Archives by Day

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Krafton Brings Five Games To Gamescom 2026, Including Unannounced PUBG Studios Title

by Rainier on June 23, 2026 @ 6:08 p.m. PDT

KRAFTON revealed its gamescom 2026 lineup, bringing five upcoming titles to Cologne, Germany, including a new game from PUBG Studios and several second-party publishing projects.

This year’s lineup will be led by a new unannounced game from PUBG STUDIOS, NO LAW, Project ZETA, Age Twisters, and TARAE: The Unbound.

Together, the titles highlight KRAFTON’s growing slate of original games and second-party publishing projects developed in partnership with creative studios around the world.

  • The unannounced title from PUBG STUDIOS will make its global debut at gamescom 2026. Developed based on the PUBG IP, the title introduces a groundbreaking new setting and a distinct gameplay experience for players around the world.
  • NO LAW, developed by Neon Giant, is an immersive open-world FPS set in Port Desire, a dense and lawless cyber-noir port city. As former soldier Grey Harker, players will explore its hidden stories on a journey to reclaim what was stolen from them.
  • Project ZETA, developed by NIRVANANA, is a new Multi-Team Tactical Arena (MTA) game where four teams clash on a single battlefield. The title is scheduled to hold its first global community test in June and will also be showcased at gamescom.
  • Age Twisters, developed by Piccolo Studio, is a two-player co-op narrative adventure. At gamescom 2026, KRAFTON will share the first public look at the title, offering players and press a closer look at the newly revealed project.
  • TARAE: The Unbound, developed by Boundary, is a newly announced isometric dark fantasy action RPG set in an Eastern-inspired world. The title will make its debut at gamescom 2026.
blog comments powered by Disqus