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PS3 Preview - 'Time Crisis 4'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007
Genre: Light Gun Shooter
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: November 2007
The launch of another PlayStation means the eventual launch of another GunCon peripheral, and sure enough, the blindingly colored accessory is making a comeback this fall with the release of Time Crisis 4 for the PlayStation 3. Both pieces of the Time Crisis equation were on display at a recent Namco Bandai press event, and though our time with the game and gun was limited, we came away with a few details about the next-gen light gun experience.
Time Crisis 4 initially seeped into arcades last
'Rainbow Six Vegas' (ALL) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
Atlus' E3 2007 Lineup
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007
Trauma Center: New Blood (Wii)
Keep your hands steady and your mind focused – this time around there's a lot more on the line. Every cut of the scalpel, every pinch of the forceps, each and every second that ticks by is of the absolute greatest importance. If you think it's too much to handle alone, invite a friend to assist with the operation and work together to save patients from flat-lining. The adrenaline is pumping, lives are at stake, and only you can save the day. Have you got what it takes?
At a remote hospital in Alaska, Dr. Markus Vaughn
Wii Preview - 'SoulCalibur Legends'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007
Genre: Fighting
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: TBA 2007
With Soul Calibur IV blazing a trail to the PlayStation 3 and Xbox 360 next year, Namco Bandai wanted to bring the franchise to the Wii, as well, but according to Product Manager Wayne Shiu, a simple port wouldn't cut it — they wanted to take full advantage of the unique control scheme of the Wii to offer a new play experience to fans of the long-running series.
Which brings us to Soul Calibur Legends, the first entry in the franchise to focus solely on a
'World Snooker Championship 2007' (ALL) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Import Tuner Challenge' (X360) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
PS3/Xbox 360 Preview - 'Beautiful Katamari'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007
Genre: Action/Puzzle
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Fall 2007
No seismic shift occurred between the original Katamari Damacy and We Love Katamari for the PlayStation 2, and the PSP iteration, Me & My Katamari, did little to disrupt the balance of simplistic gameplay and quirky storytelling established back in 2004. Beautiful Katamari for the Xbox 360 and PlayStation 3 looks to continue this trend of complacency, expanding the role of the multiplayer game while generally maintaining the same style and feel of its predecessors.
As in previous Katamari entries, the name of the game is
'Chotto Shot' [PSP] - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Digital camera, but not simply a camera nor for installing in mobile phones. Exclusive to PSP, “Chotto Shot” offers new way of gameplay.
- Pictures ( 480x272dpi / 640x480dpi ) and movie clips ( 480x272 30fps up to 15-minute long in total) are available. Intermittent shooting and time-lapse recording as well.
- Large screen of PSP support you when shooting. Also slide show with BGM and separated image display will enhance your enjoying the pictures with friends.
- Quick and easy editing is possible. For each flame, you can use 74 editing tools such as
'Formula One: Championship Edition' [PS3] - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Gran Turismo HD' [PS3] - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Kane & Lynch: Dead Men' (PS3/X360/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
'Lair' [PS3] - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Jan Sangoku Musou' (PSP) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Hard to be a God' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Get the Hard to be A God Trailer off WP (70mb)
Hard to Be a God is a role playing game with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers.
The main hero is a graduate of a medieval secret service highschool. His mission is to scout and report the situation in the Kingdom of Arcanar, an indepented anarchical state. The character is a real professional who took the best course in combat and diplomatic training. He’s strong, sly and intelligent, his mightier than the whole Arcanar, but his
'Age of Empires III: The WarChiefs' - 16 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Ensemble Studios' Age of Empires III: The WarChiefs will engage gamers of all ages and types in epic warfare in the Americas, where they will lead proud, playable native civilizations to expand their empire and fight for control of the Americas.
'Showdown: Scorpion' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Get the Showdown: Scorpion trailer off WP (80mb)
In 2068 Eastern Europe was broken into several industrial regions exploited by American and Asian corporations. Once prosperous cities became sites of harmful plants ruled by criminal syndicates. Drug industry, illegal cloning and experiments on human beings have reached an industrial scale under the patronage of multiple terrorist organizations. When one of this organizations gains a super dangerous nano-virus, a threat to the whole mankind emerges. The best warrior of Russian Special Forces receives an objective to get into the laboratory and to exterminate the virus…
'Bladestorm: The Hundred Years' War' (PS3) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
In a time of seemingly never-ending turmoil, step into the shoes of a 14 th century mercenary without loyalties, caught between the French and English in the midst of a conflict that would span more than a century.
Experience the intensity and the devastating power of two equally strong sides colliding at full force on the battlefield. A new type of troop-based action game, Bladestorm will allow players to freely select from any of the troop types on the battlefield and take command of those units. Quell the tides of
'Tamagotchi Corner Shop 2' (NDS) - 12 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Come back to the Corner Shop and make your Tamagotchi customers happy! Join Mametchi, Kuchipatchi, and Memetchi to run 12 different types of shops and collect “Gotchi Points” to take care of your Tamagotchi partner.
As you earn more Gotchi Points, you can open new shops like the Bowling Alley and Sushi Bar, or revisit favorites like the Flower Shop and Concert Hall! So play with your Tamagotchi partner or a nearby friend wirelessly, and experience a shopping wonderland today!
Features:
- Tons of Tamagotchi: Over 100 Tamagotchi appear
'POSTAL III' (X360/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Currently in development for the Xbox 360 and PC systems, POSTAL III will employ the Valve's Source engine to deliver a new and advanced technical level of social satire and politically incorrect virtual violence.
POSTAL III will include motion-captured performances by a wide array of celebrities – from film stars to Playboy Playmates – as well as a storyline that offers gamers vast latitude in terms of their behavior. "We've always maintained since publishing the original POSTAL that the game is only as violent as the player wants it to be and we're committed to expanding this unique form of gameplay