Knight Rider 2 (PS2/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
In addition to the gameplay elements of chase, race, explore and puzzle, Knight Rider 2 will also offer two complete new games modes: Combat and Mini Games.
As in the first Knight Rider, the player will play K.I.T.T. and must use all the unique features that this famous car was capable of in order to successfully complete missions. Whether its driving in ski-mode in narrow alleys, utilizing night vision to see where others can not, chasing the bad guys with incredible speed by activating the Turbo Boost or scanning buildings to analyse a situation, Knight Rider 2 will still offer all














"We're a team based in Germany," the developer said, "and we're making a World War II stealth action game."




























For the ninth core release of the venerable Tony Hawk franchise, Neversoft appears to be tossing in everything but the kitchen sink — though we wouldn't be especially shocked if such an item appeared in the game's compelling new Skate Lounge mode. As expected, Tony Hawk's Proving Ground will build around the modernized core developed for last year's Tony Hawk's Project 8, but the amount of new content (in the form of features and new gameplay mechanics) is simply staggering.


