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Rainier's Articles


'MX vs ATV Untamed' (NDS/PSP/PS2/Wii/PS3/X360) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

MX vs ATV Untamed is bringing Rainbow Studio's Rhythm Racing physics engine to the Xbox 360, PS3, Wii and Nintendo DS for the first time as players battle to own the off-road. Rainbow's physics have been supercharged with all-new improvements for next-gen action, featuring throttle based power-slides, near upside down whips and new scrubs at full speed, giving players more control than ever before while keeping the smooth, authentic feel not found in any other racing game. Players will compete in new event types, race with all-new vehicles and experience the ultimate X-Cross career mode, where they must master all

'PT-Boats: Knights Of The Sea' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

PT Boats is the first simulator of the Mosquito-fleet, created with the use of technologies never seen before in naval combat simulator games. Patrol Torpedo Boats were used in WW2 mainly to attack large cruiser due to their maneuverability and speed.

Sniper Elite (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

Spring 1945: World War 2 is drawing to a close and the Russians and Germans are caught in a furious battle for a devastated Berlin. The cold war starts... As a sniper, recruited by the OSS (former CIA), it is the beginning of a lonely stealth mission in the Russian territory.

PC Preview - 'The City of Metronome'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Metronome is a third-person adventure game where sound is your weapon. Explore the city of Metronome in search of proof of the Corporation's secret agenda, while listening for sounds to record, and use them to fight enemies, solve problems and confuse citizens.

'Korg DS-10' (NDS) - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Designed after the famous KORG MS-10 music synthesizer, KORG DS-10 is a music-creation program for professional and aspiring musicians alike.

'Deus Ex: Invisible War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

In DX2 players create a compelling alter ego through the selection of futuristic nano-tech augmentations, powerful weapons and hundreds of useful objects. Character choices, weapons and object use work in combination with a richly interactive world to give players freedom to solve game problems the way they want to, rather than the way the designers want them to.

'Soldner: Secret Wars' (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Soldner: Secret Wars takes team based warfare to the next level with a battlefield spanning 18 million square miles featuring fully destructible terrain, you can join a team of mercenaries and engage in fierce firefights with up to 32 players.

'Gears of War' (X360) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

PS3/X360 Preview - 'Batman: Arkham Asylum'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos/Warner Bros. Interactive
Developer: Rocksteady Studios
Release Date: August 25, 2009

Superhero games are a weird genre. On the surface, it seems like it shouldn't be too difficult to come up with a good game, but they have some of the worst records as far as licenses go. Even games that are based on extremely popular characters like Superman or Iron Man tend to be mediocre at very best, but perhaps the greatest surprise here is Batman, whose failure record easily dwarfs his successes. For the last good Batman games, we have to

PS2/Wii/PS3/X360 Preview - 'Sonic Unleashed'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action
Publisher: Sega
Developer: Sonic Team
Release Date: Q4 2008

It's tough being a fan of Sonic the Hedgehog, particularly an older one. You've had to see a series you love slide into craziness. Broken cameras, unoptimized code, unnecessary characters, loss of vision and principle, angst and motorcycles … the list of missteps goes on and on.

At the same time, you get to see the series flourish with a brand and style of gaming that no other company on earth has been able to mimic yet. When a Sonic game gets things right, it really gets