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'My Weight Loss Coach' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

More than two thirds of UK inhabitants are overweight, and almost 25% of them are obese (source World Health Organization). All over Europe, the number of people that are overweight is increasing every year, and there are common concerns about obtaining a healthier way of life, changing nutrition habits and finding the energy to exercise in order to lose those extra kilos.

My Health Coach: Weight Management has been designed to be an engaging and fun method to help reach and maintain a proper balance between the food you eat and the physical exercises you perform. When other methods

'Pokemon Mystery Dungeon' [NDS] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Get the Pokemon Mystery Dungeon: Explorers of Time/Darkness [NDS] Trailer off WP (40mb)

In this pair of action-packed adventures, players journey as actual Pokémon through a fantastic land untouched by humans. Before the game starts, players take a test to help them figure out which of 16 Pokémon best represents their personalities. Players then experience their adventure through the eyes of a Pokémon as they explore the land and embark on an epic journey through time and darkness. They talk and team up with other Pokémon to set out on an epic voyage while navigating an endless array

'Crystal Chronicles: My Life As A King' (Wii) - Facts, Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Final Fantasy Crystal Chronicles: My Life as a King, the latest entry from Square Enix, takes a legendary franchise and launches it into the realm of simulation gaming. Available only on the Wii Shop Channel as a WiiWare download, this new chapter in the Final Fantasy Crystal Chronicles saga challenges players to rebuild a kingdom and lead its young king on a path of discovery. Bristling with mystery and intrigue, this all-new adventure is set to captivate and charm gamers of all ages.

According to legend, a deserted town now serves as the lifeless reminder of a once powerful

PS3 Preview - 'Warhawk'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Flight/Action
Publisher: SCEA
Developer: Incog
Release Date: November 2006

One of the more interesting titles coming to the PS3 is the sequel to Warhawk, a simplistic air combat title made for the original PS1. This was probably one of the games I most looked forward to at E3 2005, and at E3 2006, Sony finally showcased an early playable build. The game will consist of 60% air combat and 40% ground combat, and although the demo did not show land combat, it should make an appearance in the final version.

If you are new to Warhawk, a

X360/PC Preview - 'Monster Madness'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: SouthPeak Interactive
Developer: Artificial Studios
Release Date: TBA

SouthPeak Interactive's upcoming console/PC multiplayer frag-fest, Monster Madness, employs a top-down view that may remind you of Smash TV. In fact, much of this game is reminiscent of that old arcade classic, minus the ubiquitous Mutoid Man. The camera floats above the action, zooming as needed to keep all the players on the screen simultaneously.

At the start of Monster Madness, you can choose one of four characters to use as you progress through the game. There is the nerdy guy, the gothic chick, the stoner dude,

PS2 Preview - 'Super Dragon Ball Z'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Atari
Developer: Craft and Meister/Banpresto
Release Date: July 2006

Two Dragon Ball Z games are going to be punching their way to your PS2 this summer, one a sequel to last year's Budokai Tenkaichi and the other a PS2 port of the 2005 Japanese arcade title Chou Dragon Ball Z. Called Super Dragon Ball Z for its US release, this title has quite possibly the greatest pedigree a fighting game can hope for: it's the brainchild of Noritaka Funamizu, one of the creators of the original Street Fighter II and the producer of nearly

'Pop' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Get the PoP [Wii] Trailer off WP (10mb)

'Major League Eating: The Game' (Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Watching Major League Eating is like watching poetry in motion" says Bill Swartz, Head Woof at Mastiff. "Professional gurgitators have the grace of ballerinas yet the brute strength, mental focus, and intestinal fortitude to push their bodies and minds as hard as athletes in any other extreme endurance sport. Victory is sweet and defeat can be well, really, really messy. It's an experience we're proud to help bring into the home."

The game features the world's greatest gurgitory athletes competing across a variety of foods and venues. Built much like a classic fighting game and deeper than a Chicago

'Gunpey' (PSP/NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The game concept from legendary game developer Gunpei Yokoi comes to life on the PSP and NDS! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player’s objective is simple – or is it? Lines of various shapes climb up the screen over five columns, and you must connect all the lines over the five columns, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!

With a variety of

PS2/Xbox/PC Preview - 'Arthur and the Minimoys'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Platformer
Publisher: Atari
Developer: Etranges Libellules
Release Date: January 2007

There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I

'Afro Samurai' (PS3/X360) Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the Afro Samurai [PS3/X360] Trailer off WP (15mb)

He who possesses the #1 Headband, will rule the world! Afro Samurai is the cutting edge game that delivers a new kind of cinematic game experience, a living episode that offers addictive, immersive and compelling gameplay that’s literally dripping in style. Join Afro in his epic hunt for revenge to avenge the murder of his father by the current owner of the #1 Headband. Afro Samurai blends traditional Japanese culture, funky technology and hip hop to create a brutally fresh interactive experience. The hit, animated TV series now comes

'Strong Bad's Cool Game for Attractive People' (Wii/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

As the very first episodic series for connected consoles, Strong Bad's Cool Game for Attractive People has been designed specifically for WiiWare, with easy-to-use controls and WiiConnect24™ features. Like Telltale's popular Sam & Max series, SBCG4AP will be released as a five-episode "season" akin to a season of television. The episodes will come out on a monthly schedule. Release dates and pricing details will be revealed in a future announcement.

"Homestarrunner.com is one of the biggest success stories in online entertainment," says Telltale CEO Dan Connors. "The Chapmans have been treating the Internet to episodic content for years. We're

PS2 Preview - 'Yakuza'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Fighting
Publisher: Sega
Developer: Sega
Release Date: September 2006

The point of Yakuza, according to Sega, is to allow the player to “see the underside of Tokyo like never before.” Set in 2005 Tokyo, Yakuza is a beat-‘em-up that purports to “deliver the authentic experience” of being a member of the modern yakuza, the Japanese mafia.

Apparently, being an authentic yakuza involves beating roughly five hundred men a night to death with whatever happens to be handy, from bicycles to street signs to knives.

Yakuza is a story-driven beat-‘em-up that takes place on the mean streets of

PSP Preview - 'Dungeons & Dragons: Tactics'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Tactical RPGs
Publisher: Atari
Developer: Kuju Entertainment
Release Date: Q4 2006

After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can

PC Preview - 'Neverwinter Nights 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian
Release Date: September 2006

Obsidian managed a successful debut with Star Wars: Knights of the Old Republic II, despite having to face the Herculean task of crafting a sequel to one of the finest licensed games ever made, and by a developer no less than Bioware. In light of that, it suddenly seems a bit more understandable that they're now tackling the unthinkable challenge of crafting the sequel to Neverwinter Nights, perhaps the single most popular Dungeons and Dragons game ever. With NWN, there is not only the challenge of

PS2 Preview - 'Dragon Ball Z: Budokai Tenkaichi 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Fighter
Publisher: Atari
Developer: Spike
Release Date: October 2006

If Super DBZ is the "professional" of the two upcoming Dragon Ball Z games, then Budokai Tenkaichi 2 is the feel-good, super mainstream title. Building off of the best-selling DBZ title in history, the original Budokai Tenkaichi, BT2 introduces new characters, stages, and gameplay modes. The gameplay is still super-accessible 3D brawling, complete with multiple transformations for most characters, an expansive selection of characters, and enormous levels in which to battle.

BT2 is determined to outdo the previous title in every respect. The already-large BT levels

'Naruto: Ultimate Ninja Storm' (PS3) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

The No.1 Head-to-Head Fighting game franchise based on Naruto arrives on PS3 for the first time to reign supreme in the next generation of video gaming. Armed with gorgeous cinematic quality HD graphics, a revolutionary next-gen battle system, interactive multi-dimensional battle grounds and seamlessly explorable world of Naruto, Naruto: Ultimate Ninja Storm will capture the heart of any Naruto fan! Your dream to live and breathe the show will come true!

Features:

  • Experience Jaw-Dropping Cinematic Quality HD Graphics: Witness the cinema-quality animation comes to life in high

'Digimon World Championship' (NDS) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

A legendary Digimon tournament has just been announced! As a new Digimon Tamer, explore the Digital World to hunt down and capture the strongest Digimon in the wild! Raise Digimon in a variety of ways, training them in different skills, Digivolve them, and prepare them for over 50 competitions. Assemble the ultimate Digimon squad for team battles or go one-on-one in your journey to win the Digimon World Championship!

PC Preview - 'World in Conflict'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: Vivendi
Developer: Massive
Release Date: Spring 2007

It may look like another World War II RTS when you see the screenshots, but it isn't. World in Conflict is actually a World War III RTS, set in an alternate universe where the Cold War did not end in 1989.

Instead, it heated up rapidly, culminating in Russia invading the United States via Alaska, forestalling the collapse of their economy by shooting the hell out of people. As a result, the settings of World of Conflict aren't the usual Eastern European/Middle Eastern hellholes; you'll be fighting

NDS Preview - 'Crash Boom Bang!'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Party/Puzzle
Publisher: Vivendi
Developer: Dimps
Release Date: October 2006

Well … Crash is back.

Crash Boom Bang! is sort of weird, in that it's the first game in the long-running Crash series being made by a Japanese developer. For Crash's DS debut, the reins have been given to Dimps, the house behind Dragon Ball Z: Budokai.

As a result, Crash Boom Bang! has taken a turn for the anime. (Look, Mom, I'm using nouns as adjectives!) The game is more colorful than its American predecessors were and definitely more cute; Crash has gone from looking insane to looking