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9. 'Neverwinter Nights 2' (PC)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006
Genre: RPG
Publisher: Atari
Developer: Obsidian Entertainment
Release Date: Q2 2006
Mark "RumDragon" Bolin: When I picked up the original Neverwinter Nights, I was just looking for more of my Baldur's Gate fix. What it ended up offered me was amazing, and for the sequel, I am most excited about building my own gaming world. The graphics are nothing short of amazing, and the world looks as if it will suck me in for a good long time. One of the greatest assets Obsidian has here are the legions of fans who will ravenously throw themselves at the modding
PC Preview - 'Neverwinter Nights 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: RPG
Publisher: Atari
Developer: Obsidian
Release Date: September 2006
Obsidian managed a successful debut with Star Wars: Knights of the Old Republic II, despite having to face the Herculean task of crafting a sequel to one of the finest licensed games ever made, and by a developer no less than Bioware. In light of that, it suddenly seems a bit more understandable that they're now tackling the unthinkable challenge of crafting the sequel to Neverwinter Nights, perhaps the single most popular Dungeons and Dragons game ever. With NWN, there is not only the challenge of
'Neverwinter Nights 2: Storm of Zehir' - 14 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1
Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of Dungeons & Dragons Roleplaying Game.
In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war
'Neverwinter Nights 2: Storm of Zehir' - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of Dungeons & Dragons Roleplaying Game.
In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war
'Neverwinter Nights 2' - 12 New Screens
by Rainier on Nov. 15, 2005 @ 12:58 p.m. PST | Filed under News
'Neverwinter Nights 2' - 4 HiRes Screens
by Rainier on Oct. 27, 2005 @ 4:33 p.m. PDT | Filed under News
'Gauntlet: Seven Sorrows' Designer Leaves To Join 'Neverwinter Nights 2' Team
by Rainier on July 19, 2005 @ 12:32 p.m. PDT | Filed under News
'Neverwinter Nights 2' - Features & Artwork
by Rainier on March 29, 2005 @ 4:28 p.m. PST | Filed under News
'Neverwinter Nights 2' Announced
by Judy on Aug. 4, 2004 @ 10:49 a.m. PDT | Filed under News
Neverwinter Nights Beta Patch -1.24 Beta 1
by Thomas on Sept. 6, 2002 @ 2:25 p.m. PDT | Filed under News
- Improved server stability
- Improvements to the scripting commands CreateItemOnObject, DelayCommand, GetDetectMode, GetFirst/NextItemInInventory, GetSpellId, GetStealthMode, InsertString, VectorToAngle, and onLocked and onUnLocked events
- Added Large Font Support (Advanced Video Options)