by Rainier on Sept. 13, 2009 @ 12:00 a.m. PDT | Filed under
Demo
X Motor Racing is an arcade racing game with next generation physics model, including all classes of cars from old RWD to modern sports cars, physics, and various graphical features. This demo includes 3 tracks, one car and is now updated with new physics surfaces, damage model, etc.
by Rainier on Aug. 26, 2009 @ 4:49 a.m. PDT | Filed under
Demo
X Motor Racing is an arcade racing game with next generation physics model, including all classes of cars from old RWD to modern sports cars, physics, and various graphical features. This demo includes 3 tracks, one car and is now updated with new physics surfaces, damage model, etc.
by Rainier on Nov. 16, 2008 @ 12:01 a.m. PST | Filed under
Demo
X Motor Racing is an arcade racing game with next generation physics model, including all classes of cars from old RWD to modern sports cars, physics, and various graphical features. This demo includes 3 tracks, one car and is now updated with new physics surfaces, damage model, etc.
by Rainier on April 3, 2006 @ 10:44 a.m. PDT | Filed under
Demo
DemonWare announced a multi-title agreement with Ubisoft to power multiplayer functionality across all platforms for the publisher's titles. The announcement expands the relationship between the two companies after a recent successful integration on a major project.
by Rainier on Feb. 8, 2006 @ 9:21 a.m. PST | Filed under
Demo
SEGA and DemonWare today announced that they are working together to power the groundbreaking multiplayer features in the highly anticipated OutRun 2006: Coast 2 Coast for PS2, PSP and PC.
by Rainier on Nov. 29, 2005 @ 7:48 p.m. PST | Filed under
Demo
DemonWare today announced that it has been selected as a finalist for the Game Developer Magazine Frontline award in the middleware category. DemonWare's multiplayer tools are widely regarded in the computer games industry as being the most developer-friendly and powerful available.
by Rainier on July 28, 2005 @ 8:48 a.m. PDT | Filed under
Demo
DemonWare today announced that it is providing support for the Xbox 360 and multiplayer titles being released on the platform. Having worked closely with Microsoft for the last 6 months on the 360 dev-kits, DemonWare is the first network middleware company to offer a full next-gen solution to developers and publishers for networking and all technical aspects of online gameplay.
by Rainier on Feb. 26, 2005 @ 12:54 a.m. PST | Filed under
Demo
DemonWare Matchmaking+ will make its full international debut at GDC 2005 in San Francisco. DemonWare Matchmaking+ provides all the services you need to support your multiplayer game. Quick and easy to integrate, DemonWare Matchmaking+ provides a complete range of toolkits for your online title including statistics, user management and, of course, matchmaking. It forms a key component of the DemonWare Netcode Suite of multiplayer tools.