by Rainier on March 11, 2016 @ 12:48 a.m. PST | Filed under
News
Battlefleet Gothic: Armada is a real time strategy adaptation of Games Workshop's famous tabletop game.
by Rainier on Feb. 12, 2016 @ 2:58 a.m. PST | Filed under
News
Battlefleet Gothic: Armada is a real time strategy adaptation of Games Workshop's famous tabletop game.
by Rainier on Jan. 27, 2016 @ 2:22 a.m. PST | Filed under
News
Battlefleet Gothic: Armada is a real time strategy adaptation of Games Workshop's famous tabletop game.
by Rainier on Dec. 16, 2015 @ 3:43 a.m. PST | Filed under
News
Battlefleet Gothic: Armada is a real time strategy adaptation of Games Workshop's famous tabletop game.
by Rainier on Oct. 28, 2015 @ 2:53 p.m. PDT | Filed under
News
Battlefleet Gothic: Armada is a real time strategy adaptation of Games Workshop's famous tabletop game.
Battlefleet Gothic: Armada is a real-time strategy adaptation of Games Workshop's famous tabletop game.
by Rainier on June 9, 2015 @ 3:35 a.m. PDT | Filed under
News
Battlefleet Gothic: Armada is a real time strategy adaptation of Games Workshop's famous tabletop game.
by Rainier on Jan. 16, 2015 @ 3:02 a.m. PST | Filed under
News
Battlefleet Gothic: Armada is a real time strategy adaptation of Games Workshop's famous tabletop game.
by Rainier on April 29, 2011 @ 5:44 a.m. PDT | Filed under
Patch
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on March 23, 2011 @ 7:42 a.m. PDT | Filed under
Patch
Forsaken Gods is an addon for Jowood's action/RPG and will answer many open questions and guarantee a seamless step to Gothic 4. Once more you take on the role of the nameless Hero as you have to raise your sword in anger to save the world of Gothic.
by Rainier on Feb. 1, 2011 @ 7:04 a.m. PST | Filed under
Patch
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Nov. 23, 2010 @ 12:43 p.m. PST | Filed under
Patch
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Oct. 12, 2010 @ 1:35 p.m. PDT | Filed under
Patch
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Oct. 6, 2010 @ 12:04 p.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Sept. 23, 2010 @ 2:13 a.m. PDT | Filed under
Demo
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Sept. 20, 2010 @ 8:17 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Sept. 3, 2010 @ 8:58 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Aug. 24, 2010 @ 7:02 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities. JoWood producer Reinhard Pollice
revealed that a demo for ArcaniA: Gothic 4 will be available in late Sept. 2010, on PC and X360.
by Rainier on Aug. 23, 2010 @ 10:23 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Aug. 5, 2010 @ 4:40 p.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on Aug. 3, 2010 @ 12:35 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on July 21, 2010 @ 2:05 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on June 28, 2010 @ 9:17 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on May 12, 2010 @ 8:46 a.m. PDT | Filed under
News
ArcaniA: Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on April 29, 2010 @ 9:41 a.m. PDT | Filed under
News
Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.