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'Deus Ex: Invisible War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

In DX2 players create a compelling alter ego through the selection of futuristic nano-tech augmentations, powerful weapons and hundreds of useful objects. Character choices, weapons and object use work in combination with a richly interactive world to give players freedom to solve game problems the way they want to, rather than the way the designers want them to.

'SuperPower 2' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. 

StarGate SG-1's Richard Dean Anderson At E3

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

JoWooD Productions today announced that the world-famous actor Richard Dean Anderson will be appearing at Jowood's booth (South Hall 724) at this year’s E3 in Los Angeles.

'Final Fantasy XII: Revenant Wings' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Following the story of the beloved classic that captivated more than 5 million players around the world, Final Fantasy XII: Revenant Wings continues the tale that won numerous accolades from the industry’s top publications. Developed exclusively for the Nintendo DS, Final Fantasy XII: Revenant Wings is an all-new experience that uses the unique features of the Nintendo DS to their fullest. Utilizing full Touch Screen functionality, Final Fantasy XII: Revenant Wings allows players to control massive armies, unleash special attacks and activate Gambits, all with the use of the stylus. The world of Ivalice comes alive through the respected musical

'Splinter Cell: Conviction' (X360/PC) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

You are a fugitive and you’re being ruthlessly hunted by the very government you once served. The key to your survival is to improvise, adapt and overcome.

Experience original game play based on improvisation where your environment becomes your weapon. You need to react to changing situations and use the environment and the crowds around you to create diversions and deter your enemies.

'Cosmic Family' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Cosmic Family is a space adventure geared toward young children where, by simply pointing the Wiimote, players will embark on an interactive tour of the Cosmic Family's action-packed rocket.

Freaky Flyers (PS2) Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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'One Piece Grand Battle' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

In a world of pirates, one man wants to become the greatest of them all: Monkey D. Luffy. Join Luffy as he sets out to sea in a rowboat, in search of "One Piece," the greatest treasure in the world! Capture the title of Pirate King as you outfight and outsmart all opponents in this wacky arena battle game based on the graphic novels published by Viz Media.

Transport Giant (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

This is the year 1850. It's an age of radical change and new departures. The era of mass production and mass transportation has just begun. The resourceful entrepreneur has plenty of opportunities. It's a time to build empires with just a little capital and a clever business idea.

'Super Stardust Portable' (PSP) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Super Stardust Portable is the PSP version of PS3's asteroid-blasting Super Stardust HD, with some nice additions. Carve asteroids into chunks, smash them into tiny pieces, punch holes through them while avoiding the flying debris that results. Hordes of enemies, led by the evil Professor Schaumund, are on your tail – you’ll need to clear these bad guys off the map as well.

Maximo vs. Army of Zin (PS2) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Capcom®, a leading worldwide developer and publisher of video games, today unveiled Maximo vs. Army of Zin to attendees at the Electronic Entertainment Expo (E3). Sequel to one of the most critically acclaimed video games of 2002 and hailed as the biggest surprise hit of E3 2002, Maximo vs. Army of Zin enriches the 'Maximo' experience by offering multiple gameplay enhancements from its predecessor. Building on the success of the franchise, Maximo vs. Army of Zin has secured several corporate partnerships that will lead to a special edition comic book, a variety of action figures and more. Maximo vs. Army

Hardware Preview - 'Razer Diamondback Plasma'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Hardware
Publisher: Razer
Release Date: Q4 2005

During our E3 experience, we were able to meet up with hardware manufacturer Razer. Razer caters to the real gamer, the one with the twitchy hand who demands nothing less than accuracy during split-second moves that'll make your head spin. While they are known for making high quality mice, they are now going to make a gamer keyboard as well. You won't find any ps/2 mice here; the resolution of their top of the line mouse, the Diamondback Plasma, is 1600dpi so USB is a must here. Another way they distinguish themselves is

Catwoman (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Catwoman is based upon the DC Comics character. The film and game follow the story of Patience Phillips, who is killed after she uncovers a dark secret held by her employers. Brought back to life by a rare Egyptian cat, she becomes Catwoman and sets out to discover the truth about herself and her murderer

'Girlzz' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

PS2 Preview - 'Getting Up: Contents Under Pressure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005

Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.

A year later, they aren't being quite as secretive. Getting Up, the brainchild of

'Marvel: Ultimate Alliance' (X360) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

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'Tony Hawk's Project 8' (X360) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

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'Enemy Territory: Quake Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Chibi-Robot' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The Sanderson family just got the ultimate in high-tech, house-helper technology: Chibi-Robo. In this inventive, story-driven game, players guide a miniature robot as he completes chores and clashes with enemies in his epic quest to become the highest-ranked Chibi-Robo out there. The living room can be a dangerous place when you're a robot less than a foot tall, so players will need to team up with the native toys to overcome obstacles, rack up points and keep the family happy. Normally running on battery power, Chibi-Robo needs to plug into power outlets with his built-in cord when he runs low

'Battalion Wars' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.

  • Command forces in the heat of