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'Eternal Sonata' (X360) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

On his deathbed, Chopin, the famous composer, drifts between this life and the next. In his dreams, happenstance encounters with a young girl facing a terrible destiny and the boy who will fight to save her, leads to Chopin’s discovery of the light that shines in each of us in this enduring tale of good and evil, love and betrayal.

With gorgeous next gen visuals and style, a unique battle system, and a captivating story, Eternal Sonata promises to give Xbox 360 fans the RPG they’ve been waiting for.

'Space Station Tycoon' (Wii) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

Space Station Tycoon follows the adventures of Shawn and his high-strung monkey sidekick Tam through pirate infested space, meteor fields, supernovas, and bizarre characters as they seek out fame and fortune. Expand your empire with an increasing number of stations and customize each one to attract business. Keep the customers happy and they will gladly spend their money. Throughout the game, players will encounter over 30 kooky characters; but watch out because unruly space pirates, starfish ninjas and mysterious voodoo-practicing chickens can disrupt your stations at anytime, bringing your tycoon empire to the ground.

MLB 2005 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

To enhance the experience and provide gamers with an authentic yet unique simulation, MLB 2005 has integrated new gameplay options in order to make it one of the deepest baseball games ever produced. By incorporating EyeToyTM and Voice Recognition functionality, both exclusive to MLB 2005, gamers can literally see and hear themselves in the game. Using the USB headset (for PlayStation 2), Voice Recognition allows gamers to call pitches or defensive shifts without the touch of a button, while the EyeToy USB camera for (PlayStation 2), sold separately, allows gamers to take a snapshot of themselves, put their face into

Spikeout: Battle Street (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Blitzkrieg 2 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

'Naruto: Ultimate Ninja Heroes' [PSP] - 9 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

Get the Naruto: Ultimate Ninja Heroes [PSP] Trailer off WP (8mb)

Finally, the Ninja heroes can battle anywhere, anytime! The ultimate battle of heroes will take place without boundaries!

Exclusively developed for North America and Europe, NARUTO: Ultimate Ninja Heroes is the first ever wireless enabled fighting game based on the Naruto universe on PSP delivering both intense single and multiplayer team based fighting experience! For the first time, you can create your dream squad of powerful ninja from the rich universe of Naruto to battle against your friends and trade your player profile via ad-hoc connection. Power-up your

'.hack //G.U. Vol. 3: Redemption' (PS2) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

The final installment of the exciting .hack//G.U. trilogy logs players back in to “The World” and answers all of their burning questions.

In the year 2017, the most popular game is an MMORPG called “The World.” Some players have found out the hard way that “The World” can be a dangerous place, with people falling into comas in real life after their characters are killed in the video game. The servers have been infected, so login at your own risk.

In .hack//G.U. Vol. 3: Redemption, the evil entity infecting servers of the game have broken free and are reaking havoc in the

'Killzone 2' (PS3) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Sony announced the 2008 release of Killzone 2, available exclusively for the PlayStation 3. Killzone 2 throws players back into the midst of a hostile and dramatic ongoing battle between the ISA and Helghast army and follows the events and action from the original Killzone for the PS2.

Developed by Guerrilla Games, a wholly owned subsidiary of Sony Computer Entertainment, Killzone 2 throws players back into the midst of a hostile and dramatic ongoing battle between the ISA and Helghast army. Following events and action from the original Killzone for PlayStation 2, Killzone 2 sets a new standard for next-gen gaming

'Digimon World: Data Squad' (PS2) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

With new Digimon to tame, hundreds of items to collect, numerous stages and the unique Galactic Evolution System, excitement awaits players when Digimon World Data Squad is released this fall 2007.

Marcus Damon is both a smart 14 year old and an undefeated street fighter, but he does not fight with his fists alone. As a member of the secretive DATS (Data Squad), Marcus and his team examine the mysterious disappearance of numerous kids. During the course of the investigation, the Seven Demon Kings arrive, wreaking havoc across the world. As Marcus, it is up to players to find

NHL FaceOff 2005 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Long known for delivering exciting hockey action, 989 Sports' popular hockey franchise takes the ice this fall with an all-new attitude after a line change to developer, Page 44 Studios.

NHL FaceOffTM 2005, features players with detailed facial animations that convey the power and emotion of their sport, EyeToyTM functionality, which allows gamers to put their face into the game and become an NHL player, and breathtaking arenas complete with arena-specific game intros, goal horns and interactive crowds. To challenge the skill levels of all hockey videogame fans, NHL FaceOff 2005 offers an extensive list of gameplay modes including Tournament Mode

Disney's Lilo & Stitch 2 (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Xbox 360 Preview - 'Project Gotham Racing 4'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Racing
Publisher: Microsoft Games Studio
Developer: Bizarre Creations
Release Date: September 2007

Project Gotham Racing 3 was an undisputed hit, both from a commercial and critical standpoint, but there was a distinctive air of exclusivity behind it — almost an arrogance, if you will. By limiting the vehicle selection to those that could reach speeds of 170mph or more (i.e., cars that most of us will never own), any semblance of a learning curve was swiftly axed, as even the most basic car was difficult to control. That didn't stop the Xbox 360 launch title

'Digimon World Dawn' and 'Digimon World Dusk' (NDS) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

Complementary features for both versions intensify the experience as players follow the journey of two different Digimon Tamers as they investigate the cause of a mysterious incident that has ravaged cities in two worlds.

A huge earthquake has stricken the Sunshine and Dark Moon districts, damaging the access points to the Digital World and causing many Digimon to mysteriously devolve into Digi-Eggs. In Dawn, rumors have spread that the Night Crow Team, from Dark Moon, was responsible for the incident.

'Naruto: Uzumaki Chronicles 2' (PS2) - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

A new evil has risen and threatens to take over not only the Hidden Leaf Village, but all the other villages and ninja clans as well. An ancient organization which was long thought disbanded is alive and well and in search of several orbs to resurrect a mechanical horror that will ravage the land. It’s now up to Naruto and all the Hidden Leaf Genin to join forces with those of the Hidden Sand Village to stop this menace.

Super Mario 64x4 (DS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Disney's That's So Raven (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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PS3 Preview - 'Time Crisis 4'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Light Gun Shooter
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: November 2007

The launch of another PlayStation means the eventual launch of another GunCon peripheral, and sure enough, the blindingly colored accessory is making a comeback this fall with the release of Time Crisis 4 for the PlayStation 3. Both pieces of the Time Crisis equation were on display at a recent Namco Bandai press event, and though our time with the game and gun was limited, we came away with a few details about the next-gen light gun experience.

Time Crisis 4 initially seeped into arcades last

Konami Pre-E3 Event Summary

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Los Angeles – On May 11th, 2004, Konami unveiled their E3 2004 lineup in a pre-show, held at the Los Angeles Public Library and Auditorium for a select audience of industry journalists.

These preshows have a certain pattern to them. A company rents a location, hires caterers, and fills a bunch of writers up with plentiful food and liquor until our judgement is almost certainly impaired. Then, and only then, do they show us the games. It is a clever plan, only occasionally derailed by the near-superhuman drinking capacity of many video game journalists

In Konami’s case, they really shouldn’t’ve bothered. As

Atlus' E3 2007 Lineup

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Trauma Center: New Blood (Wii)

Keep your hands steady and your mind focused – this time around there's a lot more on the line. Every cut of the scalpel, every pinch of the forceps, each and every second that ticks by is of the absolute greatest importance. If you think it's too much to handle alone, invite a friend to assist with the operation and work together to save patients from flat-lining. The adrenaline is pumping, lives are at stake, and only you can save the day. Have you got what it takes?

At a remote hospital in Alaska, Dr. Markus Vaughn

Wii Preview - 'SoulCalibur Legends'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Fighting
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: TBA 2007

With Soul Calibur IV blazing a trail to the PlayStation 3 and Xbox 360 next year, Namco Bandai wanted to bring the franchise to the Wii, as well, but according to Product Manager Wayne Shiu, a simple port wouldn't cut it — they wanted to take full advantage of the unique control scheme of the Wii to offer a new play experience to fans of the long-running series.

Which brings us to Soul Calibur Legends, the first entry in the franchise to focus solely on a