Update On The Status Of UT2003
by Thomas on June 21, 2002 @ 7:42 a.m. PDT | Filed under News
Mark Rein from Epic Games Inc. tossed up following update status on their official UT2003 forum.
Performance optimizations are really coming under control nicely. When we originally announced UT2003 we were pretty sure that hardware T&L and 32-bit rendering would be must-have features just to get the game running. It turns out we might have been a little too conservative with this specification. Resident graphics wiz, Andrew Scheidecker, has cranked up graphics performance very nicely and hardware guru Daniel Vogel has somehow managed to get 16 bit working quite well and make the game run on low-end cards like TNT2 and even 3DFX's famous Voodoo3! Read more below!
Performance optimizations are really coming under control nicely. When we originally announced UT2003 we were pretty sure that hardware T&L and 32-bit rendering would be must-have features just to get the game running. It turns out we might have been a little too conservative with this specification. Resident graphics wiz, Andrew Scheidecker, has cranked up graphics performance very nicely and hardware guru Daniel Vogel has somehow managed to get 16 bit working quite well and make the game run on low-end cards like TNT2 and even 3DFX's famous Voodoo3! Read more below!