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Rainier's Articles


'Jagged Alliance 3D' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Jagged Alliance is a legendary game. It presents a model of tactical strategy. It’s been a long time already and the rush about the game has subsided. But soon a new tactical strategy Jagged Alliance 3D developed in Mist Land, will break the silence of the years and give a new life to the series.

'Phoenix Wright: Ace Attorney Justice for All' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

In Phoenix Wright: Ace Attorney Justice For All players resume the role of Phoenix Wright, a defense attorney who must prove his client’s innocence against the toughest of odds and most ruthless of adversaries. Players must exercise their legal prowess as they collect evidence, examine witnesses, analyze testimonies and seek the truth to ensure that justice prevails.

'Phoenix Wright: Ace Attorney Justice For All' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In Phoenix Wright: Ace Attorney Justice For All players resume the role of Phoenix Wright, a defense attorney who must prove his client’s innocence against the toughest of odds and most ruthless of adversaries. Players must exercise their legal prowess as they collect evidence, examine witnesses, analyze testimonies and seek the truth to ensure that justice prevails.

'Killzone 2' (PS3) - 2 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - SCEA Gamers' Day 2008

Killzone II is a squad-based, first-person shooter, set in the near future during a period of planetary colonization, capturing the intense reality of warfare between the ISA Command and a ruthless, militaristic separatist faction called the Helghast.

'Killzone: Liberation' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Killzone: Liberation is a third-person action game that puts the players into various missions to rescue hostages from the evil Helghast. Inspired by the events in Killzone for PS2 (released in November 2004), the story continues with the battle against the Helghast still raging on.

'Mushroom Men: The Spore Wars' (Wii) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Mushroom Men shows gamers the mundane world from the surreal perspective of a three-inch-high Mushroom Man. Unnoticed by humans, a war rages between the spore factions, and you, as a brave Bolete Mushroom Man, are given the opportunity to wreak havoc by transforming common household trinkets and trash into weapons and tools.

'Dungeon Lords' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Combining the depth of an epic Fantasy RPG with FPS-style controls, Dungeon Lords brings the Action RPG to a whole new level. This 3D game offers a deep storyline shrouded in mystery and betrayal and features many playable races with myriad character classes.

'Naruto: Ultimate Ninja Heroes 2' (PSP) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress introduces a new storyline based on the Naruto animated series, as well as a roster of more than 20 characters and frantic head-to-head multiplayer action with game-sharing capabilities.

'Dragon Quest VIII: Journey of the Cursed King' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Fight classic turn-based battles, customize your characters, practice alchemy, and immerse yourself in 3D world fully rendered and cel-shaded in the style of legendary designer Akira Toriyama. Rich voice acting and a fully orchestrated score help make Dragon Quest 8 a new beginning for the look and feel of the series.

PS2 Preview - 'Dragon Quest VIII'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

To say that Level 5, creators of the amazing Dark Cloud RPGs, developed Dragon Quest VIII is a bit of an overstatement. While they did create the game's cel-shading engine and did a lot of core work with the title, there was also immense input from the initial creators of Dragon Quest. One of them, Yuji Horii, worked on the story and game design just as he did the original game. Akira Toriyama and his Bird Studios group of designers, famous for their work with manga classics like Dragon