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Rainier's Articles


PC Preview - 'Dark Age Of Camelot: New Frontiers'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : MMORPG
Publishers : Mythic Entertainment
Developer : Mythic Entertainment
Release Date : Q3 2004

When a company releases a free expansion, it’s usually a their way of saying, “Thanks for playing”, by giving you a fluff pack that adds some trivial new content. New Frontiers is much more than that – it proves Mythic takes Realm-vs-Realm combat, the much-touted “end game” of Dark Age of Camelot, seriously. The previous two expansion packs, Shrouded Isles and Trials of Atlantis, had no direct changes to the RvR system, causing many fans to clamor that Mythic wasn’t supporting what they

'Dungeon Hero' (X360/PC) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Get the Dungeon Hero [X360/PC] Trailer off WP (17mb)

The first dungeon-based game to realistically depict underground life, Dungeon Hero promises all the danger, intrigue and daily routine of an actual subterranean community. Combining HD graphics with incredibly detailed environments completely immerses players in their newfound surroundings, complete with goblin cheese merchants, jailed troll miners and helpful imps just looking for peace.

Dungeon Hero provides players with a fresh take on the classic dungeon based game. The in-game world is a totally functional, living, breathing community in every way. Eat, sleep, chat, socialize, trade and travel as you would

'Pirates vs. Ninjas Dodgeball' (PS3/X360) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

The first game in the Pirates vs. Ninjas series allows up to 8 players to choose from 5 unique teams (Pirates, Ninjas, and three more to be unveiled later), and compete against one another in the ultimate sport of champions – Dodgeball. However, this is no ordinary Dodgeball game. Teams aren’t restricted to one side of the court, instead they roam freely around 6 gorgeously detailed arenas. In addition, characters are equipped with combat moves and special abilities to deliver a more action-packed experience than could ever be found on the playground.

Pirates vs. Ninjas Dodgeball is being developed

PS2/Xbox Preview - 'The King of Fighters 02/03'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Fighting
Publisher: SNK NeoGeo
Developer: SNK NeoGeo/Eolith
Release Date: TBA

And so we return, and begin again. SNK, apparently wishing to avoid another quick volley of rapid bankruptcies, is once again bringing two of the latest King of Fighters games to the PlayStation2 as well as the Xbox, within the same affordable package. In this particular case, it’s a weird set; it takes the series from one of its lowest points, to arguably its highest, within the same package.

King of Fighters 2002 is the second of the two “placeholder” games, which were kicked out

'Spider-Man 3' (PS3/X360) - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Spider-Man 3 trailer off WP (30mb)

'Stronghold Crusader Extreme' - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Stronghold Crusader Extreme takes the addictive Crusader gameplay to a new level. Featuring massive battles, new outposts and tactical powers to master, Extreme carries on from where Crusader left off. The all new Extreme trail will provide a stiff challenge to any hardened Crusader player. For those new to Crusader, the original game has been provided too, in an updated form and with all the previously released limited edition content, such as the second crusader trail and all 8 new AI opponents.

Features :

  • Crusader

Aquanox (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

In the year 2666, a young freight-pilot sets off in search of the legacy of a mythical ancestor. He is seeking adventure -- but what he finds is greed, ruthlessness, merciless hatred -- and surprising support. Nonetheless, not before long he has to realize that he is not the only person looking for the legendary treasure from his ancestor.

Future Tactics: The Uprising (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Packed with action, Future Tactics is a turn-based tactical RPG that looks and feels like an action/platform game. Built around a highly complex turn-based battle engine, the adventure showcases a single-player Story Mode, as well as a two-player Battle Mode.

'1942: Joint Strike' (XBLA/PSN) Announced - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Capcom Digital Day 2008

Get the 1942: Joint Strike [PS3/X360] Trailer off WP (30mb)

1942: Joint Strike takes inspiration and influence from the 194X series of World War II-themed vertical shooters. The art, sound and gameplay of the new game take cues from the original 194X games, but will stand out as its own unique entry in the series. Gameplay will resemble the classic 2D style that gamers expect, but the game utilises a full 3D engine. Set in a World War II-themed locale, stages, vehicles and weapons have the look and feel of WWII with some stylistic differences. The world in

'Insecticide' (NDS/PC) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Insecticide’s gameplay puts players in the shoes of bug detectives charged with the task of investigating a mystery of epic proportions. Players will discover gameplay elements reminiscent of classic adventure titles, and action elements that will get the heart racing. Every aspect of the game brings players into a totally interactive world to discover, allowing them to put together and utilize clues to their fullest extent in hunting down culprits. Bringing the game to both PC and Nintendo DS opens a plethora of options and expands the possibilities of scenarios players will find themselves in. The unique input