by Rainier on March 29, 2010 @ 1:49 p.m. PDT | Filed under
News
Battlefield 1943 takes players back to WWII, offering endless hours of 24 player multiplayer action over three classic and tropic locations; Wake Island, Guadalcanal and Iwo Jima.
by Rainier on March 18, 2010 @ 7:27 a.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Dustin Chadwell on March 15, 2010 @ 1:00 a.m. PDT | Filed under
Reviews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on March 11, 2010 @ 10:20 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. Having released the first new content at launch, DICE revealed that original owners of the game will be able to unlock two new maps for free on March 30, 2010.
by Rainier on March 9, 2010 @ 12:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Reggie Carolipio on March 7, 2010 @ 8:57 a.m. PST | Filed under
Reviews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 25, 2010 @ 6:31 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 20, 2010 @ 2:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
Last week 2 million, this week DICE announces the Bad Company 2 demos has been downloaded 3.5 million times.
by Rainier on Feb. 19, 2010 @ 12:36 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. Previously EA lead designer David Goldfarb
revealed that the game "Is Gold!" only for his msg mysteriously disappeared again, but now DICE's Lead Online Software Engineer Jesper Svennevid
clearly stated "We are now gold on all SKUs."
by Rainier on Feb. 19, 2010 @ 12:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 17, 2010 @ 3:27 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 11, 2010 @ 11:45 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Adam Pavlacka on Feb. 9, 2010 @ 6:11 a.m. PST | Filed under
Interviews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 6, 2010 @ 12:26 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 5, 2010 @ 7:05 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. EA lead designer David Goldfarb
revealed earlier today that "Is Gold!" indicating Bad Company 2 on track for its March 2nd launch, but later on in the day his msg mysteriously disappeared again (thanks
Blues).
by Rainier on Jan. 31, 2010 @ 6:27 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Adam Pavlacka on Jan. 29, 2010 @ 12:30 a.m. PST | Filed under
Previews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 28, 2010 @ 11:19 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 25, 2010 @ 11:14 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 19, 2010 @ 6:24 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 18, 2010 @ 12:46 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. EA is now
accepting signups for the PC beta test, go sign up for the forum and your confirmation will include the actual application.
by Rainier on Jan. 11, 2010 @ 1:23 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. EA has
released info revealing what it has changed from the
PS3 beta last year for the PC specific beta
commencing soon.
by Rainier on Jan. 8, 2010 @ 10:08 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. The PC multiplayer beta will run from Jan 28 - Feb 25th, and feature the Port Valdez, Rush mode, 32 players.
by Rainier on Jan. 7, 2010 @ 12:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 4, 2010 @ 6:38 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.