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Rainier's Articles


'Project Gotham Racing 4' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Project Gotham Racing 4 [X360] Trailer off WP (30mb)

“Project Gotham Racing 4” is the highly anticipated next installment of the blockbuster “Project Gotham Racing” (PGR) franchise, developed by Bizarre Creations exclusively for the Xbox 360 video game and entertainment system. With a dramatic new weather system, revamped career mode, revised Kudos system, new tracks and locations as well as the world’s most iconic vehicles, “PGR 4” takes racing to a new level of thrill and excitement.

For the first time in “PGR” history, drivers will have the option of racing a variety of motorcycles from top manufacturers, such

'Marathon: Durandal' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Marathon is the game that presaged the “Halo” revolution. Bungie Studios’ very first FPS series, Marathon achieved cult status for its many genre innovations, deep roots in Bungie culture, and its hints of the Halo greatness to come. Chosen for their passionate following and knowledge of the original game, Freeverse was chosen to bring “Marathon: Durandal” exclusively to the Xbox 360.

Exclusively for Xbox LIVE Arcade, “Marathon: Durandal” is a compelling first-person shooter (FPS) cult classic that continues the tradition of great gameplay while remaining faithful to the spirit of Bungie lore as the predecessor to the Halo franchise.

'NHL 2K7' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

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'Too Human' [X360] - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Too Human [X360] Trailer off WP (170mb)

Step into the world of “Too Human,” the third-person epic action game from renowned Canadian developer Silicon Knights. As the cybernetic god Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. In “Too Human,” an ancient machine presence has forced the god’s hand. Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life.

In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged

'Viva Piñata' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Viva Pinata: Party Animals [X360] Trailer off WP (30mb)

In “Viva Piñata: Party Animals,” players control the fame, fortune and destiny of their favorite characters: Fergy Fudgehog, Paulie Pretztail, Franklin Fizzlybear and Hudson Horstachio, as they compete in a variety of zany battles and races.

Only now, the breezy fields of Piñata Island deliver a whole new set of challenges. With Viva Piñata: Party Animals, players will take part in the most popular reality TV show on the island and compete in over 40 outrageous multiplayer party games. Starring an ensemble cast, including Hudson Horstachio, Paulie Preztail, Franklin Fizzlybear

'Marvel: Ultimate Alliance' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Marvel™: Ultimate Alliance is an all-new action/RPG where players create their Marvel dream team from the largest roster of Super Heroes ever in an epic quest that will determine the fate of Earth and the Marvel universe. For decades, Earth’s Super Heroes have opposed evil in their own cities, and on their own terms. But now, Dr. Doom and a newly reformed Masters of Evil – the greatest collection of Super Villains ever assembled – have plans for world domination, and the heroes must band together to defeat them. Playing as some of the most revered Marvel characters, gamers will

'Need for Speed Carbon' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals’ neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew’s cars

'Zoo Tycoon 2: Extinct Animals' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

“Zoo Tycoon 2: Extinct Animals,”* the biggest expansion pack to date for the hugely popular, award-winning “Zoo Tycoon 2,” lets gamers bring animals that once roamed the Earth back to life. With new challenges and more than 30 new animals, players can create environments the creatures once lived in and learn about times that date back to the Ice Age.

Features:

  • Impressive never-before-seen animals. “Zoo Tycoon 2: Extinct Animals” features more than 30 new animals, ranging from the adorable dodo bird to the

'NBA 2K7' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

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PS3/X360 Preview - 'Burnout Paradise'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Racing
Publisher: Electronic Arts
Developer: Criterion Games
Release Date: January 2008

Excluding the offshoot and recap titles (Dominator and Legends, respectively), the core Burnout series has always maintained an unrivaled level of intensity and innovation within the racing genre. Each title has represented a significant improvement over its immediate predecessor, culminating in 2005's brilliant Burnout Revenge. But if you thought the additions of takedowns and Road Rage were important, wait 'til you see the overhaul in the works for Burnout Paradise, the first iteration developed from the ground up for next-generation consoles.

"We really wanted to take