by Rainier on March 23, 2007 @ 10:48 a.m. PDT | Filed under
News
Galactic Civilizations II Gold is the retail version of GalCiv 2 and the Dark Avatar expansion, eliminating of two of the game’s alien races but introducing several new ones. This demo includes all features from the game+ expansion, but restricted to 150 turns, medium-Sized Galaxies Only, hard coded to the mid-range settings on all setup options, no scenarios, no custom maps, and playable up to 4 players per game (i.e. 3 computer-controlled).
by James King on March 21, 2007 @ 1:07 a.m. PDT | Filed under
Reviews
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others based on fan feedback and suggestions.
by Rainier on Feb. 5, 2007 @ 2:35 p.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others. Join Stardock for its final Civilizations II: Dark Avatar developer chat on Wednesday, Feb. 7 at 4pm PST / 7pm EST. Read more for details ...
by Rainier on Jan. 31, 2007 @ 10:09 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds countless new features and improvements to the award-winning Galactic Civilizations II experience, greatly increasing the game's strategic depth and longevity for even the most experienced players.
by James King on Jan. 14, 2007 @ 1:42 a.m. PST | Filed under
Previews
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others based on fan feedback and suggestions.
by Rainier on Dec. 11, 2006 @ 10:04 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds a gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on Nov. 3, 2006 @ 11:22 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features, a new singleplayer campaign, the elimination of two of the game’s alien races and the introduction of several others. Stardock announced that people who pre-order the Dark Avatar expansion will get access to the open beta, which will begin on November 16.
by Rainier on Oct. 26, 2006 @ 11:22 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.40x patch that adresses some memory leaks, but mainly general tweaking and balancing.
by Rainier on Sept. 14, 2006 @ 2:53 p.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.3.1 retail patch to address a few issues that came up after last week's patch.
by Rainier on Sept. 7, 2006 @ 11:57 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.3 retail patch, which includes a few more updates and corrections.
by Rainier on Aug. 14, 2006 @ 9:31 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on July 26, 2006 @ 6:28 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.2 retail patch, which includes a few more updates and corrections. This updated version now support the French edition of the game (
thanks Patches).
by Rainier on July 24, 2006 @ 6:28 p.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on July 10, 2006 @ 12:59 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on June 22, 2006 @ 9:15 a.m. PDT | Filed under
News
Stardock Entertainment today announced the first expansion to its award-winning strategy game, Galactic Civilizations II: Dread Lords, as well as a new worldwide-publishing division operating under the Stardock Entertainment brand.
by Rainier on June 15, 2006 @ 11:14 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.2 retail patch, which includes a few more updates and corrections.
by Rainier on June 12, 2006 @ 2:20 a.m. PDT | Filed under
News
Galactic Civilizations II 1.2 is a significant free update to all GalCiv II owners because it has a LOT more content than what an update normally would have. Besides a significant change in the combat system, lots of UI changes, and AI enhancements, v1.2 includes advanced modding support including a Stardock developed mod featuring a new set of alien races, custom planets, new technology tree, new UI, etc., all for the "example" mods.
by Rainier on May 30, 2006 @ 8:59 a.m. PDT | Filed under
News
While initially Stardock planned to release a mini-add-on with around two new hulls per ship style, along with a ton of jewelry (10 hulls total, plus countless other parts),
a poll revealed that people were more interested in paying for a full-price add-on with a lot more content. The
GalCiv 2 expansion will have its own features, story, plot, etc., mapped out. Two current civilizations are getting wiped out, while a total of three new ones will be introduced, and the overall tone of the campaign will be dark. Very dark.
by Rainier on May 9, 2006 @ 8:39 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.11 retail patch, which includes a few more updates and corrections.
by Judy on April 25, 2006 @ 1:20 p.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.1 retail patch, which includes a ton of updates and corrections. Read more for a (really) detailed change log and download links ...
by Corey Owen on April 11, 2006 @ 3:37 a.m. PDT | Filed under
Reviews
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. The sequel is a true evolution for the series, with rethought fundamentals and exciting new changes.
by Rainier on March 30, 2006 @ 9:02 a.m. PST | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. This demo allows you to play as the human race, all weapons unlocked, 3 year (~140 turn) limit on gameplay, no campaign, no metaverse, no tutorials.
by Rainier on March 28, 2006 @ 2:33 a.m. PST | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy.
by Rainier on March 26, 2006 @ 3:43 p.m. PST | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. The GalCiv II demo will allow you to play as the humans and to test your strength against three other races. Stardock will release a single-player demo on Thursday 12pm PST (9pm Euro time), and we will, of course, have it available on
our fileserver network.
by Rainier on Feb. 21, 2006 @ 8:55 a.m. PST | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock announces Gal Civ 2 is now available for
online purchase and in select retail stores...