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'Lair' [PS3] - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
The Incredibles (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
PC Preview - 'Ground Control 2: Operation Exodus'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004
Genre: Action
Developer : Massive Entertainment
Publisher : Vivendi
Release Date : June 22, 2004
A new title from perennial heavyweight Sierra is always looked upon by me with some trepidation. Over they years they have given me not only some of the most memorable gaming experiences I have had, they have also been the perpetrators of some major disappointments. And when they release a new RTS title that really doesn’t bring anything new to the table, well, I think you can see where I am going…
When Blizzard released the original Warcraft: Orcs vs. Humans, the gaming
The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies (GBA/PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Gran Turismo HD' [PS3] - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Formula One: Championship Edition' [PS3] - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Chotto Shot' [PSP] - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Digital camera, but not simply a camera nor for installing in mobile phones. Exclusive to PSP, “Chotto Shot” offers new way of gameplay.
- Pictures ( 480x272dpi / 640x480dpi ) and movie clips ( 480x272 30fps up to 15-minute long in total) are available. Intermittent shooting and time-lapse recording as well.
- Large screen of PSP support you when shooting. Also slide show with BGM and separated image display will enhance your enjoying the pictures with friends.
- Quick and easy editing is possible. For each flame, you can use 74 editing tools such as