, and change fate itself in order to stop Nemesis, free those she’s punished, and weave your own epic tale.
Set out on an adventure worthy of myth that takes you from picturesque beaches, to serene Greek temples, to places where no mortal has ever ventured, including the mysterious realm of the Moirai themselves.Battle classic creatures from Greek myth and the original Titan Quest, including Ichthians, Centaurs, Satyrs, Harpies, Sirens, Gryphons, and many, many more.
Pay close attention to your surroundings! The world is full of mysteries and secrets to discover. Legendary monsters lurk in hidden groves, and you never know when you will end up face-to-face with a god.Visit memorable towns full of life and intrigue. The conversations you engage in and the items you find along your journey can lead to surprising discoveries, or they might just hold the key to stopping Nemesis. This is your adventure.
Heroic deeds require heroic effort. The enemies you face are far from defenseless - dodge and counter their attacks, then overwhelm them with a well-timed flurry of blows. Powerful rituals allow you to freely control the game’s difficulty, while deep character customization systems ensure that there’s always a good reason to replay.
Are you ready to dive into Titan Quest II’s biggest update yet? In Chapter 4: The Wild Lands, you will clash with rival Centaur tribes and face the ultimate threat once more: Nemesis, the Goddess of Retribution. She has been plotting in the shadows and is now ready to strike again — be careful, Demigod!
The land itself is one of the update’s major highlights. Explore ancient ruins, a city buried beneath the sands, the remains of colossal creatures that once roamed the region, as well as dangerous swamps, Centaur camps, and even a temple dedicated to Nemesis. New enemies present a formidable challenge: both boarmen and centaurs introduce fresh combat dynamics and tougher encounters.
While regular foes demand careful attention, the new boss fights will push you to your limits, requiring all your skill and power to prevail. To aid you on this journey, the level cap has been raised to 55, new tier 5 passive skills enhance your character’s power, and additional relics allow for even deeper build optimization.
The Wild Lands Early Access update (Steam and Epic Games Store) is available today — jump in and prove you have what it takes to survive Nemesis’ wrath.
Major Topics
- New Chapter: You can now access the new Chapter "Wild Lands" by following the quest at the end of the 3rd Chapter. This Chapter is our largest to date and includes 5 new Fated Quests, 13 new World Quests and over 20 new Events and secrets.
- Creatures and Bosses: The Chapter includes 3 new boss encounters, new creatures to bolster existing factions and 10 new Mini-Bosses. We also include a first (limited) implementation of Hero Monsters in this Chapter
- New Max Level and Tier 5 Passives: We have increased the maximum player level to 55. We have also added a set of new Tier 5 Passives for each Mastery.
- UI Reworks: We have reworked the enemy telegraphs to a new style that also includes better information about when an enemy attack will hit. We have also reworked all Item Icons and Tooltips to give them a glow-up and make them look much more epic.
- Loot Filter: The update features a first limited implementation of the Loot Filter. Please note that this is not the full feature set and it will grow into a much more powerful version with future updates. We just wanted to give you something simple to start out with earlier as we know you are waiting for it for a long time!
- Mark as Junk/Sell All: We have added functionality to Mark items as Junk or Favorite. All Junk items are sold at the same time when selling to a vendor. Favorite Items cannot be sold.
- Chat: We have added Text Chat functionality for Multiplayer.
- New Languages: We have added support for Russian and Ukranian languages. We will continue to add new languages throughout Early Access and for 1.0. Disclaimer: These 2 new languages are in a first version and could have bugs or issues still.
Changes to Gameplay and Balance
Masteries
Core
We overlooked Dash Attack when adjusting Critical Hit chances in our last Update so now adjusted this and other stats it has to our current baselines.
- Dash Attack: Adjusted damage increase 15/30/45 -> 20/30/40
- Dash Attack: Adjusted Critical Hit Chance 20/40/60% increased -> +4/6/8%
- Dash Attack: Adjusted Cooldown Increase 0.5/1/1.5 -> 1s at all levels
Earth
- Added new Tier 5 Earth Passives: Cinderbreak, Stoneborn Army, Erosion, Fire Domain, Stone Domain
- Earth Invoker: Summon Health bonus adjusted from 40% to 20%
Forge
- Added new Tier 5 Forge Passives: Annealed Wrath, Living Armament, Caustic Fumes, Iron Domain
Rogue
- Added new Tier 5 Rogue Passives: Death Angle, Mortal Blades, Lacerate, Poison Domain, Blade Domain
Storm
- Added new Tier 5 Storm Passives: Relentless Invoker, Unerring Storm, Wailing Winds, Lightning Domain, Cold Domain
We chose to buff certain aspects of Call Lightning, especially the optional Cooldown playstyle should now feel more worthwhile.- Call Lightning - Cooldown: more Damage 60%-140% -> 120%-230%, more Ailment Chance 60%-140% -> 120%-230%
- Call Lightning - Enhanced Ailment: Ailment Chance +50/100/150/200/250% -> +25/50/75/100/125%
- Call Lightning - Damage 12 -> 13, Radius 1.5m -> 1.6m
- Engage: Buff Duration 1.5s -> 2.5s
Warfare
- Added new Tier 5 Warfare Passives: Carnage, Precision Strikes, Brutal Impact, War Domain, Sanguine Domain
Leap: Enabled Modifier EngageItems
- Mark as Junk/Sell All: We have added functionality to Mark items as Junk or Favorite. All Junk items are sold at the same time when selling to a vendor. Favorite Items cannot be sold.
- Changed the name of "Boar Hide" Charm to "Ichtian Pearl" keeping its effects as a socketable for Jewelry
Added a new version of the "Boar Hide" Charm that goes onto Armors with an appropriate effect- Charms and Relics will now drop in addition to the number of random items dropped by each enemy, not potentially taking "slots" from other drops as in the past.
- Relics can now drop from lower tier enemies with a lower chance
- Bosses will now have a much higher chance for Epic items when defeated for the first time. They also have an increased epic drop chance for repeated kills.
- Attempting to sell an item with a socketed charm or relic will now automatically unsocket the charm/relic and only sell the base item
- Added new Relics: Fury of Skylla, Judgement of Minos, Herakle’s Might, Shade of Hector
Hera’s Scepter:
- 5//45% increased Poison Damage → 10//30% increased Poison Damage
20//60% increased Plagued Chance → 10//30% increased Plagued Power
4//12% increased Plagued Duration → 7//21% increased Plagued Duration
Completion:
+2 Maximum Plagued Stacks (Unchanged)
10% increased Total Poison Damage against Plagued enemiesCreatures and Bosses
- Bandit Bodyguard: Taunt ability that turns allies invincible can now only affect up to 4 creatures
Ixion: Ixion will now leap to the center of the arena, instead of walking, before the phase change.UI and Other
- Improved auto-sort behavior for rings so they position better in the inventory and don't block larger spaces
- Fixed a race condition between game and physics system that could lead some environment objects not to fade out properly when the player stands behind them (e.g. dungeon walls)
- Navigation areas only used by enemies (e.g. water pools in the Skylla arena) are now excluded from the map UI
- Loot Filter: Added basic functionality for filtering loot on the ground. Currently it only supports filtering by rarity but this feature will be expanded in the future. You can customize your Loot Filter per character in the new in-game options menu "Character" tab.
- Reworked Enemy Telegraphs: Enemy telegraphs now display in a new visual style. They also have an indicator for timing that makes it easier to discern when exactly an ability will hit.
- Improved item tooltips and item icons
- Mark as Junk/Favorite and Sell All: We have added functionality to Mark items as Junk or Favorite. All Junk items are sold at the same time when selling to a vendor. Favorite Items cannot be sold.
Multiplayer
- Added Text Chat functionality to Multiplayer
- Inventory items can be linked to text chat while editing a chat message
Visuals
- Changed the color of Vitality Drain effects in the game
- Improved visuals of Ghost type enemies
- Visually improved creature decay after they die.
Bugfixes
Masteries
A quick word on Mastery Balance: This update does not contain a huge amount of Mastery balancing changes. This doesn't mean we think mastery balance is perfect, though, and don't think changes are needed anywhere.On the contrary!
We are currently hard at work on the Spirit Mastery and plan to do larger balancing adjustments where we take an in-depth look at balance and Masteries after wrapping that up.
Storm
- Ice Shards - Frost Explosion: Fixed a crash occurring when using the modifier
Items
- Charms and relics in your secondary weapon set are now counted properly as currently equipped
- Health Potion: Fixed that increases to Charge Recovery were factored in twice
- Hollow Fang: Fixed completion bonus not being properly granted
Creatures and Bosses
- The Feral Hippokampos can no longer be damaged while it is spawning
- Bandit Bodyguard: Fixed Taunt ability's immunity sometimes not being removed from allies
- Fixed some status effects (e.g. Frozen) not being visible on characters
- Fixed missing name prefix from some Skeleton Fighter spawns in Northern Beaches
- Creature: Fixed Centaur Charge abilities dealing damage more times than they should
Quests and Conten
- Fixed initial dialogue with Onetas not being canceled when player leaves the area.
- Fixed an issue that could cause a Centaur to be stuck on a roof.
Multiplayer
- Fixed an issue that could cause some previously visited locations to be lost for clients in multiplayer
- Fixed an issue that could cause characters on clients to always holster their weapons during dialogues, even when they shouldn't
Other
- Uncancellable dialogues will no longer be canceled if started while the player is stunned
- Fixed an issue that prevented sounds from destructible objects (and some others) from playing
Performance
Performance is always an ongoing topic for us, since every new feature and content piece potentially adds new CPU/GPU/memory cost.
Here are some of the areas we touched this update to improve overall performance and hitches:
- Significantly improved CPU cost of damage application and death events that led to hitches. However, this work is far from done.
- Improved GPU cost of many fog, water and lighting effects
- Improved CPU cost of character status effect visualization (burning, poisoned, chilled)
- Improved CPU cost of inactive characters
- Improved CPU cost of input and targeting systems that were doing duplicate scene queries and UI updates
- Improved CPU cost of the inventory preview scene
- Improved CPU and GPU cost of various spell VFX
- Improved CPU and total memory cost of item and sound databases loaded during startup
Key Features
- Flexible character system: In Titan Quest 2, you are in control of you own fate. Customize your hero, then form your own class by combining two masteries. Build your character around the strengths and weakness of both masteries, exploring different combinations of skill modifiers, attributes, and items to create your own hybrid class and find your favorite playstyle. Grow your powers from those of a young mortal to a hero to rival the gods themselves!
- Meaningful loot: Every item serves a function, and every character class has many options when it comes to finding the perfect equipment. Even the most common spear can be upgraded via affix crafting, and with the right ingredients, you may even forge it into a unique item spoken of only in legend!
- Challenging action RPG combat: Enemies form factions and work together, combining their unique skills and abilities to keep you on your toes. Use the deep character build system and access every skill at your disposal to vanquish them in this unique action RPG experience.
- A beautiful, handcrafted world rooted in Greek myth: Encounter stunning vistas and deep caverns, and traverse the world with your divine mount, Areion. Use the powers of the gods to uncover secret locations and explore lovingly designed levels full of verticality.
- Online multiplayer: Join up with friends to take on the Goddess of Retribution. Like Jason and the Argonauts, sometimes you need a group of heroes for your journey.
- Rich and immersive sound: An atmospheric soundtrack blends traditional Greek music with modern orchestral elements to create epic, memorable themes, drawing you into Titan Quest 2's unique world.
Titan Quest II is coming to PC (Steam / Epic Game Store), PS5 and Xbox Series X|S at $49.99 / €49.99.
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