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Rainier's Articles
'Tony Hawk's Project 8' (X360) - 9 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'World Series of Poker Tournament of Champions' (X360) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Bionicle Heroes' (ALL) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'DOOM' (X360) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
For the first time ever you can relive the classic demon-blasting fragfest in both single-player and 2-4-player co-operative and Deathmatch modes over Xbox Live or splitscreen. DOOM for Xbox Live Arcade is available in most worldwide markets for 800 points and is rated “M” for Mature by the ESRB.
Originally created by id Software, and developed for Xbox Live Arcade by Nerve Software, DOOM delivers all the original nightmarish demons and hellish zombies in enhanced graphics supporting High-Definition displays along with 5.1 Surround Sound. Gamers can also unlock a full array of achievements and access leaderboards featuring match-making capabilities for the
'Kane & Lynch: Dead Men" (X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Knights of the Old Republic II: The Sith Lords' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Hellgate: London' - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

Set twenty-five years in the future, Hellgate: London introduces a world devastated by a demon invasion and a desolate city scorched by hellfire where mankind has gone underground to survive. Among them are the Templar, an archaic and secret society that foresaw this demonic apocalypse centuries ago. Followers of arcane rites, the Templar combine futuristic technology with ancient artifacts to forge powerful weapons and armor. The mystic sanctuary of the Underground system provides players safe conduct throughout the sprawling metropolis of London as they seek to preserve the bloodline of man and gain a foothold against the minions
'NeverWinter Nights 2' - 5 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
PS2 Preview - 'Dragon Quest VIII'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
To say that Level 5, creators of the amazing Dark Cloud RPGs, developed Dragon Quest VIII is a bit of an overstatement. While they did create the game's cel-shading engine and did a lot of core work with the title, there was also immense input from the initial creators of Dragon Quest. One of them, Yuji Horii, worked on the story and game design just as he did the original game. Akira Toriyama and his Bird Studios group of designers, famous for their work with manga classics like Dragon





























