by Rainier on March 16, 2005 @ 4:32 a.m. PST | Filed under
News
When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing.
by Judy on Feb. 1, 2005 @ 3:10 p.m. PST | Filed under
News
When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing (
thanks Tiscali).
by Judy on Nov. 4, 2004 @ 4:20 a.m. PST | Filed under
News
Eidos announces the return of the world's deadliest assassin in Hitman: Blood Money. Developed by Io-Interactive, Hitman: Blood Money will be released worldwide in spring 2005 on PlayStation 2, Xbox and PC.
Hitman: Contracts delivers more action-packed and suspense-filled missions, with a greater variety of ways to make the perfect kill and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases your 'work' in brutal detail and brings the new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on June 1, 2004 @ 1:16 a.m. PDT | Filed under
News
Jesper Kyd, the electronic and symphonic composer of the Hitman series, today announced he has partnered with Nile Rodgers’ Sumthing Else Musicworks record label and Sumthing Distribution to market and distribute the original soundtrack for Eidos’ No.1 selling Hitman: Contracts. The album is released today at music retailers including Amazon, Best Buy, CDNow, HMV, Musicland, Tower, and Virgin. The official soundtrack CD is also available to order from www.sumthing.com.
by Rainier on April 30, 2004 @ 12:12 p.m. PDT | Filed under
News
Eidos has just released the first patch for their recently released steal/action game Hitman Contracts. This will bring your retail game to build 174 and addresses a slew of game crashes, some graphical glitches, Asylum aftermath level issue where 47 got stuck and a few other things. Read more for details and download links ...
by Rainier on April 27, 2004 @ 3:55 p.m. PDT | Filed under
News
Eidos has released a demo for Hitman: Contracts, giving you a chance to try out the Syberia mission (Bjarkhov Bomb) from the recently released stealth/action game. Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. Read more for download links ...
by Rainier on April 20, 2004 @ 11:36 a.m. PDT | Filed under
News
Eidos today announced that its highly-anticipated, action-stealth game Hitman: Contracts, developed by IO Interactive, has shipped to stores across North America for the PlayStation2, Xbox and the PC and will be available at retail beginning April 21, 2004 in North America.
by Rainier on April 16, 2004 @ 9:24 a.m. PDT | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on April 13, 2004 @ 10:53 a.m. PDT | Filed under
News
Eidos today announced that its highly-anticipated, action-stealth game Hitman: Contracts, developed by IO Interactive, has gone gold for the PlayStation2, the Xbox and the PC and will be available at retail beginning April 21, 2004 in North America. The release of Hitman: Contracts will be supported by a massive multi-million dollar marketing campaign one of the largest to-date by Eidos North America.
by Thomas Wilde on April 13, 2004 @ 3:20 a.m. PDT | Filed under
Previews
Hitman: Contracts delivers more action-packed and suspense-filled missions, with a greater variety of ways to make the perfect kill and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases your 'work' in brutal detail and brings the new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on April 9, 2004 @ 12:08 p.m. PDT | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Read more for some new screens & TV Commercial..
by Rainier on April 2, 2004 @ 1:21 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Geson Hatchett on March 31, 2004 @ 1:35 a.m. PST | Filed under
Previews
Hitman: Contracts delivers more action-packed and suspense-filled missions, with a greater variety of ways to make the perfect kill and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases your 'work' in brutal detail and brings the new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on March 20, 2004 @ 1:18 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on March 19, 2004 @ 9:11 a.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on March 5, 2004 @ 12:56 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on March 4, 2004 @ 1:36 a.m. PST | Filed under
News
Eidos announces that it has reached agreement to acquire IO Interactive, the Danish based studio responsible for the hugely successful Hitman franchise. The acquisition of IO secures the future rights of the Hitman series and significantly strengthens Eidos' European creative base and development resource. In addition, the deal will facilitate the use of IO's leading edge technology platform across the Group, which will play a key role in the development of next generation titles.
by Rainier on Feb. 23, 2004 @ 4:19 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on Feb. 20, 2004 @ 11:55 a.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on Feb. 13, 2004 @ 4:12 p.m. PST | Filed under
News
Eidos lets us know that they have launched the official website for Io Interactive's action sequel
Hitman Contracts. The site gives you an overview of the game, information about the locations, characters and weapons featured in the game as well as some low res screenshots. In April of 2004 across North America, the contract is out, whether it's PS2, Xbox or PC, you'll have to sign on the dotted line...
by Rainier on Feb. 2, 2004 @ 9:22 a.m. PST | Filed under
News
Jesper Kyd (www.jesperkyd.com) is following up his work on the award-winning soundtracks for IO Interactive’s Hitman series and Freedom Fighters (recipient of GameSpot’s 2003 Best Original Music in a Game Award) with an entirely new original score for Hitman: Contracts. Music composed and produced by Kyd is also featured in the debut movie trailer for Hitman: Contracts.
by Rainier on Jan. 28, 2004 @ 1:20 a.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on Jan. 22, 2004 @ 9:19 a.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on Jan. 11, 2004 @ 3:07 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.