by Rainier on Aug. 13, 2007 @ 4:52 p.m. PDT | Filed under
News
Civ. IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios. 2K Games has released a new patch for the Civ IV expansion pack, fixing the manifest requirements, and adding the DirectX 9.0c June version.
by Rainier on July 24, 2007 @ 8:30 p.m. PDT | Filed under
News
Civ. IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios. 2K Games has released a second demo allowing you to try out th first 100 turns of the Charlemagne scenario, and includes a demo exclusive dinosaur unit.
by Rainier on July 22, 2007 @ 1:15 p.m. PDT | Filed under
News
Civ. IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios. 2K Games has released the first patch for the Civ IV expansion pack, which synchronizes the US & Euro versions, as well as fix some crash errors & infinite loops.
by Rainier on July 21, 2007 @ 2:02 p.m. PDT | Filed under
News
Firaxis has released another patch for Sid Meier's Civilization IV. This update brings your retail game to v1.73 and addressing bugs, exploits, crashes, freezes, as well as adding widescreens support for laptops and others...
by Rainier on July 21, 2007 @ 1:58 p.m. PDT | Filed under
News
Civ IV: Warlords will deliver six unique and interesting scenarios, giving players the chance to change the course of history with the help of their new powerful "warlord" unit. 2K Games has released a new patch addressing bugs, crashes, freezes, as well as adding widescreens support for laptops and others...
by Andrew Hayward on July 20, 2007 @ 3:46 a.m. PDT | Filed under
Previews
Civilization Revolution will deliver epic single-player campaigns featuring vast re-playability and addictive gameplay, real-time interaction with leaders and advisers, extensive multiplayer capabilities and integrated video and voice chat.
by Rainier on July 19, 2007 @ 9:26 a.m. PDT | Filed under
News
Civ. IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios. 2K Games has released a playable demo allowing you to try out th first 75 turns of the Final Frontier scenario.
by Rainier on July 18, 2007 @ 8:35 a.m. PDT | Filed under
News
Civ. IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios. 2K Games will released a playable demo tomorrow allowing you to try out th first 75 turns of the Final Frontier scenario. We will of course have the demo on our
fileserver networkby Rainier on July 9, 2007 @ 6:49 a.m. PDT | Filed under
News
2K Games announced Sid Meier's Civilization IV: Gold Edition, containing Sid Meier's Civilization IV and its first expansion set, Civilization IV: Warlords, plus bonus items such as poster, making of DVD and more ..
by Rainier on June 28, 2007 @ 5:13 a.m. PDT | Filed under
News
2K Games announced that it will publish Sid Meier's Civilization Revolution, the first next generation game designed by world famous game designer Sid Meier, developed by Firaxis Games, and handcrafted from scratch for next gen consoles and handhelds.
by Rainier on June 1, 2007 @ 1:33 p.m. PDT | Filed under
News
A historically-based strategy game derived from the history of Canada, HistoriCanada: The New World will allow players to explore the parameters of their Canadian past and even alter outcomes of historical events that, at one point, were unresolved or uncertain.
by Rainier on June 1, 2007 @ 12:38 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others. Availale through the in-game autoupdater, the v1.6 patch adds a full-blown 3D engine upgrade resulting in a 10X graphics performance improvement, as well as dozens of new features.
by Rainier on May 24, 2007 @ 8:46 a.m. PDT | Filed under
News
Sid Meier's Civilization IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios created by Firaxis Games, and the Civilization Fan Community.
by Rainier on May 11, 2007 @ 10:17 a.m. PDT | Filed under
News
Sid Meier's Civilization IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios created by Firaxis Games, and the Civilization Fan Community.
by Rainier on April 18, 2007 @ 3:15 p.m. PDT | Filed under
News
Earlier today Civ fansite
Apolyton revealed that Civilization III and Civ IV designer Soren Johnson had left Firaxis, and teamed up with EA, which he left in 2000 to join up with aforementioned Sid Meiers studio. EA confirmed the rumor and let us know that Soren has indeed joined the Maxis team, currently developing Will Wright's (r)evolutionary title Spore.
by Rainier on March 28, 2007 @ 5:47 a.m. PDT | Filed under
News
2K announced Sid Meier's Civilization IV: Beyond the Sword, the latest expansion pack for Civ IV franchise. Sid Meier's Civilization IV: Beyond the Sword will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios created by Firaxis Games, and the Civilization Fan Community.
by Rainier on March 23, 2007 @ 10:48 a.m. PDT | Filed under
News
Galactic Civilizations II Gold is the retail version of GalCiv 2 and the Dark Avatar expansion, eliminating of two of the game’s alien races but introducing several new ones. This demo includes all features from the game+ expansion, but restricted to 150 turns, medium-Sized Galaxies Only, hard coded to the mid-range settings on all setup options, no scenarios, no custom maps, and playable up to 4 players per game (i.e. 3 computer-controlled).
by James King on March 21, 2007 @ 1:07 a.m. PDT | Filed under
Reviews
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others based on fan feedback and suggestions.
by Rainier on March 1, 2007 @ 12:57 a.m. PST | Filed under
News
After several preliminary financials statements, due to the internal backdating investigation, Take Two has finally released a final 2006 statement. Overall revenue is slightly down, and last year it recorded a loss, compared to a small profit the year prior. Most interesting is the mention of a new installment in Sid Meier's Civilization strategy franchise, scheduled for fiscal 2008, which means no earlier than Nov. 1st, 2007.
by Rainier on Feb. 5, 2007 @ 2:35 p.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others. Join Stardock for its final Civilizations II: Dark Avatar developer chat on Wednesday, Feb. 7 at 4pm PST / 7pm EST. Read more for details ...
by Rainier on Jan. 31, 2007 @ 10:09 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds countless new features and improvements to the award-winning Galactic Civilizations II experience, greatly increasing the game's strategic depth and longevity for even the most experienced players.
by James King on Jan. 14, 2007 @ 1:42 a.m. PST | Filed under
Previews
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others based on fan feedback and suggestions.
by Rainier on Dec. 11, 2006 @ 10:04 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds a gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on Nov. 3, 2006 @ 11:22 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features, a new singleplayer campaign, the elimination of two of the game’s alien races and the introduction of several others. Stardock announced that people who pre-order the Dark Avatar expansion will get access to the open beta, which will begin on November 16.
by Rainier on Oct. 31, 2006 @ 7:31 a.m. PST | Filed under
News
Civ IV: Warlords will deliver six unique and interesting scenarios, giving players the chance to change the course of history with the help of their new powerful "warlord" unit. 2K Games has released the first patch addressing various AI, graphics, UI, multiplayer, sound issues, as well as general tweaks and balance adjustments.