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Rainier's Articles


PS2 Preview - 'Getting Up: Contents Under Pressure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005

Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.

A year later, they aren't being quite as secretive. Getting Up, the brainchild of

'Enemy Territory: Quake Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Related articles, Click here!

'de Blob' (NDS/Wii) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

A mischievous and unlikely hero, only de Blob can flip, bounce and smash his way past the all-powerful I.N.K.T. Corporation to ignite a revolution and save Chroma City from a future without color. Battle against massive tank battalions, speedy I.N.K.T. racers and elite Inky soldiers on your quest to free the citizens of Chroma City. Avoid hot plates, electric shocks and inky turrets to create your own path to the impenetrable I.N.K.T. Fortress. Just remember that the struggle to reclaim Chroma City is to be fought on your terms. Remix the city in your own image using custom

'Chibi-Robot' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The Sanderson family just got the ultimate in high-tech, house-helper technology: Chibi-Robo. In this inventive, story-driven game, players guide a miniature robot as he completes chores and clashes with enemies in his epic quest to become the highest-ranked Chibi-Robo out there. The living room can be a dangerous place when you're a robot less than a foot tall, so players will need to team up with the native toys to overcome obstacles, rack up points and keep the family happy. Normally running on battery power, Chibi-Robo needs to plug into power outlets with his built-in cord when he runs low

'Wolf of the Battlefield: Commando 3' (PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Get the Wolf of the Battlefield: Commando 3 [PS3/X360] Trailer off WP (39mb)

Lock and Load! Wolf of the Battlefield: Commando 3 takes the no-holds-barred arcade spirit of its predecessors and crafts an all-new furious cooperative shooting adventure for the next generation!

General Ratiev, evil leader of the Zalestad nation must be stopped. At the player's disposal is a huge arsenal of weaponry, controllable vehicles and a rag-tag group of specialized soldiers, each with their own unique characteristics. Thankfully, players aren't alone in this mission; up to three players can enjoy the classic arcade-style experience together on a single

'Neopets Puzzle Adventure' (NDS/Wii/PC) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

“As part of Neopets’ strategy to extend the property into a multiplatform brand, we are continuously giving our audiences new ways to play on and off of the site,” said Kyra Reppen, Senior vice president and general manager, Neopets. “Our partnership with Capcom provides a new form of game play for Neopets that is relevant to the platforms our audience is using, and that complements the game play on the site.”

“Capcom is working to expand the breadth of our catalog to gamers of all ages in North America and Neopets is a perfect brand for us to bring to casual

'Battalion Wars' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.

  • Command forces in the heat of

'Plunder' (PS3/X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Plunder is a real-time multiplayer strategy game that puts players in command of a pirate ship with the goal of destroying your enemies, and capturing towns for your pirate faction.

Set in a swashbuckling pirate era, Plunder is a casual real-time strategy game that transports players to the turbulent seas of perilous pirates and booty. Players team up with other online players or AI-controlled pirate ships to raid villages, sink merchant ships, seize towns and steal gold, all for the goal of upgrading and customising your pirate ship and sending your foes to the briny deep. Players will

'Donkey Kong Country 3' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Electroplankton' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

In Electroplankton, art and music collide to create a wildly fresh interactive audio experience. In this freeform title featuring the striking visual style of Japanese artist Toshio Iwai, players poke, rub and draw on the touch screen to stimulate odd aquatic creatures and create their own music. Each of the 10 different types of Electroplankton features a completely different sound style, ranging from haunting melodies to head-nodding beats to funky Mario theme remixes. One Electroplankton even acts as a sampler, allowing players to record up to four sounds and layer them over drum loops. Players create new sounds and experiences