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Rainier's Articles


RoadKill (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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'Star Wars Rogue Squadron III: Rebel Strike' (NGC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Star Wars Rogue Squadron III: Rebel Strike is the follow up to Star Wars Rogue Squadron II: Rogue LeaderTM, the best selling third-party title for GameCube upon initial release in 2001.

Designed and developed by Factor 5 in conjunction with LucasArts, Star Wars Rogue Squadron III: Rebel Strike features stunning, movie-like visuals, immersing players

'The Club' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Only the most ruthless killers can join the underground elite known as The Club. From acclaimed developer Bizarre Creations, The Club takes the explosive action of the shooter genre and blends it with break-neck speed of high-octane race titles to create a radically new kind of action experience. Players will blast through a secretive tournament known only as The Club, where the world’s rich and powerful watch merciless fighters test their skills. While highly trained and effectively brutal, most combatants find themselves forced to participate. The posse of urban warriors represents a variety of countries and backgrounds. They share almost

Freestyle MetalX (PS2/XB) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

PS2

XB

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'Super Mario Galaxy' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Become Mario as he traverses a galaxy of gravities, traveling in and out of gravitational fields by blasting from planet to planet. Players experience dizzying perspective shifts as they run upside down through wild alien worlds that need to be seen to be believed.

The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario™ as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.

  • Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players

Metal Gear Solid The Twin Snakes (NGC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI ANNOUNCES THE FIRST METAL GEAR® ADVENTURE FOR NINTENDO GAMECUBETM
Solid Snake Infiltrates Nintendo GameCube with the Debut of Metal Gear Solid® The Twin Snakes

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM) today unveiled Metal Gear Solid® The Twin Snakes exclusively designed for Nintendo GameCubeTM. The first Metal Gear® experience to debut on the Nintendo GameCubeTM, Metal Gear Solid® The Twin Snakes combines the thrilling story of the original Metal Gear Solid® with the spectacular graphics and extraordinary gameplay from Metal Gear Solid® 2: Sons of LibertyTM. Using a specially designed engine based on Metal Gear Solid®

'Heavenly Sword' (PS3) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Get the Heavenly Sword [PS3] Trailer off WP (28mb)

Emotionally charged, stunningly beautiful, and delivering unprecedented dramatic character performance, Heavenly Sword showcases the power of PS3. A dramatic tale of revenge sees Nariko, a fiery red-haired heroine, embark on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword, which once belonged to a powerful deity. It can never be wielded by a mortal without it slowly but inevitably draining their life-force.

When the invading King (played by Andy Serkis) destroys the warrior clan that guards the Heavenly Sword, the

'Ed's Farm' (NDS) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Silent Hill 3 (PS2) Out In August

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

GAMERS REVISIT SPINE-TINGLING TOWN IN KONAMI'S SILENT HILL® 3
The Nightmare Begins in August 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that the critically acclaimed game Silent Hill® 3 will be available on the PlayStation® 2 computer entertainment system in August 2003. Featuring an all-new groundbreaking graphics engine, a brand new playable character, stunning new environments and a haunting soundtrack, Silent Hill 3 promises to set the standard for quality in the horror genre. Further enhancing the Silent Hill experience, the game will ship – in North America only – with the Official Silent

Gradius V (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI SHOWCASES GRADIUSTM V AT ELECTRONIC ENTERTAINMENT EXPO 2003
GradiusTM V Blasts onto PlayStation® 2 in Winter 2003 – Continues in Konami's Longest Running Shooting Franchise

Konami Corporation today offered gamers an opportunity to play – for the first time ever – GradiusTM V for Sony PlayStation® 2 computer entertainment system. Continuing Konami's longest running shooting franchise, the latest installment in the series features the classic GradiusTM action gameplay with all new features, including new Option Controls, original level designs, new weapons, captivating missions and dazzling nextgeneration graphics.

Featuring the return of the Vic Viper and the series' classic side-scrolling blasting action,