by Rainier on Jan. 28, 2004 @ 2:10 p.m. PST | Filed under
News
Dreamcatcher sent out word that they have revamped the Painkiller website, People Can Fly's upcoming First Person Shooter. To get your fill of gameplay movies soaked in bloody, squishy footprints, never before seen renders of vicious, hungry monsters, heart-stopping sound-files, the full, entirely gruesome storyline and the first opportunity to PRE-ORDER (More info on pre-order campaign coming next week). The Painkiller website also mentions that the official Painkiller Single-Player Demo will be released Feb 16th, but it seems the full game has been slightly delayed until April 12th.
by Rainier on Jan. 22, 2004 @ 11:40 a.m. PST | Filed under
News
Painkiller is a nickname of a pretty unusual mercenary, who is dealing with supernatural. There are places on Earth where demons and other evil creatures have their nests: abandoned prisons, private castles, deep caves in the mountains. "Cleaning" those places is good money, and our hero needs a lot of it, since he loves living the life to its fullest. One day he gets what seems to be a pretty simple job: to retrieve a religious artifact from one of the nests. When after a furious battle he realizes he might have been tricked into the war between two competing clans of the undead, he tries to play his own cards.
by Rainier on Jan. 21, 2004 @ 1:55 a.m. PST | Filed under
News
Painkiller is a nickname of a pretty unusual mercenary, who is dealing with supernatural. There are places on Earth where demons and other evil creatures have their nests: abandoned prisons, private castles, deep caves in the mountains. "Cleaning" those places is good money, and our hero needs a lot of it, since he loves living the life to its fullest. One day he gets what seems to be a pretty simple job: to retrieve a religious artifact from one of the nests. When after a furious battle he realizes he might have been tricked into the war between two competing clans of the undead, he tries to play his own cards.
by Rainier on Jan. 16, 2004 @ 9:57 a.m. PST | Filed under
News
Painkiller is a nickname of a pretty unusual mercenary, who is dealing with supernatural. There are places on Earth where demons and other evil creatures have their nests: abandoned prisons, private castles, deep caves in the mountains. "Cleaning" those places is good money, and our hero needs a lot of it, since he loves living the life to its fullest. One day he gets what seems to be a pretty simple job: to retrieve a religious artifact from one of the nests. When after a furious battle he realizes he might have been tricked into the war between two competing clans of the undead, he tries to play his own cards.
Painkiller is a first-person horror shooter, designed to satisfy the gamer's hunger for intense, fast-paced action. You are Painkiller, a mercenary for hire, charged with cleaning out nests of the undead. But an unholy pact with a demon unknowingly puts you square in the middle of a fight for control of the underworld... with the future of humanity hanging in the balance. After our initial preview we had a chance to check out an updated build and here is the result!
by Rainier on Jan. 5, 2004 @ 12:23 p.m. PST | Filed under
News
DreamCatcher Games is today requesting that Painkiller fans steer clear of the latest multi-player builds that have appeared on various fan and download sites, as the releases are NOT official demo releases and are intended for press evaluation purposes only. The company is encouraging fans of the game to wait until early February for the official single-player demo release. This leaked build contains just a glimpse of the multi-player maps planned and lacks the depth, weapons, levels and A.I. sophistication that will be present in the official demo.
by Rainier on Dec. 4, 2003 @ 9:17 a.m. PST | Filed under
News
kill.switch promises an intense combat experience by combining highly explosive firepower with realistic cover tactics. The game's lethal combination of Blindfire gunplay allows frontal assaults against enemies without exposing the player to counter fire. Powered by the game's Offensive Cover System, kill.switch sets a new standard in the action shooter genre by demanding the use of realistic cover tactics while requiring players to take advantage of their surroundings. Throughout the course of action, players must skilfully manage their environments while quickly adjusting on the fly through six action-packed combat missions spanning 18 different levels.
by Thomas on Dec. 2, 2003 @ 8:24 a.m. PST | Filed under
News
Dreamcatcher Games today announced that it is working closely with NVIDIA Corporation, the worldwide leader in visual processing solutions, on the forthcoming release of Painkiller, a first-person shooter of the horror variety.
In addition, Painkiller has been inducted into NVIDIA's 'The Way It's Meant to Be Played' programme, a consumer awareness and marketing campaign designed to promote NVIDIA-based PC hardware as the best way to play and experience PC games.
by Thomas on Sept. 26, 2003 @ 9:33 a.m. PDT | Filed under
News
DreamCatcher Games today announced that it is accepting applications for its Painkiller Multiplayer Test (PC). This is not a Demo, but a closed beta to stress test the netcode and playtest maps. Interested gamers should fill out the
Painkiller application form. The company will be selecting a team of 200 from the applicants over the next few weeks, and will notify the chosen recipients by email. The testing itself will take place in Mid-October.
by Thomas on Sept. 1, 2003 @ 1:29 p.m. PDT | Filed under
News
Painkiller is a first-person horror shooter, designed to satisfy the gamer's hunger for intense, fast-paced action. You are Painkiller, a mercenary for hire, charged with cleaning out nests of the undead. But an unholy pact with a demon unknowingly puts you square in the middle of a fight for control of the underworld... with the future of humanity hanging in the balance. Check out 45 new screenshots to relieve that ECTS hangover.
by Rainier on Aug. 30, 2003 @ 3:43 p.m. PDT | Filed under
News
Painkiller is a nickname of a pretty unusual mercenary, who is dealing with supernatural. There are places on Earth where demons and other evil creatures have their nests: abandoned prisons, private castles, deep caves in the mountains. "Cleaning" those places is good money, and our hero needs a lot of it, since he loves living the life to its fullest. One day he gets what seems to be a pretty simple job: to retrieve a religious artifact from one of the nests. When after a furious battle he realizes he might have been tricked into the war between two competing clans of the undead, he tries to play his own cards. If you haven't yet, check
our Painkiller preview or read more to check out the new screens ...
by Rainier on July 28, 2003 @ 8:38 a.m. PDT | Filed under
News
DreamCatcher Games today announced that it will publish Painkiller on the Xbox. This adrenaline-filled first person shooter is expected to ship in Q2 2004. The PC version of Painkiller (due March 2004) has already grabbed media attention, with its frenetic action and gothic style, and the Xbox version is expected to take the game to even higher levels.
by Thomas on June 11, 2003 @ 2:25 a.m. PDT | Filed under
News
Offering exceptionally strong pain relief, Painkiller is an easy to swallow, first-person shooter with a powerful combination of gaming ingredients that targets the site of pain fast, allowing computer gamers to get on with their lives. European publisher MindScape says that Painkiller, "developed by DreamCatcher Games", will be released in October for the effective relief of the symptoms of adrenaline addiction and features fast-paced, first-person horror gameplay in a world somewhere between Heaven and Hell... Read our
recent preview here and read more for some new Painkiller boss level screen shots!
Painkiller is a first-person horror shooter, designed to satisfy the gamer's hunger for intense, fast-paced action. You are Painkiller, a mercenary for hire, charged with cleaning out nests of the undead. But an unholy pact with a demon unknowingly puts you square in the middle of a fight for control of the underworld... with the future of humanity hanging in the balance. We got a chance to mess around with Dreamcatcher's 3 level beta and here is the result!
by Rainier on June 1, 2003 @ 3:22 p.m. PDT | Filed under
News
Dreamcatcher has launched
the official Painkiller website offering more goodies for People Can Fly's upcoming first-person shooter. The website doesnt sport much "new" information yet, some previously released screens, some game info and the E3 trailer, which we also have
mirror'd locally. Check it out!
by Thomas on May 29, 2003 @ 5:33 a.m. PDT | Filed under
News
Painkiller is a first-person horror shooter, designed to satisfy a gamer's hunger for intense, fast-paced action. It's an adrenaline addict's nightmare, where hellish monsters swarm in seemingly endless mobs. Played out over more than 20 completely unique and different levels, the proprietary 3D engine puts out 100X the polygons of the latest shooters, while adding increased texture quality and the latest lighting and shadowing techniques.
by Rainier on May 7, 2003 @ 10:22 a.m. PDT | Filed under
News
Painkiller is a nickname of a pretty unusual mercenary, who is dealing with supernatural. There are places on Earth where demons and other evil creatures have their nests: abandoned prisons, private castles, deep caves in the mountains... "Cleaning" those places is good money, and our hero needs a lot of it, since he loves living the life to its fullest. One day he gets what seems to be a pretty simple job: to retrieve a religious artifact from one of the nests. When after a furious battle he realizes he might have been tricked into the war between two competing clans of the undead, he tries to play his own cards. Readm ore to check out the new screens ...
by Rainier on March 19, 2003 @ 9:28 a.m. PST | Filed under
News
Painkiller is a nickname of a pretty unusual mercenary, who is dealing with supernatural. There are places on Earth where demons and other evil creatures have their nests: abandoned prisons, private castles, deep caves in the mountains... "Cleaning" those places is good money, and our hero needs a lot of it, since he loves living the life to its fullest. One day he gets what seems to be a pretty simple job: to retrieve a religious artifact from one of the nests. When after a furious battle he realizes he might have been tricked into the war between two competing clans of the undead, he tries to play his own cards.
Painkiller is a pure first person action shooter supported by an adventure-based plot and is currently being developed for the PC. Adrenaline-pumping gameplay, a gripping storyline, and visually striking backdrops propel Painkiller into a league of its own. We had a chance to sit down with game designer and co-owner of People Can Fly Adrian Chmielarz, and turned up the heat!
by Rainier on Nov. 5, 2002 @ 6:58 p.m. PST | Filed under
News
Artifact Entertainment, developer and publisher of Horizons, one of the most anticipated PC games of 2003 is proud to present the latest video installment of the game's features for your viewing pleasure. In this trailer, Artifact Entertainment displays the tradeskill features essential to the thriving and succeeding in Horizons. Read more for links where to download it ...
by Rainier on Oct. 1, 2002 @ 7:14 p.m. PDT | Filed under
News
Black Label Games, a studio of the Games division of Vivendi Universal Publishing, announced today that it has signed an agreement to license the interactive rights to Quentin Tarantino's ("Pulp Fiction," "Reservoir Dogs") upcoming Miramax film "Kill Bill."
by Rainier on July 15, 2002 @ 7:33 p.m. PDT | Filed under
News
Painkiller is a pure first person action shooter supported by an adventure-based plot and is currently being developed for the PC. Adrenaline-pumping gameplay, a gripping storyline, and visually striking backdrops propel Painkiller into a league of its own. Today we scored 2 exclusive screens showing some of the graphical splendor we can expect in this shooter! Njoy
by Rainier on April 2, 2002 @ 10:58 a.m. PST | Filed under
News
Gavin Raeburn, Codemasters’ Studio Head today confirms a dramatic departure for his studio’s next development project and his intention to shake up the “predictable” first-person action game market with Shoot to Kill: Colombian Crackdown.
by Thomas on Dec. 4, 2001 @ 6:18 p.m. PST | Filed under
News
A fisherman was killed last week while using his PlayStation, when a wave crashed through a trawler's porthole.