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'Hitman: Blood Money (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Just Cause' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'187 Ride or Die' (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2/Xbox Preview - '187 Ride or Die'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Driving
Publisher: Ubisoft
Developer: Ubisoft
Release Date: July 19, 2005
Come and die… come and Die with me! Those lyrics by rapper Fatal come to mind when playing 187: Ride or Die. Taking you into an over-the-top experience, the game resembles the gangland feel of the movie Judgement Night, where there’s excitement, danger and mayhem, but it’s a little too much to be seriously scary. Ubisoft hits this point intentionally in its development of 187. Officially set to release in Q3 of this year, the game is a driver, but definitely not in competition with the current field
'Ghost Recon 3' (NGC/PS2/Xbox/X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Devil Kings' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Resident Evil Outbreak File #2' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Without Warning' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Beat Down: Fists of Vengeance' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Shattered Union' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Following a great increase in terrorism, internal strife, and ultimately, the nuclear destruction of Washington, D.C., the United States shatters into a half-dozen nation-states that descend into war. Take the helm of one of these newfound sovereignties (or the "peacekeeping" European Expeditionary Force) and struggle to reunify America...by any means necessary! PopTop Software, the developers of the Railroad Tycoon and Tropico series, turn their focus on a much darker subject matter with Shattered Union, a turn based strategy-wargame in which players fight tactical battles in a variety of known locations in an attempt to reunify the United States by force.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Get the Stargate SG1: The Alliance trailer off WP (15mb)
"We already have some interesting features planned for the teaser site, that highlights a part of the background of the game and its development." comments Johann Ertl, community manager for Stargate SG-1 - The Alliance at JoWooD. "We are also working closely with the major Sci-Fi and Stargate SG-1 fan-sites all around the world to provide even more information for fans of the series. So watch out - there is more to come!"
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Q: How long will it take to finish the first Stargate SG-1 Game? What's the current status?
JWD : The game will be reased late 2005 and has been in development for some time now at Perception.
Q: What will be the name/title of the game?
JWD : "Stargate SG1 - The Alliance" is the official title of the game
Q: What kind of game will it be? We know it will be a FPS, but are you going to include some aspects from other genres?
JWD : Yes and no - it will be an action based game playable in first or third person.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
JoWooD's Stargate SG-1: The Alliance is the spectacular interactive game experience that puts players in the action-packed universe of the Stargate SG-1 TV series. The title is scheduled for release in late 2005 for all major platforms.
Rocky Legends (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
'25 to Life' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
SCi's EGN 2004 Lineup (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004
'Constantine' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004
Constantine (PS2/Xbox)
SCi Games Ltd. is pleased to announce Warner Bros. Interactive Entertainment has awarded SCi Games the license to publish the forthcoming videogames for CONSTANTINE, which are being developed by Bits Studios and are based on the upcoming Warner Bros. Pictures film due in February 2005.
Based on the DC Comics/Vertigo Hellblazer graphic novels, the supernatural thriller Constantine tells the story of John Constantine (Keanu Reeves), a man who has
Vivendi's EGN 2004 Lineup (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004
PS2/Xbox Preview - 'The King of Fighters 02/03'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Fighting
Publisher: SNK NeoGeo
Developer: SNK NeoGeo/Eolith
Release Date: TBA
And so we return, and begin again. SNK, apparently wishing to avoid another quick volley of rapid bankruptcies, is once again bringing two of the latest King of Fighters games to the PlayStation2 as well as the Xbox, within the same affordable package. In this particular case, it’s a weird set; it takes the series from one of its lowest points, to arguably its highest, within the same package.
King of Fighters 2002 is the second of the two “placeholder” games, which were kicked out
Future Tactics: The Uprising (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Packed with action, Future Tactics is a turn-based tactical RPG that looks and feels like an action/platform game. Built around a highly complex turn-based battle engine, the adventure showcases a single-player Story Mode, as well as a two-player Battle Mode.
The Dukes of Hazzard: Return of the General Lee (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Fullmetal Alchemist and the Broken Angel (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
FULLMETAL ALCHEMIST and the Broken Angel brings a fresh new action RPG to this year's Square Enix lineup. Based on a wildly popular Japanese animation and comic of the same name, FULLMETAL ALCHEMIST and the Broken Angel traces the journey of two brothers on a life-changing quest.
Edward Elric is a genius alchemist. He and his younger brother Alphonse tried to raise their mother from the dead, a forbidden act that cost Ed his left leg and Al his entire body. Immediately after the accident, Ed
Final Fantasy XII (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Since 1987, the FINAL FANTASY series has sold over 58 million units. FINAL FANTASY XII carries on the proud tradition, bringing new ideas to the series and innovation to the RPG genre. Our story takes place in a world called "Ivalice," in an age when magic was commonplace and airships plied the skies, crowding out the heavens.
War was on the horizon. Seeking to strengthen its base of power, the
Final Fantasy XI: Chains of Promathia (PS2/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
The first cross-platform, cross-continent MMORPG, FINAL FANTASY XI, allows gamers to connect to the same exact world regardless of whether they are playing on a personal computer (PC) or PlayStation®2 computer entertainment system and whether they are playing in North America or Japan. In Japan, FINAL FANTASY XI for the PlayStation 2 and for Windows® were released in May and November 2002, respectively. Approximately a year later in October





















































































































































































































































































