by Rainier on June 5, 2010 @ 12:43 a.m. PDT | Filed under
Patch
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on May 4, 2010 @ 6:34 p.m. PDT | Filed under
Patch
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on April 22, 2010 @ 4:10 p.m. PDT | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on April 4, 2010 @ 11:57 a.m. PDT | Filed under
Patch
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on March 23, 2010 @ 12:00 a.m. PDT | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on March 19, 2010 @ 1:34 p.m. PDT | Filed under
Demo
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on Feb. 19, 2010 @ 10:22 a.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on Feb. 9, 2010 @ 8:18 a.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance
by Rainier on Jan. 29, 2010 @ 7:37 a.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance
by Rainier on Jan. 22, 2010 @ 1:18 a.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance
by Rainier on Jan. 13, 2010 @ 1:11 p.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance. As we
previously announced, the beta will commence on January 19,
go sign up if you are interested.
by Rainier on Dec. 23, 2009 @ 1:31 a.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on Dec. 22, 2009 @ 1:28 p.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance. Blue Byte revealed that mid-January it will start a
closed beta test giving fans a chance to check out the tutorial missions, as well as skirmish multiplayer maps.
by Rainier on Dec. 7, 2009 @ 8:49 a.m. PST | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance. Ubisoft has narrowed down the original spring 2010 launch window to March 2010.
by Rainier on Nov. 20, 2009 @ 5:31 a.m. PST | Filed under
News
GOG.com has added
Beyond Divinity ($9.99), a spin of to the hack-and-slash RPG Divine Divinity, and a collection of Creatures games -
Creatures: The Albian Years,
Creatures Exodus and
Creatures Village (each $9.99), artificial life simulators where you create and raise cute, furry creatures called Norns. Until Monday, Nov. 23 at 11:59 p.m. EDT (Nov. 24 at 5:59 a.m. CET) The Settlers 2 Gold and Heritage of Kings: The Settlers
are 50% off.
by Rainier on Oct. 5, 2009 @ 6:40 a.m. PDT | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on Sept. 22, 2009 @ 9:44 a.m. PDT | Filed under
News
The Settlers 7: Paths to a Kingdom gives gamers the opportunity to choose the best way to lead their kingdom to victory, in a rich environment set in middle-Europe during the early Renaissance.
by Rainier on April 2, 2009 @ 5:32 a.m. PDT | Filed under
News
The Settlers VI will focus on building larger and more fortified cities as well as planning and optimization in a medieval world. This v1.7.1 patch removes multiplayer cheats.
by Rainier on March 19, 2009 @ 8:06 a.m. PDT | Filed under
News
The Settlers VI will focus on building larger and more fortified cities as well as planning and optimization in a medieval world. This v1.7 patch removes the DVD copy protection on the retail edition.
by Rainier on Aug. 19, 2008 @ 4:59 a.m. PDT | Filed under
News
Expansion to BlueByte's The Settlers II: The Next Generation, a remake of its 2D classic Settlers 2 into 3D, The Settlers II: Awakening of Cultures further adds 3 new races, new landscape types, improved military features, and a new sacrifice system. updated UI, new multiplayer lobby, and various other updates.
by Rainier on May 21, 2008 @ 9:29 a.m. PDT | Filed under
News
The Settlers VI will focus on building larger and more fortified cities as well as planning and optimization in a medieval world. This patch fixes some bugs, but also adds 3 new maps, and a new “vegetarian” mode in which players face the additional challenge of playing without consuming any animal products - no fish or sausages for the Settlers…
by Rainier on March 26, 2008 @ 9:04 a.m. PDT | Filed under
News
The Settlers VI will focus on building larger and more fortified cities as well as planning and optimization in a medieval world. This patch fixes some bugs, but also adds 3 new maps, and a new “vegetarian” mode in which players face the additional challenge of playing without consuming any animal products - no fish or sausages for the Settlers…
by Rainier on Feb. 29, 2008 @ 12:13 p.m. PST | Filed under
News
The first expansion for The Settlers: Rise Of An Empire adds a new campaign with 8 missions, a new climate zone (India), a new profession (geologist), a new hero (Princess Saraya), weather influence, as well as new buildings, ornaments, and more.
by Rainier on Feb. 26, 2008 @ 10:07 a.m. PST | Filed under
News
The first expansion for The Settlers: Rise Of An Empire adds a new campaign with 8 missions, a new climate zone (India), a new profession (geologist), a new hero (Princess Saraya), weather influence, as well as new buildings, ornaments, and more.
by Rainier on Jan. 24, 2008 @ 10:18 a.m. PST | Filed under
News
Already hinted at in yesterday financial report, Ubisoft announced the first expansion for The Settlers: Rise Of An Empire, adding a new campaign with 8 missions, a new climate zone (India), a new profession (geologist), a new hero (Princess Saraya), weather influence, as well as new buildings, ornaments, and more.