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'Mobile Ops: The One Year War' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In the future, Rebel space colonies launch a brutal war for independence with a series of orbital strikes against the Earth. War is reinvented as advanced ECM renders long range sensors and communications virtually useless. In this chaos, a frightening new weapon, the mobile suit, is born. Agile, heavily armed and armored and optimized for short range combat with melee attacks and a wide array of weapons, the Mobile Suit is the ultimate instrument in this new age of warfare. Rediscover the thrill of mechanized warfare as you are thrown into battle as a soldier on the front lines of

'Warhammer: Mark of Chaos' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Faithful to the Warhammer license, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army.

An epic battle rages following a brutal Chaos invasion, where four fully playable armies (Empire, Chaos, Skaven, and High Elves) as well as additional controllable races (Orcs, Dwarfs, Vampires, and Goblins) clash on a massive battlefield.

Features:

  • Warhammer: Mark of Chaos is about WAR, focusing on the armies and battles while de-emphasizing

'Hot PXL' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

HOT PXL is a myriad of mini-games (think Nintendo’s Wario Ware) aimed at a more mature, cultured crowd. The rapid fire game play requires players to draw on their reflexes and 2D gaming prowess to get through hundreds of inspired scenarios ? whether it’s blasting through an old-school Zaxxon-inspired game, busting tricks on a skateboard or a BMX, stage-diving at a pixellated concert or simply trying to cross the street. By playing through the main Story Mode, players unlock alternate versions of the mini games which add infinite replayability in the Theater Mode and within the game’s Smart

'Neverwinter Nights 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across

Xbox Preview - 'Halo 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Action
Developer : Bungie
Publisher : Microsoft
Release Date : November 9, 2004

After Microsoft showed off the stunning Halo 2 multiplayer at their pre-E3 press event, there was only one question on my mind. When would we get a chance to play it ourselves? Well, that chance came a few days later at the show itself in the form of a behind-closed-doors play test of one of the biggest titles of 2004. We here at WorthPlaying were able to sit down and play Halo 2 for the first time ever for close to

Electronic Arts' Pre-E3 Screens Gallery (GBA/PC/Xbox/PS2/NGC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

FIFA Football 2004 - For true football fans who demand the finest gameplay and in-depth game modes, FIFA Football 2004 is the most complete and authentic football experience. A new Career mode gives players the chance to take a team from the lower divisions, battle through ranks, sign new players, and turn them into champions. The action is deeper than ever with advanced levels of player detail and responsiveness. With immersive aospheres, benchmark presentation, total realism with the world's premier clubs, and industry-leading gameplay, FIFA returns as the true authority in football gaming. FIFA Football 2004 in

'Over The Hedge' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Based on DreamWorks upcoming animated film, Over the Hedge the game takes players on an all-new adventure beyond the movie as they assume the roles of RJ, Verne, Hammy and Stella and turn a suburban neighborhood loaded with dangerous obstacles and traps into their personal playground. Numerous puzzles and mini-games keep fans busy as they switch between two of the four main characters or engage in two player cooperative play with friends.

'Gene Troopers' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Gene Troopers Trailer off WP (32mb)

The universe is entangled in the greatest conflict it ever witnessed. A terrifying elite battle force named Gene Troopers (GT) sets out to mercilessly fulfil its task: to find, gather and secure life forms. Genetic material is the new strategic resource. Gene transformation technology changes suitable individuals into loyal and powerful GT units. You didn't know anything about this. Nobody in your part of universe did. You still have nightmares about the day when you found out. They took away your body and your daughter, Mareen. But

'Inuyasha: Feudal Combat' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Related articles, Click here!

'Chromehounds' (X360) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Chromehounds brings squad-based multiplayer mech combat exclusively to the Xbox 360 for the first time ever. The war of the future has begun with three superpower nations fighting for world domination. Commanding giant metal war machines called “Hounds”, players must manage their tower of heavy artillery through giant war zones while engaging in cooperative squad-based tactics, and fighting intense battles against other real-time players via Xbox Live. Strategic planning, quick reflexes and team-based communication are the key to winning the Chromehounds battle.

Players will have the ability to customize their massive mechanized Hounds with a huge array of available

'Sonic the Hedgehog' (PS3/X360) - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Related articles, Click here!

'Vietcong 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Vietcong 2 is an FPS set against the background of the 1968 Tet Offensive, in and around the ancient city of Hue (pronounced Who-ay), during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault.

Based on these historical accounts, the player will take the role of a US Captain tasked with escorting a US war reporter covering the traditional New Year (Tet) festivities, in Hue, during

Xbox Preview - 'Conker: Live and Reloaded'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: Microsoft
Developer: Rare
Release Date: June 21, 2005

The first time I saw Conker: Live & Reloaded was at Microsoft’s pre-E3 conference in 2004. I will remember it for a long time, if for no other reason than I’d never seen a cartoon dog’s head explode before.

Conker is back. It is still gleefully offensive.

The singleplayer portion of our show is a fully remastered version of the infamous Conker’s Bad Fur Day, an N64 platformer that should not, by rights, exist. It starts with Conker, a somewhat generically cartoony squirrel, getting horrifically drunk and passing out

'Rainbow Six Vegas' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Tom Clancy's Rainbow Six makes its next-generation hardware debut in the most dramatic installment of the renowned first-person shooter franchise to date. Rainbow operatives take to the chaotic streets of Las Vegas as an escalating terrorist siege in "Sin City" threatens to take world terrorism to new, uncontrollable heights. The future of global security hangs in the balance as you battle to defend classic Vegas locations and environments like Fremont Street, the Strip and casinos. Experience Las Vegas like never before ­ through revollutionary next generation technology as you work against
the clock to protect one of the world's most

PC Preview - 'F.E.A.R.'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: VU Games
Developer: Monolith
Release Date: September 7, 2005

Pre-order 'F.E.A.R.': PC

E3 is a very loud place, and it’s hard to appreciate a game like F.E.A.R. properly when you’re seeing it there for the first time. While Doom 3 flirted with some survival horror conventions, F.E.A.R. is an outright horror FPS. Instead of just using low light conditions to build a sense of terror, F.E.A.R. goes the extra mile and has your character periodically overwhelmed with nightmarish visions of floating phantoms and seas of blood. There’s also a creepy sense of sound to

'Paraworld' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Paraworld trailer off WP (60mb)

ParaWorld is real-time strategy game set in a parallel world between a prehistoric world, where warring tribes and dinosaurs rule, and our world in the 19th century. Using an unprecedented unit management user interface called the “Army Controller,” players play a campaign, where they get to know and play three different tribes (Norsemen, Dustriders and Dragon Clan). As they advance in the campaign, players get to play all three tribes, but in the last third of the game they need to pick the best tribe for the level they are facing. If the

'Metal Slug Anthology' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

PC Preview - 'Parkan II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Space Sim
Publisher: 1C Company
Developer: Nikita
Release Date: Q3 2005

This is why you shouldn’t provoke developers. Actually, to be more accurate, this is exactly why you should.

During E3, we got a chance to sit down with 1C and view a slew of upcoming titles they will be publishing in the near future, one of which being the space sim Parkan 2. Not many people have heard of the title, and to be frank I only knew the name and the look as I sat down. As the title was demonstrated, I was told the game overall

PC Preview - 'Dragonshard'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: RPG/RTS
Publisher: Atari
Developer: Liquid Entertainment
Release Date: Summer 2005

One of the weirder revelations coming out of this year's E3, if you're as big a damn nerd as I am – and you aren't, so don't even try to step to this – is that the new Dungeons & Dragons PC games -- Dungeons & Dragons Online and Dragonshard -- are set on, of all places, Eberron.

This is one of the few memorable campaign settings to come out since D&D's third edition hit shelves, because it is, in a way, a fantasy world taken to its natural

'Crackdown' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get the Crackdown trailer off WP (26mb)