Zero is truly a combination of style and performance. Featuring 2.4 GHz wireless technology, heat-dissipating aluminum panels, backlit buttons, and a unique ergonomic design, Zero aims to give gamers the most complete controller experience possible.
by Rainier on Oct. 30, 2006 @ 5:46 a.m. PST | Filed under
News
The Ant Commandos announced today the release of the first guitar controller series developed for advanced Guitar Hero and Guitar Hero II players. Expert gamers can now jam faster with more range on the patent-pending 10 fret button design of the controllers from the Guitar Mania line.
by Rainier on Oct. 27, 2006 @ 6:13 a.m. PDT | Filed under
News
RedOctane announced that starting this November fans will be able to shred with a wireless guitar controller that will be compatible with Guitar Hero and Guitar Hero II, at a suggested retail price of $59.99.
by Rainier on Oct. 25, 2006 @ 10:23 a.m. PDT | Filed under
News
Players will step into the shoes of a young man in the year 2024 as he arrives in the Independent State of California to pursue his dreams of road domination and capture the Californian cargo transportation market.
by Rainier on Oct. 20, 2006 @ 3:35 p.m. PDT | Filed under
News
Developed by refining the popular original PlayStation controller, the newly designed SixAxis wireless controller features motion-sensing technology to detect natural and intuitive movements for real-time and high precision interactive play, acting as a natural extension of the user’s body.
by Rainier on Oct. 20, 2006 @ 9:17 a.m. PDT | Filed under
News
A unique wireless motion sensor system – codenamed Fusion – is in development, which could bring fun, interactive games incorporating true 3D motion sensor tracking technology to all home gaming systems, no matter who they are manufactured by.
by Rainier on Oct. 19, 2006 @ 12:22 a.m. PDT | Filed under
News
Peripherals manufacturer Nyko Technologies unveiled Zero, its next-generation line of innovative and stylish controllers, which will initially become available for PS2, followed by a Xbox 360, PC and PS3 version.
by Rainier on Oct. 16, 2006 @ 3:49 a.m. PDT | Filed under
News
In Freight Tycoon Inc. you are going to become a real transport tycoon creating a carrying empire of his or her own. Three-dimensional game maps with busy cities and communities, plains, hills, forests and lakes – everything that makes the game world really living – are at the player's service.
by Rainier on Aug. 30, 2006 @ 3:57 p.m. PDT | Filed under
News
NCsoft today announced the release of a free update to Auto Assault in both North America and Europe. Both current and new players stand to benefit with many new missions, cooler loot, enhanced tournament play and system-level changes designed to make post apocalyptic destruction even more fun.
by Rainier on June 26, 2006 @ 9:27 a.m. PDT | Filed under
News
Force10 Networks announced its TeraScale E-Series family of switch/routers is offering online gaming companies the ability to support hundreds of thousands of players simultaneously as well as the seamless scalability to accommodate both new interactive worlds and users.
by Rainier on June 13, 2006 @ 9:05 p.m. PDT | Filed under
News
Bethesda announced that its newest TES IV plug-in, Mehrunes' Razor, will be available on Xbox Live and OblivionDownloads.com this Thursday, June 15th. Mehrunes' Razor is a fully-featured quest which, once completed, will grant you the Mehrunes Razor, with the ability to kill foes instantly. Apart from that, it will also feature hidden treasures, books, magic items and plenty more ...
by Rainier on April 24, 2006 @ 4:27 p.m. PDT | Filed under
News
Tomorrow Sony will roll out a new firmware update for the PSP, which will give user access various browser enhancements such as Flash compatibility, and the ability to save audio content from RSS channels to a Memory Stick. More importantly the new update will allow PSP user to freely download demos off the internet, previously only available at PlayStation Spots, starting with the debut of a LocoRoco demo. Needless to say the new firmware will also plug holes in its overall security.
by Rainier on April 22, 2006 @ 8:23 p.m. PDT | Filed under
News
Oldblivion is a piece of software which allows pre DX9 graphics cards, such as Geforce 3/4, Radeon 9200, to run Bethesda's The Elder Scrolls IV: Oblivion. Oldblivion applies patches to make sure that Oblivion doesn't crash on older hardware which lacks certain new functionality and converts pixel/vertex shader 2.0 into pixel/vertex shader 1.1.
Aiai, MeeMee, GonGon, and Baby are back in true classic Super Monkey Ball style, in SEGA's NDS exclusive Super Monkey Ball Touch & Roll, with all-new gameplay control using the Nintendo DS stylus and wireless multiplayer modes!
by Rainier on March 21, 2006 @ 9:26 a.m. PST | Filed under
News
Namco Bandai Games announced today that its PSP exclusive Me and My Katamari has shipped. Now fans of the award-winning Katamari franchise can roll-on-the-go with all of the same glorious gameplay, loveable characters and colorful graphics they've grown to adore.
by Rainier on March 21, 2006 @ 5:34 a.m. PST | Filed under
News
Sierra announced today that the video game Ice Age 2: The Meltdown, based on 20th Century Fox’s upcoming family film, is available at retailers nationwide.
by Rainier on Feb. 27, 2006 @ 9:32 a.m. PST | Filed under
News
In Rig'n'Roll: Truck Tycoon you are going to become a real transport tycoon creating a carrying empire of his or her own. Three-dimensional game maps with busy cities and communities, plains, hills, forests and lakes – everything that makes the game world really living – are at the player's service.
by Rainier on Feb. 22, 2006 @ 2:48 p.m. PST | Filed under
News
SEGA of America today announced the release of Super Monkey Ball Touch & Roll on the NDS. Join AiAi, MeeMee, GonGon, and Baby as they journey through 10 worlds and over 50 new stages in true classic Super Monkey Ball style. Players can now use the stylus and touch screen to play a robust single-player mode and action-packed multiplayer wireless modes.
by Rainier on Feb. 9, 2006 @ 9:20 a.m. PST | Filed under
News
Got Game Entertainment and Merscom today announced that WWII Tank Commander, a non-stop military action game for the PC, will begin arriving this weekend in game retailers across North America. Developed by Sylum Entertainment, WWII Tank Commander features an easy to pick-up-and-play style.
by Rainier on Feb. 3, 2006 @ 2:45 a.m. PST | Filed under
News
Aiai, MeeMee, GonGon, and Baby are back in true classic Super Monkey Ball style, in SEGA's NDS exclusive Super Monkey Ball Touch & Roll, with all-new gameplay control using the Nintendo DS stylus and wireless multiplayer modes!
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2006 May 12th

Players will step into the shoes of a young man in the year 2024 as he arrives in California to pursue his dreams of road domination and capture the Californian cargo transportation market. There are miles of highways to conquer and cities and towns to reach as he becomes the greatest trucker on the highways.
Rig’n’Roll is a sequel to the famous Hard Truck series. This time the game world is true-to-life. Gamers can race high-powered Semis along thousands miles of real Californian roads, visiting San-Francisco
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Pre - E3 2004
Rig’n’Roll, PC: Rig’n’Roll places players in the shoes of a young man in the year 2024 as he pursues his dreams of road domination and capture the Californian cargo transportation market. Sequel to the famous Hard Truck series, Rig’n’Roll is reworked within a realistic framework, allowing players to race high-powered Semis along thousands miles of real Californian roads. Rig’n’Roll delivers players the ultimate truck driving experience with authentic models of trucks and their interiors, completely new physics and astonishing 3D graphics among numerous features. Players will outrun their opponents to deliver cargo on time or take part in truck races
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2005 May 20th
by Rainier on Dec. 24, 2005 @ 3:12 a.m. PST | Filed under
News
A few months ago, Bethesda disappointed a large portion of the community when it announced that TES IV:Oblivion was not going to make it as a launch title and delayed the game until March 2006, saying that more time was needed for polish.
Spanish site players4players claims there is more to it, as a confidential source told them that the real reason was a little bit more interesting. Oblivion had already been finished, but upon arrival of the official Xbox 360 dev kits, they realized the machine was more powerful than originally anticipated. Bethesda then decided to delay the game for optimization, especially of the graphics.