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Rainier's Articles


'Reservoir Dogs' (PS2/Xbox/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Reservoir Dogs is about a gang of six thugs, brought together to carry out an armed robbery on a diamond store – their identities are closely guarded, masked behind colored codenames (Mr. Blonde, Mr. White, Mr. Pink, etc.) The plan starts to fall apart when the alarm is tripped and the cops show up within moments.

'Rogue Trooper' (PS2/Xbox/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Set on the war-torn, poisoned atmosphere of Nu Earth, Rogue Trooper is a genetic infantryman (G.I.), one of an elite squad of biologically-engineered clone troops, created to overcome the planet's hostile atmosphere, unhindered in their fight against the enemy, the Nort Republic. After witnessing the betrayal and annihilation of his squad at the Quartz Zone Massacre, Rogue has gone AWOL, determined to hunt down the traitor who sent his brothers-in-arms to their deaths.

Armed with the latest experimental weapons, Rogue's arsenal offers him one extra special advantage over his opponents; encoded bio-chips containing the digitised personalities of his fallen

'Bomberman' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Bomberman marks the debut of the determined hero on the PSP system with nostalgic gameplay and several new handheld gaming twists. An ominous black shadow is creeping towards Bomberman's planet, and sudden attacks by a mysterious robot army have brain-washed the inhabitants of surrounding planets and caused mass chaos. Now Bomberman must embark on an intergalactic adventure to stop this evil menace and save his planet.

Bomberman brings a classic selection of characters and environments to life in full 3D with a variety of different play modes. Normal mode is the latest single player Bomberman adventure, complete with a

'Mario Hoops 3-on-3' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

It's a whole new ball game as Mario rocks the rim on the Nintendo DS.

  • Get that magic touch. There are plenty of basketball games out there, but none with the hands-on control of Mario Hoops 3-on-3. Players use the touch screen to get their game on as they execute tricky dribbles, special passes and sweet shots – all with strokes and taps of the stylus.
  • Players choose their teams of three characters from the Mario universe and hit the parquet. Power-ups like Red Shells and Bob-ombs can turn the tide as they chase down coins – they will affect

'Tabula Rasa' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

From the ashes of an ancient conflict, a cosmic war threatens all sentient beings with enslavement or extinction. As the Eloh and Bane amass their forces for the final battle, the galaxy’s last free sentient beings are the thin line between life and death, between good and evil. From lush forest planets to volcanic moons, the Allied Free Sentients are making their last desperate stand against the relentless Bane.

Join us and free the universe from the Bane’s brutal onslaught!

Only

'Mario vs. Donkey Kong 2: March of the Minis' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • In the original Mario vs. Donkey Kong, Mario was trying to find all the Mini Marios ... but this time, it's up to them to save the day. Players use the stylus and the touch screen to guide Mini Marios through mind-boggling, obstacle-filled levels.
  • Mario vs. Donkey Kong 2 allows players to create their own maps with a new level editor. Once a map is created, players can send it across the world via Nintendo Wi-Fi Connection. Players also can use Nintendo Wi-Fi Connection to download maps created by others, check out a player-ranking system and access special bonuses.

'Soccer Fury' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Soccer Fury is an arcade action game combining street soccer with spectacular fighting techniques. Tap into a devastating arsenal of martial arts, trick moves and team tactics as you power your way up the field and tear down the opposition in epic online pitch battles.

No rules. No limits. No mercy. Nothing can stop the frenzied action from reaching fever pitch, as teams compete for wins and fight for goal glory. Played out in the lawless back streets of the urban jungle, Soccer Fury players live purely for the passion and recognition that comes with being the best!

Developed by

'New Super Mario Bros' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Twenty years after Nintendo's biggest franchise was born, the Mario Bros. return in a dazzling, all-new platformer sure to set players' fingers twitching. Fans from Mario's classic days will see their dreams answered in this return to the Mushroom Kingdom, while a new generation of Mario players will learn what true platforming greatness means.

  • Jump, bounce and power-up through visually stunning side-scrolling worlds filled with Mushroom Kingdom madness. Mushrooms make Mario ultra-tiny or ultrahuge, and new items like the Blue Shell (which transforms Mario into a spinning shell that wipes out enemies) will keep players on their toes.
  • The worlds

'Pokémon Mystery Dungeon: Blue/Red Rescue Team' (NDS/GBA) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

One day the player awakens to find that he or she has been turned into a Pokémon. The land is being ravaged by natural disasters so the player decides to form a rescue team with a partner Pokémon and an engrossing story of adventure, redemption and, most of all, friendship.

'Elite Beat Agents' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day.

  • As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. • Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Agents grooving. The worse players do, the worse the story might end up.
  • Rhythm games have come and gone, but no one has ever seen anything like the Elite Beat Agents. Whether they're helping a lost