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'Naruto: Ultimate Ninja Heroes' [PSP] - 9 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

Get the Naruto: Ultimate Ninja Heroes [PSP] Trailer off WP (8mb)

Finally, the Ninja heroes can battle anywhere, anytime! The ultimate battle of heroes will take place without boundaries!

Exclusively developed for North America and Europe, NARUTO: Ultimate Ninja Heroes is the first ever wireless enabled fighting game based on the Naruto universe on PSP delivering both intense single and multiplayer team based fighting experience! For the first time, you can create your dream squad of powerful ninja from the rich universe of Naruto to battle against your friends and trade your player profile via ad-hoc connection. Power-up your

'.hack //G.U. Vol. 3: Redemption' (PS2) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

The final installment of the exciting .hack//G.U. trilogy logs players back in to “The World” and answers all of their burning questions.

In the year 2017, the most popular game is an MMORPG called “The World.” Some players have found out the hard way that “The World” can be a dangerous place, with people falling into comas in real life after their characters are killed in the video game. The servers have been infected, so login at your own risk.

In .hack//G.U. Vol. 3: Redemption, the evil entity infecting servers of the game have broken free and are reaking havoc in the

'Killzone 2' (PS3) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Sony announced the 2008 release of Killzone 2, available exclusively for the PlayStation 3. Killzone 2 throws players back into the midst of a hostile and dramatic ongoing battle between the ISA and Helghast army and follows the events and action from the original Killzone for the PS2.

Developed by Guerrilla Games, a wholly owned subsidiary of Sony Computer Entertainment, Killzone 2 throws players back into the midst of a hostile and dramatic ongoing battle between the ISA and Helghast army. Following events and action from the original Killzone for PlayStation 2, Killzone 2 sets a new standard for next-gen gaming

'Digimon World: Data Squad' (PS2) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

With new Digimon to tame, hundreds of items to collect, numerous stages and the unique Galactic Evolution System, excitement awaits players when Digimon World Data Squad is released this fall 2007.

Marcus Damon is both a smart 14 year old and an undefeated street fighter, but he does not fight with his fists alone. As a member of the secretive DATS (Data Squad), Marcus and his team examine the mysterious disappearance of numerous kids. During the course of the investigation, the Seven Demon Kings arrive, wreaking havoc across the world. As Marcus, it is up to players to find

Xbox 360 Preview - 'Project Gotham Racing 4'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Racing
Publisher: Microsoft Games Studio
Developer: Bizarre Creations
Release Date: September 2007

Project Gotham Racing 3 was an undisputed hit, both from a commercial and critical standpoint, but there was a distinctive air of exclusivity behind it — almost an arrogance, if you will. By limiting the vehicle selection to those that could reach speeds of 170mph or more (i.e., cars that most of us will never own), any semblance of a learning curve was swiftly axed, as even the most basic car was difficult to control. That didn't stop the Xbox 360 launch title

'Digimon World Dawn' and 'Digimon World Dusk' (NDS) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

Complementary features for both versions intensify the experience as players follow the journey of two different Digimon Tamers as they investigate the cause of a mysterious incident that has ravaged cities in two worlds.

A huge earthquake has stricken the Sunshine and Dark Moon districts, damaging the access points to the Digital World and causing many Digimon to mysteriously devolve into Digi-Eggs. In Dawn, rumors have spread that the Night Crow Team, from Dark Moon, was responsible for the incident.

'Naruto: Uzumaki Chronicles 2' (PS2) - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

A new evil has risen and threatens to take over not only the Hidden Leaf Village, but all the other villages and ninja clans as well. An ancient organization which was long thought disbanded is alive and well and in search of several orbs to resurrect a mechanical horror that will ravage the land. It’s now up to Naruto and all the Hidden Leaf Genin to join forces with those of the Hidden Sand Village to stop this menace.

PS3 Preview - 'Time Crisis 4'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Light Gun Shooter
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: November 2007

The launch of another PlayStation means the eventual launch of another GunCon peripheral, and sure enough, the blindingly colored accessory is making a comeback this fall with the release of Time Crisis 4 for the PlayStation 3. Both pieces of the Time Crisis equation were on display at a recent Namco Bandai press event, and though our time with the game and gun was limited, we came away with a few details about the next-gen light gun experience.

Time Crisis 4 initially seeped into arcades last

Atlus' E3 2007 Lineup

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Trauma Center: New Blood (Wii)

Keep your hands steady and your mind focused – this time around there's a lot more on the line. Every cut of the scalpel, every pinch of the forceps, each and every second that ticks by is of the absolute greatest importance. If you think it's too much to handle alone, invite a friend to assist with the operation and work together to save patients from flat-lining. The adrenaline is pumping, lives are at stake, and only you can save the day. Have you got what it takes?

At a remote hospital in Alaska, Dr. Markus Vaughn

Wii Preview - 'SoulCalibur Legends'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Fighting
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: TBA 2007

With Soul Calibur IV blazing a trail to the PlayStation 3 and Xbox 360 next year, Namco Bandai wanted to bring the franchise to the Wii, as well, but according to Product Manager Wayne Shiu, a simple port wouldn't cut it — they wanted to take full advantage of the unique control scheme of the Wii to offer a new play experience to fans of the long-running series.

Which brings us to Soul Calibur Legends, the first entry in the franchise to focus solely on a

PS3/Xbox 360 Preview - 'Beautiful Katamari'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Action/Puzzle
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Fall 2007

No seismic shift occurred between the original Katamari Damacy and We Love Katamari for the PlayStation 2, and the PSP iteration, Me & My Katamari, did little to disrupt the balance of simplistic gameplay and quirky storytelling established back in 2004. Beautiful Katamari for the Xbox 360 and PlayStation 3 looks to continue this trend of complacency, expanding the role of the multiplayer game while generally maintaining the same style and feel of its predecessors.

As in previous Katamari entries, the name of the game is

Wii/NDS Preview - 'Hannah Montana'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm/Adventure
Publisher: Disney Interactive Studios
Developer: Avalanche Software (Wii), Gorilla Games (DS)
Release Date: October 30, 2007

So much of the press coverage of children's games is either overly snarky or noticeably brief, and the reasons for this are numerous. Some of it can be chalked up to a generational gap or a lack of knowledge or interest in the license, but I suspect that much of it comes from the sad fact that most licensed games developed for young audiences are surprisingly uninventive (check our High School Musical preview), often with disastrous results.

To my

Atari's E3 2007 Lineup

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

"Atari's 2007 E3 roster showcases some of the most exciting titles from our diverse fall line-up - from the fan-favorite Dragon Ball Z series to the graphically stunning The Witcher," said David Pierce, Chief Executive Officer, Atari, Inc. "We're excited to participate in the new E3 Media & Business Summit and look forward to having media and business partners spend time with the Atari Team and our titles."

Dragon Ball Z: Budokai Tenkaichi 3 combines the lightning fast fighting and action from 2005's Budokai Tenkaichi 1 and 2006's sequel Budokai Tenkaichi 2. Dragon Ball Z: Budokai Tenkaichi 3 delivers an extreme

NDS/PS2/Wii Preview - 'High School Musical'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm
Publisher: Disney Interactive Studios
Developer: A2M
Release Date: August 2007

The wildly successful “High School Musical” made-for-TV movie seems to lend itself well to rhythm gaming, and not just because its title contains the word “music.” More notably, its original soundtrack has shifted more than four million units, making it the best selling album of 2006. With that kind of built-in market, not to mention the hugely anticipated August release of the Disney Channel sequel on the horizon, it would be foolish not to expand the license into the world of video gaming.

After seeing

'Switchball' (X360/PC) - Facts, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Get the Switchball [X360/PC] trailer off WP (11mb)

Coming to Xbox LIVE Arcade late this summer and currently available for the PC on popular online gaming portals, Switchball challenges players to control an ever-changing ball along a narrow and challenging course suspended in midair. A polymorphous ball exhibits different physical characteristics as it changes form as either a standard Marbleball, a feather-light Airball, an electrically charged Powerball or a dense and powerful Metalball. Players will have to solve their way through challenging levels packed with tricky obstacles, traps and mazes. With beautifully rendered 3D environments including Skyworld, Iceworld,

Wii Preview - 'Namco Museum Remix'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Classics Collection
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: October 2007

The endless repackaging of decades-old classic games has been one of the least admirable developments in the modern era of gaming, and the Namco Museum series has led the charge with iterations for nearly every major system released since the original PlayStation. Luckily, Namco Bandai has sensed the series’ dwindling necessity and will be shaking things up a bit with Namco Museum Remix for the Wii.

Namco Museum Remix will pack a total of 14 games within its digital confines, but just nine of those will be pixel-perfect ports

'Battlestar Galactica' (X360/PC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Battlestar Galactica is an action-packed top-down space combat game set in the universe of the hugely popular sci-fi television show. Sign up to defend the Galactica, or play as the ruthless Cylons as they seek to remove the human menace from existence. Take part in enormous multiplayer space battles – up to 8 players online – or play through the single-player campaign.

Features

  • Single-Player Campaign – Pilot various ships and complete memorable missions from the TV series.
  • Multiplayer Game Mode – Play

'Rock Band' (PS3/X360) Gets Metallica Tracks, Weekly Downloadable Content

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Harmonix, MTV Games, and rock icons Metallica announced a deal that will see key tracks from the thrashers' catalog available as digitally-distributed game levels for Rock Band, with "Enter Sandman" shipping with the game this holiday season. The Who's "Who's Next" will be the first album available for owners to purchase, with new content planned every week following launch.

"Metallica is one of the best loved bands in the world and their albums redefined hard rock and metal. Its one of the bands we had to bring to the Rock Band experience," said Alex Rigopulos, co-founder and CEO of Harmonix. "Rock

'Commanders: Attack!' (X360/PC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Commanders: Attack! is a gripping turn-based tactical game with a combination of strategic troop placement and entertaining head-to-head warfare. Featuring a 1930’s art deco look and feel, players will use missile launchers, bombers and infantry to amputate the enemies’ defenses and conquer the land. Players can choose to challenge the computer AI in a 15-mission campaign across three different landscapes or battle against three friends either locally or online in four intense multiplayer modes - Versus, Team Play, Player vs. CPU or same-system Skirmish.

Product Features

  • Players

Microsoft Pre-E3 2007 Press Conference Summary

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Microsoft got to kick off the festivities of the new, slimmer, slightly more disorganized E3. While there were no bombshells, the presentation was slick and aggressive. Journalists got to see new trailers, game demos, and some new information about release dates. Microsoft seems to be repositioning for a battle with Nintendo's red-hot Wii system, now that Sony's all but taken itself out of the race. This means a sudden change of emphasis onto appealing outside of the traditional gaming audience with which Microsoft's always done well. One of the few totally new games announced at the conference, for instance, was