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Rainier's Articles


Final Fantasy XII (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Since 1987, the FINAL FANTASY series has sold over 58 million units. FINAL FANTASY XII carries on the proud tradition, bringing new ideas to the series and innovation to the RPG genre. Our story takes place in a world called "Ivalice," in an age when magic was commonplace and airships plied the skies, crowding out the heavens.

War was on the horizon. Seeking to strengthen its base of power, the

'Ape Escape Racer' [PS3] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

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Final Fantasy XI: Chains of Promathia (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

The first cross-platform, cross-continent MMORPG, FINAL FANTASY XI, allows gamers to connect to the same exact world regardless of whether they are playing on a personal computer (PC) or PlayStation®2 computer entertainment system and whether they are playing in North America or Japan. In Japan, FINAL FANTASY XI for the PlayStation 2 and for Windows® were released in May and November 2002, respectively. Approximately a year later in October

'Crackdown' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Crackdown” pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay — a genre first — and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.

“Crackdown” is developed by Scotland’s Real Time Worlds exclusively for

'Talkman Lesson' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Listening, reading, and writing alone will not improve your English conversation skills.

The first-ever handheld English conversation learning software that provides you with virtual conversation settings. Enables you to improve not only your listening skills, but also your speaking skills using the microphone through back-and-forth conversation practice.

You don’t have to go to language schools or need an American friend to practice English conversation anymore. Max, we all know from Talkman, will be your conversation partner/teacher.

Whenever and wherever, practice your English conversation as much as you want without being humiliated in

'Def Jam: Icon' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

EA Chicago is delivering star-stunning action and bone breaking beats as players live out the life of a hip hop mogul, going from rags to riches. Incorporating hip-hop culture into every aspect of the game, DEF JAM: ICON will deliver the intensity of a no-holds-barred street fight but with style and rhythm. Music will effect how players fight in each venue and environmental interactions and hazards will become a key strategy to staying alive.

EA Chicago’s unique fighting gameplay controls introduce a new way for gamers

'WWE Day of Reckoning 2' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

'Kingdom of Paradise 2' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Continent Thema”, the end of lands. There stands the magnificent “Gate of Thema”, piercing the earth and sky. One day “Gate of Thema” begins to stain in red, driving the people in utmost fear.

This was the exact same omen of the great tragedy, “Judgment Day” whereby many were killed. Now, to save mankind from the coming “Judgment Day”, Row and Shunka begin the “battle of the guided ones”….!

Features :

  • An original RPG for PSP
  • Switch two characters real-time in battle!
  • Customize story development using missions!
  • Combine “Sword”, “Spear”, “Physical” and “Sorcery” attacks to

Ghost In The Shell: Stand Alone Complex (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Developed by Cavia Inc., and published by Bandai America, Ghost in The Shell is a fast-action 3rd person shooter for up to 4 players, with a feature set and presentation that will satisfy even the most hardened gamer.

Game Play:

  • Play as "Major" Motoko Kusanagi, Batou and Tachikoma.
  • Over 20 minutes of beautifully rendered CGI Ghost in the Shell FMV.
  • 15 Weapon types to choose from. From sniper rifles to sub-machine guns and

'Parappa The Rapper' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

"Parappa The Rapper" is back! now to rock your PSP system with new head-to-head multi-player mode!

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