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Rainier's Articles


'The Humans' (NDS/PC) Announced - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get The Humans [NDS/PC] Trailer off WP (25/36mb)

The Humans is back! The legendary puzzle game loved by millions of players all over the world is returning in a brand-new version for PC and Nintendo DS! Deep Silver, the games label of Koch Media, a leading producer and distributor of digital entertainment products, and the developer Blue Monkey Software Inc. today announce the release of this title. Koch Media owns the worldwide publishing rights.

Once upon a prehistoric time: the player's mission is to guide The Humans to help them solve the quests that they are set at the

'S.T.A.L.K.E.R.: Clear Sky' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the S.T.A.L.K.E.R.: Clear Sky Trailer off WP (92mb)

A group of stalkers has for the first time reached the very heart of the Zone – Chernobyl Nuclear Power Plant, and brings about a cataclysm on the brink of a catastrophe. An immense blowout of anomalous energy changes the Zone. There are no more reliable and relatively safe roads. The entire levels vanish in the outbursts of anomalies. Stalkers and even expeditions die or end up sealed on the lost territories. New areas, which remained unknown since the time of the Zone emergence, appear on the Zone map.

'Secret Files: Tunguska' (NDS/Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Secret Files: Tunguska [NDS/Wii] Trailer off WP (5mb)

On the 30th of June 1908, an explosion with the destructive power of 2,000 Hiroshima bombs rocked the Tunguska region in central Siberia, felling more than 6,000 square metres of pine forest. The explosion could be heard within a radius of 1,000km. Witnesses saw an oblong object, glowing in a blueish-white light, fall from the sky. A 20km high pillar of light was followed by a mushroom-shaped black cloud. The three following nights were so bright all over Europe that you could read a newspaper outside without additional

'My Word Coach' [NDS/Wii] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

'Bella Sara' (NDS/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Bella Sara is a phenomenon amongst 5–12-year old girls and has sold over 40 million trading cards worldwide since the series debuted in 2007. Each Bella Sara card features a fairytale-like illustration of a horse along with a positive and inspirational message for young girls, such as "Beauty comes from within" or "Be the hero in your own story". A unique code on every card activates a virtual horse that can be cared for in the Bella Sara online world at www.bellasara.com. The site, which features hundreds of virtual horses, a variety of age-appropriate casual games, customizable cottages,

'HAZE' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Play both sides of the same war and experience two unique game systems, exclusively for the PLAYSTATION®3 computer entertainment system this holiday season.

Set in the year 2048 in a world where governments have outsourced military operations to private military corporations (PMCs), you play as Shane Carpenter, a newly enlisted soldier seeking fulfillment and thrills by fighting for a good cause. As the leading PMC, Mantel Global Industries offers an array of cutting-edge military equipment, including a high-tech arsenal of vehicles, deadly weaponry, and the performance-enhancing drug Nectar.

Your conflict begins in a war-torn country where you have been sent to fight

'Damnation' (PS3/X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.

Billed as a 'shooter gone vertical' and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms dealer hell-bent on total world domination.

"We really wanted

'PowerUp Forever' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get ready for high-octane, shooting action with PowerUp Forever. Space and time are irrelevant in your search for evil forces as you fight a relentless horde of enemies across an endless spatial battlefield. Destroying elite enemies allows you to absorb their energy, transforming your ship's size, shape and power. As your ship evolves and grows your world and its enemies shrink to insignificance, revealing even more massive and powerful enemies that were previously too large to see.

"Xbox Live Arcade and the PlayStation Network give us

'Brothers In Arms Hell's Highway' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Brothers In Arms Hell’s Highway brings the critically acclaimed squad-based WWII shooter into the next generation of gaming with amazing graphics and sound, new cutting-edge gameplay features, and a totally redesigned online component.

Delivering on the franchise’s compelling story, unrivaled authenticity and intense squad-based action, Brothers In Arms Hell’s Highway drops you into Operation Market Garden, the largest paratrooper operation in World War II. Lead Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division as they fight to open “Hell’s Highway” in a daring bid for a quick end to the war.

PS3 Preview - 'Everyday Shooter'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Shooter
Publisher: SCEA
Developer: Queasy Games
Release Date: Late Summer 2007

The term "everyday" is often applied to something that lacks style or innovation, but Everyday Shooter, available later this summer via the PlayStation Network, is not so... well, everyday. Everyday Shooter is indeed a shooter that will draw instant comparisons to Geometry Wars: Retro Evolved, but it was not made with competition as the core design element. Instead, creator Jonathan Mak of Queasy Games believes it should simply be enjoyed, much like a record.

"It's like a music album," said Mak, "except instead of it being