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'Neverwinter Nights 2: Mask of the Betrayer' - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

In Neverwinter Nights 2: Mask of the Betrayer, players are transported back to the Forgotten Realms shortly after the events detailed in the original Neverwinter Nights 2. Following the climactic battle against the King of Shadows, the player awakens alone and stranded deep beneath the earth. Surrounded by a horde of evil spirits, the player embarks on an epic adventure that reveals his true destiny.

Set in harsh, spirit-rich Rashemen, near the powerful nation of Thay, Neverwinter Nights 2: Mask of the Betrayer will present players with an exciting new campaign; epic levels; dozens of new feats and spells; new races,

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PC Preview - 'Neverwinter Nights 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian
Release Date: September 2006

Obsidian managed a successful debut with Star Wars: Knights of the Old Republic II, despite having to face the Herculean task of crafting a sequel to one of the finest licensed games ever made, and by a developer no less than Bioware. In light of that, it suddenly seems a bit more understandable that they're now tackling the unthinkable challenge of crafting the sequel to Neverwinter Nights, perhaps the single most popular Dungeons and Dragons game ever. With NWN, there is not only the challenge of

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'Neverwinter Nights 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across

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'Neverwinter Nights 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across

Read More

'Neverwinter Nights 2: Storm of Zehir' - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of Dungeons & Dragons Roleplaying Game.

In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war

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'Neverwinter Nights 2' - 12 New Screens

by Rainier on Nov. 15, 2005 @ 12:58 p.m. PST | Filed under News

Originally developed by BioWare, Neverwinter Nights has set a new standard in the role-playing genre with a deep and engrossing storyline; immersive character development; stunning graphics; and, an expansive multiplayer experience like none other. Now Atari, Obsidian Entertainment and BioWare are bringing Neverwinter Nights 2 to the PC, expected early 2006.
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'Neverwinter Nights 2' - 4 HiRes Screens

by Rainier on Oct. 27, 2005 @ 4:33 p.m. PDT | Filed under News

Originally developed by BioWare, Neverwinter Nights has set a new standard in the role-playing genre with a deep and engrossing storyline; immersive character development; stunning graphics; and, an expansive multiplayer experience like none other. Now Atari, Obsidian Entertainment and BioWare are bringing Neverwinter Nights 2 to the PC, expected early 2006.
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'Gauntlet: Seven Sorrows' Designer Leaves To Join 'Neverwinter Nights 2' Team

by Rainier on July 19, 2005 @ 12:32 p.m. PDT | Filed under News

After last week John Romero confirmed his Midway exit, it seems now a second high profile developer on the Gauntlet team has quietly left Midway. J.E. Sawyer, previously known for working on Black Isle Studio's Icewind Dale series, has posted a few messages on the Mistress' Lair website that last week Friday (July 15th) was his last day, and that he was teaming up with other former BIS employees over at Obsidian where he will be working on Neverwinter Nights 2.

'Neverwinter Nights 2' - Features & Artwork

by Rainier on March 29, 2005 @ 4:28 p.m. PST | Filed under News

Originally developed by BioWare, Neverwinter Nights has set a new standard in the role-playing genre with a deep and engrossing storyline; immersive character development; stunning graphics; and, an expansive multiplayer experience like none other. Now Atari, Obsidian Entertainment and BioWare are bringing Neverwinter Nights 2 to the PC, expected early 2006. Today we serve up some new artwork and the first game details ...
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'Neverwinter Nights 2' Announced

by Judy on Aug. 4, 2004 @ 10:49 a.m. PDT | Filed under News

Atari, Obsidian Entertainment and BioWare have announced plans for Neverwinter Nights 2, the sequel to BioWare Corp.'s best-selling and genre-defining role-playing game set in the popular Dungeons & Dragons Forgotten Realms universe created by Wizards of the Coast. Atari, Inc. will publish the title.
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Neverwinter Nights Beta Patch -1.24 Beta 1

by Thomas on Sept. 6, 2002 @ 2:25 p.m. PDT | Filed under News

A new patch for Neverwinter Nights (1.24 Beta 1) is now available for download. Release Notes:

  • Improved server stability
  • Improvements to the scripting commands CreateItemOnObject, DelayCommand, GetDetectMode, GetFirst/NextItemInInventory, GetSpellId, GetStealthMode, InsertString, VectorToAngle, and onLocked and onUnLocked events
  • Added Large Font Support (Advanced Video Options)

Neverwinter Nights Beta Patch v1.22

by Thomas on July 31, 2002 @ 8:14 a.m. PDT | Filed under News

A new beta patch for Neverwinter Nights is now available for download. This new patch fix following bugs: Fixed Intellect Devourer not spawning in certain cross-version save games. Fixed Skill lists disappearing. Fixed 3 memory leaks. "WARNING: This is Beta code. This software is NOT supported by BioWare nor Infogrames"

Neverwinter Nights v1.20 English Patch Now Available

by Thomas on July 10, 2002 @ 8:04 p.m. PDT | Filed under News

Today there is a new patch 'v1.20' available for Neverwinter Nights. Read more below to check out what this patch fixes and where to grab it!
Read More
Page 3 of 3 « First‹ Prev123
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