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Rainier's Articles
'Macross Ace Frontier' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'Minna de SPELUNKER ' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'Zack & Wiki: Quest for Barbaros' Treasure' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007
Get the Zack & Wiki: Quest for Barbaros' Treasure [Wii] off WP (32mb)
Legend has it that a revered pirate named Barbaros once stole the world's treasure and hid it on a mysterious island. Though no one knows of its exact location, stories about the untold riches that lay in wait have been passed down through the ages, driving pirates from all walks of life to pursue the alluring prizes. One of these treasure seekers, a young apprentice pirate named Zack happens upon a mysterious talking skull, the skull of Barbaros himself. Barbaros promises to reveal the key to the
'MotoGP '07' (PS2) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007
Get the MotoGP 07 [PS2] Trailer off WP (13mb)
MotoGP is the world’s premier motorcycling championship consisting of 18 Grands Prix from around the globe and featuring the world’s top motorcycle manufacturers including Honda, Yamaha, Suzuki, Ducati, Kawasaki, KTM and Aprilia plus the world’s best riders such as Nicky Hayden, Valentino Rossi, Dani Pedrosa, Makoto Tamada and Casey Stoner.
As an officially licensed MotoGP title, MotoGP 07 for the PS2 will feature all the riders, bikes, teams and tracks from the 2007 season. Players can faithfully re-create the excitement and passion of the sport and experience the rivalries and competition synonymous
'Patapon 2' (PSP) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'Resistance 2' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
In the brink of annihilation, mankind resumes the fight against the unstoppable Chimera on the shores of the United States. And thus the stage is set for Resistance 2, the follow-up to Insomniac Games’ PS3 launch title.
'NBA Live 08' (ALL) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

When the game is on the line and the ball is in your hands, what will you do? Will you penetrate, drive the lane and rise above the rim for a monster dunk, or find an opening on the perimeter and sink a game-winning three? Take control of the game with a full arsenal to win the one-on-one match-up from every spot on the floor with NBA LIVE 08.
Taking a page out of NBA STREET Homecourt’s book, NBA LIVE 08 introduces Quickstrike Ballhandling. This intuitive gameplay mechanic is mapped to the right analog stick and gives you the
'inFamous' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

If society collapsed tomorrow and you found yourself with unique powers that could either help people or hurt them, which would you do? That’s the question at the centre of inFamous, the forthcoming PS3 title from Sony Computer Entertainment Europe (SCEE).
Developed by Sucker Punch Productions, this open-ended, free-roaming game puts you in the shoes of Cole, an everyday guy and urban explorer, in the aftermath of a huge disaster that destroys his hometown of Empire City. As Cole, you must first learn to use new found powers and then decide how you will use them.
'Resistance: Retribution' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Developed by SCEA's award winning Bend Studio, Resistance: Retribution is a third-person adventure designed specifically for the PSP (PlayStation Portable) handheld entertainment system. Utilizing their expertise in creating high quality titles for the PSP, Bend Studio has created an all new story, levels, weapons and enemies, as well as a proprietary targeting system that takes full advantage of the PSP control system. Their third generation PSP game engine pushes the system to its limit, allowing more detailed characters, special effects, and terrain that captures the look and feel of the Resistance universe on the portable system.
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