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'Tatsunoko vs. Capcom' (Wii) Developer Interview

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2009

Tatsunoko vs. Capcom pits Capcom's iconic characters against Tatsunoko Production's anime superheroes. This clash of heroes face off in two-on-two battles for the ultimate 2D tag-team battle. During the E3 madness, we sat down with Capcom's senior communications director, Chris Kramer.

WP: Who has the honor to speak with us? State your name, rank, and occupation!

I'm Chris Kramer, and I'm the senior director of communications and community at Capcom.

WP: One of the big announcements for E3 was the fact that Tatsunoko vs. Capcom is coming to the U.S. and Europe. What was it like getting that brought over? We kept hearing

PS3/XBLA/PC Preview - 'Trine'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Puzzle/Platformer
Publisher: Nobilis
Developer: Frozenbyte
Release Date: July 2009

On the surface, Trine is not a difficult game to understand, as it is essentially a puzzle game in which you can switch on the fly between three varied characters. However, the basic puzzle mechanics and characters are mere underpinnings for the meat of the physics-based gameplay and cooperative play. The co-op was not present in our preview build, but the physics most definitely are, along with a surprisingly developed theme and production values for a puzzle title.

The three characters in Trine all have varied roles and

Wii Preview - 'New Super Mario Bros.'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Platformer
Publisher: Nintendo
Developer: Nintendo
Release: Q4 2009

Nintendo came out of E3 2009 much stronger than they did in 2008. They started off our booth tour with their big announcement of New Super Mario Bros. Wii, and I got to squeeze in some play time with the game.

If you've played the DS version of New Super Mario Bros., most everything is going to be familiar, including major elements of Super Mario Bros. 3 from the NES era, new and entertaining power-ups, and a fair supply of secrets to keep things interesting for a good, long

Wii Preview - 'Wii Sports Resort'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Sports
Publisher: Nintendo
Developer: Nintendo
Release: July 26, 2009

Before you read any further about Wii Sports Resort, go do a bit of bowling in Wii Sports. Notice the subtleties that are there in the simulation, and those that aren't. The Wii Remote, ultimately, is limited, and many of those limits have been removed with the recent introduction of the Wii MotionPlus, which links to Wiimotes to let you do more with them. While it is launching with two EA Sports titles for Wii, the MotionPlus clearly seems custom designed for the upcoming Wii Sports

Wii/PS3/X360 Preview - 'The Beatles: Rock Band'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Rhythm/Music
Publisher: MTV Games
Developer: Harmonix
Release: September 9, 2009

How can a game be both so much more than its predecessors, and yet so much less at the same time? This conundrum defined what I saw of the upcoming Rock Band release, The Beatles: Rock Band. The game floored me as a Beatles release, but its heritage as a Rock Band game seems a bit tenuous.

The basics are all there; this is Rock Band, with one significant evolution and some major interface modifications that I'll get to in a bit. The big new idea

NDS Preview - 'Scribblenauts'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Puzzle
Publisher: Warner Bros. Interactive
Developer: 5TH Cell
Release Date: September 15, 2009

5TH Cell is perhaps the best DS game developer that no one has heard of. They've only developed a few games, but those games have been fun and innovative, making excellent use of the DS' various features to create games that would not be the same anywhere else. Drawn to Life was a platformer designed around creating your own character, while Lock's Quest was a combination tower defense and hack-and-slash game. Their upcoming game, Scribblenauts, is easily their most ambitious to date, and

Wii Preview - 'The Lord of the Rings: Aragorn's Quest'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Warner Bros. Interactive Entertainment
Developer: Headstrong Games
Release Date: Q4 2009

With the exception of the poorly received The Lord of the Rings: The Fellowship of the Ring, every modern LotR title has been based on Peter Jackson's very popular set of movies. This has caused most of the games to have a very similar, distinctive look: dark, grim, gritty and realistic; featuring the likenesses of the movie actors; and monster and enemy designs similar to those in the film. Lord of the Rings: Aragorn's Quest is still based on the movie, and you'll

PS3/X360/PC Preview - 'Aliens vs. Predator'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: First-Person Shooter
Publisher: Sega
Developer: Rebellion
Release Date: January 19, 2010

Defying all laws of God and man, the Alien vs. Predator video games are actually really good. The Jaguar AvP is one of maybe two titles that justify the platform's existence, and the PC version has a devoted fan base even now, 10 years after its release.

The team at Rebellion that' responsible for making those original games has, for the most part, reunited, and they're working on a new, current-generation Alien vs. Predator title. As with the original games, you have the option to play

PS2/Wii/PS3/X360 Preview - 'Cars Race-O-Rama'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

In THQ's Cars Race-O-Rama, players will join Lightning McQueen and Chick Hicks in Radiator Springs as they prepare their academy of student racers to compete in the Race-O-Rama Exhibition.

PS3/X360/PC Preview - 'Dragon Age: Origins'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Role-Playing
Publisher: BioWare
Developer: BioWare
Release Date: October 20, 2009

RPG fans have already experienced Bioware's storytelling expertise in titles such as Baldur's Gate and Knights of the Old Republic. When Bioware announced the development of Dragon Age, it helped the prolific RPG developer break out from the shackles of having to work within someone else's IP. Mass Effect's runaway success has already proven that the developer can easily stretch its legs beyond its former work, and with Dragon Age: Origins, it's ready to do the same within a world of dark fantasy.

At E3, a playable

Xbox 360 Preview - 'Forza Motorsport 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Racing
Publisher: Microsoft Game Studios
Developer: Turn 10
Release: October 29, 2009

I didn't know what to expect at the Forza Motorsport 3 demo at E3, and not only because I haven't played the previous two iterations, but because we weren't actually told beforehand that the hush-hush appointment would be the Forza 3 demo. After checking out the game and chatting with one of the lead designers, though, Forza 3 certainly looks to be an impressive piece of work.

The developer immediately set forth the very interesting argument that there is no such thing as "arcade" versus "simulation"

PS3 Preview - 'God of War III'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Set in the realm of Greek mythology, God of War 3 is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hell once more to seek revenge on those who have betrayed him.

Xbox/PC Preview - 'Stubbs the Zombie: Rebel Without a Pulse'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Stubbs the Zombie: Rebel Without a Pulse puts players in control of a wisecracking zombie named Stubbs, who takes on an ultra-modern city of the future using nothing but his own carcass and the weapons of his possessed enemies.

'Silent Hill: Homecoming' (PS3/X360) - 23 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Silent Hill: Homecoming is a psychological horror game thrusting players into a shadowy world of chaos and terror with atmospheric HD graphics, an all-new iconic and chilling soundtrack by Akira Yamaoka, and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill.

'Silent Hill: Homecoming' (PS3/X360) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Konami Gamers' Day - Konami Gamers' Night 2008

Silent Hill: Homecoming is a psychological horror game thrusting players into a shadowy world of chaos and terror with atmospheric HD graphics, an all-new iconic and chilling soundtrack by Akira Yamaoka, and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill.

'Devil May Cry 4' (PS3) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In Devil May Cry 4 Capcom's gun-slinging demon hunter Dante is back, but this fourth chapter introduces a new hero, Nero, who possesses a demonic arm that can pull in enemies or use them as projectiles.

'Silent Hill: Homecoming' (PS3/X360) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Silent Hill: Homecoming is a psychological horror game thrusting players into a shadowy world of chaos and terror with atmospheric HD graphics, an all-new iconic and chilling soundtrack by Akira Yamaoka, and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill.

'Project Wiki' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Webzen introduces Project Wiki (working title) for the PC, an innovative fairy-tale massively multiplayer online role playing game (MMORPG) featuring a classical cel-shaded cartoon style that allows for incredible emotional expression in a visually stunning world.

The seven Crystals of Time, which transcend all things, have the power to purify everything around them and the power to store time. Anyone who possesses the crystals may travel through time and space, and change the past to their liking. Some of the crystals have been taken by a mysterious force. It is up to you and your friends to save Project Wiki and

16. 'Splinter Cell: Double Agent' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft
Release Date: September 26, 2006

Bill Lange: Say it ain't so, Sam! Everyone's favorite fifth-freedom holder takes a walk on the other side of the law and spices up a series that was running low on ideas. Despite my "meh" attitude towards the third installment, I'm looking forward to Fisher's deep-cover assignment. Expect a much darker tone, tough moral decisions, and more of the innovative online play that's become a Splinter Cell trademark.

Hugh McHarg: A latecomer to the joys of stealth, I learned from the first Splinter Cell that I really did have

Xbox Preview - 'Operation Flashpoint: Cold War Crisis'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS, simulation
Publisher: Codemasters
Developer: Bohemia Interactive
Release Date: October 3, 2005

The first thing I noticed when the fine developers at Bohemian sat down with me to demo Operation Flashpoint was that the graphics were… to put it kindly, not exactly cutting edge. In fact, they looked like just what they are, a port of low-power PC graphics from 2001. Given how many polys the Xbox can push, it was an initially disconcerting sight.

Seeing a bit more of the game started putting the graphics into perspective, though. Flashpoint is the rare Xbox title that isn’t interested in