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Knight Rider 2 (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

In addition to the gameplay elements of chase, race, explore and puzzle, Knight Rider 2 will also offer two complete new games modes: Combat and Mini Games.

As in the first Knight Rider, the player will play K.I.T.T. and must use all the unique features that this famous car was capable of in order to successfully complete missions. Whether its driving in ski-mode in narrow alleys, utilizing night vision to see where others can not, chasing the bad guys with incredible speed by activating the Turbo Boost or scanning buildings to analyse a situation, Knight Rider 2 will still offer all

'Dragon Blade: Wrath of Fire' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Get the Dragon Blade: Wrath of Fire [Wii] Trailer off WP (25mb)

In a fantasy world devastated and scorched by powerful dragons, you will rise from the ashes a hero. But to fight fire with fire, you must find the pieces of the Dragon Blade—a sword that contains the soul and abilities of a dragon—and unleash a power unlike any seen before! Created specifically for the Nintendo Wii™, Dragon Blade: Wrath of Fire™ is a 3rd person action-adventure game where players unleash the supernatural powers of a magical dragon, creating a unique and visually stunning weapon through their sword and

'Dead Head Fred' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

A PSP exclusive 3rd person-action game, Dead Head Fred draws players into an original 1940’s inspired alternative universe where the bizarre blends with a slice of old time Americana producing a morally bankrupt town ruled by violent organized crime and populated with mutants spawned from toxic waste. As private detective Fred Neuman, savagely murdered and then resurrected in a bizarre scientific experiment without his memory or his head, players embark on a quest for vengeance as they solve their own murder by using the severed heads of enemies to battle their way through environments designed to showcase each

'Time Crisis: Crisis Zone' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

The action takes place in Garland Square, on the outskirts of London. The newly opened complex has been taken over by a terrorist group, and it's up to you to liberate it. Enjoy an unprecedented level of interaction with the background: shoot CDs and books off of store shelves, burn racks of clothing, break glass, or slice through metal bars. Blaze through levels using double-gun shooting action with two GunCon2s to take down enemies. Several gameplay modes and score rankings add to the game's replayability.

'Naruto: Clash of Ninja Revolution' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

NARUTO: Clash of Ninja Revolution is an original Nintendo Wii game exclusive to the North American Market. Based on the hit series currently airing on Cartoon Network, this first game for the Nintendo Wii released in North America will include characters that have never been featured in the Clash of Ninja game series. The game will follow the storyline of the television series and will take advantage of the Wii Remote in fast-paced ninja action for up to four players in nine different gameplay modes. The next generation in NARUTO games will also include all new character animations,

'Naruto: Path of the Ninja' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Following the story line from the Cartoon Network television show, in Naruto: Path of the Ninja players will be able to explore the Village Hidden in the Leaves and the world of Naruto as you roam across forests, fields, rivers and mountains. Along the way players will encounter bosses and enemies that they must use their special techniques to defeat. What’s your nindo?

Features :

  • 6 playable characters – Play as Naruto, Sasuke, Sakura, Shikamaru, Neji or Rock Lee, and as

DJ: Decks & FX (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

'DJ - Decks & FX', developed by Relentless software in Brighton, and exclusive to PlayStation®2, 'DJ - Decks & FX' allows wannabe DJs a chance to get behind virtual decks and mix like a pro.

This brand new application allows you to select tracks from a well-stocked record box, mix beats, add effects and even record and replay samples from the many tunes at your disposal. By utilising the USB headset you can even listen to individual tunes on one deck or check on recorded samples while your adoring crowd will hear the full impact of your DJ Set coming out

'The Club' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Only the most ruthless killers can join the underground elite known as The Club. From acclaimed developer Bizarre Creations, The Club takes the explosive action of the shooter genre and blends it with break-neck speed of high-octane race titles to create a radically new kind of action experience. Players will blast through a secretive tournament known only as The Club, where the world’s rich and powerful watch merciless fighters test their skills. While highly trained and effectively brutal, most combatants find themselves forced to participate. The posse of urban warriors represents a variety of countries and backgrounds. They share almost

PC Preview - 'Sabotage'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Stealth-Action
Publisher: Gamecock
Developer: Replay Studios
Release Date: 2008

"We're a team based in Germany," the developer said, "and we're making a World War II stealth action game."

An awkward silence followed.

Most of the World War II games that have come out up until now have been riding a bizarre nostalgia wave. WWII has come to occupy an odd niche in American society as the last good fight; after that, it's all downhill and shades of gray.

Sabotage is most notable because it's not being made by Americans or Brits, so it's coming from an obviously different place.

'F.E.A.R. Perseus Mandate' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Perseus Mandate is the second standalone storyline expansion to the award winning first person shooter franchise F.E.A.R. Fight fear with F.E.A.R. as you take point in a brand new team experiencing a new incident at Armacham with a story line that runs parallel to F.E.A.R. and Extraction Point revealing a new perspective of the event. Your job in this new adventure is to find out what Perseus is and why the Nightcrawlers have been called in to collect it before you can. Face off against new enemies, new horrors and new weapons in the stand alone expansion pack F.E.A.R. Perseus

'Microsoft Pre-E3 Conference' Coverage

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

News by: Corey Owen

Monday, May 10 – Microsoft kicked off E3 with a bang in front of a packed house at the Los Angeles Shrine Auditorium. When Microsoft comes, they come big, and this year was no different. They had plenty of big announcements and several great in-depth looks at some of the upcoming blockbusters. All the big boys were there, including Jay Allard, Peter Moore, and Robbie Bach, each with a specific area of Xbox's future to discuss. So without further ado let's explore the future of Xbox.

They got off to a quick start, showing great-looking trailers for Fable,

Xbox 360 Preview - 'Mass Effect'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: RPG
Publisher: Microsoft Game Studios
Developer: BioWare
Release Date: November 2007

Mass Effect may be the most highly anticipated Xbox 360 title to not be spawned from an established franchise, but the universe-exploring RPG has something else going for it that might be worth as much as a million-selling predecessor: the BioWare logo emblazoned on its packaging. More importantly, BioWare’s trademarked style of highly customizable experiences, introduced to console gamers with Star Wars: Knights of the Old Republic and Jade Empire, infuses every inch of Mass Effect, its most ambitious project to date.

Following three-plus years

PS2/Xbox Preview - 'Red Ninja: End of Honor'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Genre : Action
Publisher: Vivendi Universal
Developer: Tranji
Release Date: Q4 2004

Thanks to my alarming ninja fetish, I’ve been looking forward to Red Ninja: End of Honor for a while now. Any game starring a female ninja will automatically grab my attention, for some strange and undoubtedly psychologically significant reason, and Red Ninja raises the ante in many significant ways.

For one thing, it is extraordinarily and unapologetically violent. The story, written by the Japanese writer/director Shinsuke Sato (Princess Blade; if you ever have the chance, check it out), is another bleak tale of a cycle of revenge, with

Xbox/PC Preview - Men Of Valor'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Men of Valor
Publisher: Vivendi Universal
Developer: 2015
Release Date: November 2004

Is it actually possible for one console to have too many good first-person shooters? We’re starting to reach that point, here.

You might know 2015 as the developers of Medal of Honor: Allied Assault and its expansion pack Spearhead, published by EA. They have taken that experience, used it to make Men of Valor, another high-intensity, ruthlessly difficult, accurate-to-a-fault first-person shooter, and switched publisher to Vivendi.

You’ll be going in-country as Dean Shepherd, a black Marine, during the early stages of the Vietnam War. To fight the Vietcong, you’ll be rescuing

PS2/Xbox Preview - 'Predator: Concrete Jungle'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Genre: Action
Publisher: Vivendi Universal
Developer: Eurocom UK
Release Date: TBD

Here’s what we know.

Predator: Concrete Jungle takes place on Earth, in a city called Weyland on the west coast of the United States, in two separate chapters a hundred years apart.

In the first chapter, a young Predator has come to Earth to hunt humans. Specifically, he’s come to hunt the members of the Borgia crime family, who rule Weyland with an iron fist. 1930s-style mob violence meets alien technology in the ensuing bloodbath. It does not go well for the Predator.

A hundred years later, that same Predator, fresh from a

Star Wars Battlefront (PS2/Xbox-PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

'Killzone 2' (PS3) - 10 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Killzone II is a squad-based, first-person shooter, set in the near future during a period of planetary colonization, capturing the intense reality of warfare between the ISA Command and a ruthless, militaristic separatist faction called the Helghast.

PS2 Preview - 'Cold Winter'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Cold Winter (PS2)
Developer: Swordfish Studios
Publisher: Vivendi Universal
Release Date: Q1 2005

If the Cold War’s over, no one bothered to tell Andrew Sterling. A captured MI-6 agent, he’s endured months of torture in a Chinese prison, and expects to be killed at any moment. Suddenly, thanks to an old friend, he’s free, armed, and has a shot at escape. His problems, strangely, are just beginning.

Cold Winter is a first-person shooter, both like and unlike any other. You may have seen gore zones, ragdoll physics, and intelligent enemies in a FPS before now, but you rarely see them all at

PS3/X360 Preview - 'Tony Hawk's Proving Ground'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Extreme Sports
Publisher: Activision
Developer: Neversoft
Release Date: Fall 2007

For the ninth core release of the venerable Tony Hawk franchise, Neversoft appears to be tossing in everything but the kitchen sink — though we wouldn't be especially shocked if such an item appeared in the game's compelling new Skate Lounge mode. As expected, Tony Hawk's Proving Ground will build around the modernized core developed for last year's Tony Hawk's Project 8, but the amount of new content (in the form of features and new gameplay mechanics) is simply staggering.

We've seen the game in action

'Sudeki' (Xbox) Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Four heroes - a sultry wizardress, a soaring gunslinger, a powerful swordsman and a dark huntress - are about to be hurtled over the edge in a flight into darkness. "Sudeki" pushes the limits of what a role-playing game (RPG) can be by providing bigger worlds, more powerful heroes and sexier heroines, all set in the context of fantastical real-time action. In a world ripped apart by deceit, "Sudeki" players become heroes on a twisting path of betrayal, real-time combat and unbelievable magic.