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Rainier's Articles


'Splinter Cell Double Agent' (NGC/PS2/Xbox/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Splinter Cell Double Agent E3 2006 Trailer off WP (37mb)

The best-selling Tom Clancy’s Splinter CellĀ® saga takes on an entirely new direction. In the highly anticipated sequel to the 2005 game of the year, Tom Clancy’s Splinter Cell Double Agent™, play as a double agent spy for the first time ever. Take on dual roles of covert operative and ruthless terrorist, where your choices of whom to betray and whom to protect actually affect the outcome of your game.

Experience the relentless tension and gut-wrenching dilemmas of life as a double agent. Lie. Kill. Sabotage. Betray.

'Inhabited Island: Battlefield' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Inhabited Island: Battlefield Trailer off WP (34mb)

The story unfolds after Maxim destroyed the Center (Central Broadcast Station) and Land of the Fathers army was defeated in the north. Khonties, Barbarians and the Island Empire - unyielding enemies all - will get involved in fierce hostilities that threaten to destroy the entire race of Land of the Fathers. Each side will possess and develop easily distinguishable technologies, so the heavy armored, transport and aviation units they deploy on the battlefield will be of completely different design and construction. The battles will take place among vivid 3D

PS2/Xbox Preview - 'Urban Chaos: Riot Response'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre : FPS
Publisher: Eidos
Developer: Rocksteady
Release Date: Jun 13, 2006

We first saw Urban Chaos at E3 2005, when it was named Roll Call. Since then, it's seen a name change, but the general themes remain intact: it's a police-based first-person shooter with a focus on ... well, on not dying. It's not squad-based, it's not particularly tactical; it's more about time limits, action-based bonus objectives, popping gangbangers' heads like zits with a shotgun, escorting NPCs to a given objective, and getting set on fire 53 times in rapid succession.

In single-player mode, you are

'Warhammer: Mark of Chaos' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Faithful to the Warhammer license, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army.

An epic battle rages following a brutal Chaos invasion, where four fully playable armies (Empire, Chaos, Skaven, and High Elves) as well as additional controllable races (Orcs, Dwarfs, Vampires, and Goblins) clash on a massive battlefield.

Features:

  • Warhammer: Mark of Chaos is about WAR, focusing on the armies and battles while de-emphasizing

'Mobile Ops: The One Year War' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In the future, Rebel space colonies launch a brutal war for independence with a series of orbital strikes against the Earth. War is reinvented as advanced ECM renders long range sensors and communications virtually useless. In this chaos, a frightening new weapon, the mobile suit, is born. Agile, heavily armed and armored and optimized for short range combat with melee attacks and a wide array of weapons, the Mobile Suit is the ultimate instrument in this new age of warfare. Rediscover the thrill of mechanized warfare as you are thrown into battle as a soldier on the front lines of

'Hellgate: London' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Hellgate: London is the first original title from premier developer Flagship Studios, whose team hails from such blockbusters as the Diablo, StarCraft, and WarCraft series. Set in the near future, Hellgate: London introduces a world devastated by a demon invasion. Players are thrust into a desolate city scorched by hellfire where the survivors meld science and sorcery to gain a foothold against the minions of darkness and save the bloodline of humanity. Hellgate: London combines the depth of Role-Playing Games with the action of First-Person titles, while offering infinite replayability and an individualized gaming experience through dynamically created levels, monsters,

Xbox/PS3/X360/PC Preview - 'Splinter Cell Double Agent'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: September 2006

There are tons of Splinter Cell games, or at least it feels that way. Somehow, Ubisoft can keep a new one hitting every 18 months (or so) and still leave the gameplay feeling fresh and fans satisfied. The upcoming Splinter Cell: Double Agent seems to be no exception to this general rule. Plenty of what goes on in the story and gameplay should feel familiar to fans of the Splinter Cell titles, but there are also some striking differences from previous entries in the

PSP Preview - 'Metal Gear Solid: Portable Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth/Action
Publisher: Konami
Developer: Kojima Productions
Release Date: Winter 2006/07

Since the PSP launched, fans have been clamoring for a Metal Gear on the go.

We have not gotten one.

We have, instead, gotten a smattering of card-based games carrying the Metal Gear name, and while they're supposedly not half-bad, it's still to the dismay of many interested in the franchise. Fortunately, Konami's finally giving so many of the fans what they want. Metal Gear Solid: Portable Ops is exactly what it sounds like – a full-fledged action-based Metal Gear for the PSP.

PS3/X360 Preview - 'The Darkness'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action-Adventure
Publisher: 2K Games
Developer: Starbreeze Studios
Release Date: Q1 2007

A Gangster Darkly

The Chronicles of Riddick: Escape from Butcher Bay arrived to a surprisingly loud chorus of acclaim, escaping the curse of being tied to a disappointing film and distinguishing itself as more than just another shooter. It looked good, folks liked it, and it did more for the Riddick franchise than the over-stuffed, big-screen tale of Necromongers gone wild.

The crew that pulled that off, Starbreeze Studios, have set their sites on another mythology now, bringing a next-gen adaptation of Top Cow Productions' The Darkness

PC Preview - 'Enemy Territory: Quake Wars'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: FPS
Publisher: Activision
Developer: Splash Damage
Release Date: Q3 2006

Enemy Territory: Quake Wars is exactly what the current FPS genre needs to set a new precedent for what is possible in online multiplayer gameplay. Online FPS gaming has fallen into a rut lately, with Battlefield 2 being the only really notable game in recent memory. Their vehicle-centric sandbox style of play may be entertaining for some gamers, but many other players are clamoring for a more direct, goal-oriented action FPS. Enemy Territory: Quake Wars promises to be everything those gamers are looking for and more.

Splash