Latest Previews
Advertising
Rainier's Articles
'Fantastic Four' (PS2/Xbox) - Screens & E3 2005 Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Call of Duty 2' (X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Advance Wars: Dual Strike' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Advance Wars, the award-winning turn-based strategy game, makes its debut on the Nintendo DS. Players lead their new Commanding Officers to fend off the Black Hole Army's latest invasion. With massive battles that sweep across both of the DS screens, Advance Wars: Dual Strike will change the face of war forever.
- Use the top screen for quick-reference battle intel, or take control in battles that rage across both screens. Command
'Animal Crossing DS' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth.
- In this sequel to the wildly popular Nintendo GameCubeTM game, players and up to three friends can hang out in the same village and interact in real time - either through wireless LAN or over Nintendo Wi-Fi Connection. Now players can visit a friend's village from thousands of miles away.
- The touch screen makes
PS2 Preview - 'Getting Up: Contents Under Pressure'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005
Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.
A year later, they aren't being quite as secretive. Getting Up, the brainchild of
'Enemy Territory: Quake Wars' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Chibi-Robot' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
The Sanderson family just got the ultimate in high-tech, house-helper technology: Chibi-Robo. In this inventive, story-driven game, players guide a miniature robot as he completes chores and clashes with enemies in his epic quest to become the highest-ranked Chibi-Robo out there. The living room can be a dangerous place when you're a robot less than a foot tall, so players will need to team up with the native toys to overcome obstacles, rack up points and keep the family happy. Normally running on battery power, Chibi-Robo needs to plug into power outlets with his built-in cord when he runs low
'Battalion Wars' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.
- Command forces in the heat of























































