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Rainier's Articles


'Home' (PS3) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Home is a real-time online 3D, networked community available on the PS Network. It allows PS3 users to interact, communicate, join online games, shop, share private content and even build and show off their own personal spaces to others in real time. Home will be available as a free download from the PS Store and will launch directly from XMB (XrossMediaBar) on PS3.

With an avatar uniquely customized according to each user's preference, users can explore the 3D community that is Home -- a sleek, modern environment featuring spacious common areas; custom spaces dedicated to specific games; and personal

'Siren: Blood Curse' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

A TV crew from America arrive to research and film an exposé on the urban myth of Hanuda, the Vanished Village, where human sacrifices are said to have taken place.

Hanuda is a dark, eerie world, frozen in the 1970s and surrounded by a red sea. An ancient curse has been set upon the town and you, as the visitors, must save the remaining inhabitants including the beautiful Miyako. In order to survive you must defend yourself from the vicious Shibito, or living dead, and other terrifying monsters.

Throughout the game you will play each of the visitors to the

'Resistance: Retribution' (PSP) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Developed by SCEA's award winning Bend Studio, Resistance: Retribution is a third-person adventure designed specifically for the PSP (PlayStation Portable) handheld entertainment system. Utilizing their expertise in creating high quality titles for the PSP, Bend Studio has created an all new story, levels, weapons and enemies, as well as a proprietary targeting system that takes full advantage of the PSP control system. Their third generation PSP game engine pushes the system to its limit, allowing more detailed characters, special effects, and terrain that captures the look and feel of the Resistance universe on the portable system.

Set in the

'SOCOM: U.S. Navy SEALs Confrontation' (PS3) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Following its success as the number one online PlayStation 2 franchise, SOCOM: U.S. Navy SEALs breaches onto the PlayStation 3 (PS3) in high-definition this holiday-season. SOCOM Confrontation delivers the ultimate next-generation online combat experience made possible by the power of PS3.

SOCOM Confrontation focuses on online play and the global community and clans that support it. With support for Tournaments, Clan Ladders, Leader Boards, this latest title in the multi-million unit selling franchise is exactly what SOCOM fans have been clamoring for. Additionally, players will be able to modify their appearance through facial and physical customization.

A global-scale experience, SOCOM

PS3/X360 Preview - 'Mortal Kombat vs. DC Universe'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Fighting
Publisher: Midway
Developer: Midway
Release Date: November 10, 2008

There are few things as odd in the video game world as the concept of crossovers. Oh, placing two great tastes that take great together seems obvious enough, but in some cases, the combination doesn't consist of great tastes that you'd dare to stick together. Take the bizarre announcements in just the past year. You've got Capcom crossing over Tatsunoko, which will feature the oddity of Ryu and Chun-Li battling characters from Gatchaman and Gold Lightan. Then you've got Cross Edge for the PS3, which will

PS3/X360/PC Preview- 'Street Fighter IV'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Fighting
Publisher: Capcom
Developer: Capcom
Release Date: TBA

Anyone who went to Capcom's booth at this year's E3 was in for a number of pleasant surprises. Mega Man 9 shut up naysayers with its quality design (I should know, I was one of them), the Bionic Commando franchise was about to come back in a big way, and Resident Evil 5 was basically Resident Evil 4 For Super Players With Co-Op Added. Well, two out of three isn't bad.

There was, however, one message that got through louder than any of the others: Street Fighter IV is

PC Preview - 'Dragon Age: Origins'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing
Publisher: Electronic Arts
Developer: BioWare
Release Date: Q1 2009

I first remember hearing about Dragon Age back around the time when Jade Empire came out. It was what Bioware was pointedly not discussing at E3 2006; it was first an MMORPG, then it was not, and then it was again. Every project they were involved with was, for a time, either thought to be Dragon Age or initially viewed with irritation because it obviously wasn't.

It's odd to live in a world where the game actually exists. It feels like a dream or a trap or

'Saints Row' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Under threat from rival gangs and corrupt officials, the 3rd Street Saints must conquer the city or face destruction. But this is no ordinary city. Gateway to the Rust Belt, Southern Cross is a living,breathing environment where enemies may strike back at any time and send you reeling for support.

'Sid Meier's Pirates!' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Sail the Caribbean, marauding all on the high seas or ally your ship and crew as a privateer in search of riches - the life you choose is up to you. Face dogged enemies, raid unsuspecting villages, woo fair maidens, avoid capture or dig for buried treasure. Discover what it takes to become one of the most famous pirates in history!

'Soldner: Secret Wars' (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Soldner: Secret Wars takes team based warfare to the next level with a battlefield spanning 18 million square miles featuring fully destructible terrain, you can join a team of mercenaries and engage in fierce firefights with up to 32 players.