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'Final Fantasy XI: Chains of Promathia' (PS2/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Shining Force Neo' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Code Age Commanders' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Spartan: Total Warrior' (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Shadow the Hedgehog' (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Backyard Football '09' (NDS/Wii/PS2/PC) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Backyard Football returns for a 7th season with more pro players, exciting new features, and better game play than ever before. Backyard Football 2009 offers 7 on 7 teams with wild arcade style power moves and comes loaded with current NFL Superstars as kids (at least one from every team).
'Phantasy Star Universe' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2/PSP Preview - 'Jak X: Combat Racing' and 'Daxter'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Racing
Developer: Naughty Dog
Publisher: SCEA
Release Date: Fall 2005
Genre: Racing
Developer: Readybydawn
Publisher: SCEA
Release Date: Spring 2005
The new Jak and Daxter game is a racer? Yes, this appears to be the case. While limited scenarios for Jak X were on display on the show floor, we were able to go behind closed doors into a meeting that showcased some of the special, still-developing features of this title. Developers from both Naughty Dog and Readybydawn were on hand, and answered a lot of questions about how the games were made, how
The Shield (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Mortal Kombat: Deception (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Chicken Little' (GBA/NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'The Nightmare Before Christmas: Oogie's Revenge' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Area 51 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Kingdom Hearts II' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'IHRA Drag Racing Sportsman Edition' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
If you’re looking for instant action, try the arcade mode, where you can chose from single event or two-player split-screen racing. For more in-depth play, a season mode allows you to experience the excitement and challenge of the IHRA Sportsman 12-event season. Players will earn money to unlock new cars and upgrade to higher quality as they progress towards the IHRA Sportsman Championship.
An all-new interface makes customizing and upgrading your car in the Parts Shop and Garage simple and straightforward. In addition, new practice track features have allow you to tune your car right on the track and save baselines
'SnoCross 2' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Punch the throttle and hang on as you blast some insane terrain and push your sled to the limit on serious whoop sections and awesome hills. SnoCross 2 includes over 30 expansive tracks, fully customizable characters, and an amazing trick system that lets you perform jaw-dropping signature moves. Follow the action with first- and third-person adjustable race cam, and between races customize your gear with unlockable sponsor equipment. Design your own courses and share them with friends, and challenge up to 3 other sledheads online.
PS2/Xbox/PC Preview - 'Hitman: Blood Money'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Stealth/Action
Publisher: Eidos Interactive
Developer: Io Interactive
Release Date: Fall 2005
Eidos' showroom at E3 was small, quiet, and altogether more intimate than many of the experiences we had on the show floor. But this also meant it was absolutely packed with fans and journalists who were dying to get a closer look at the Eidos lineup. We did good to squeeze in a close look at Hitman: Blood Money, with the developers on hand to answer a lot of questions.
Hitman: Blood Money
'Metal Slug 4/5' (PS2/Xbox) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'World Championship Poker 2' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2 Preview - 'Arc the Lad: End of Darkness'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: RPG
Publisher: Namco
Developer: Cattle Call
Release Date: June 7, 2005
When I was first offered the chance to take a look at the new Arc the Lad game, back before I had seen or even heard anything about it, I jumped at the opportunity, having been a fairly big fan of the series. My excitement dwindled a bit as I played, though, and I have to ask, what have they done to my series? Toss in a collectible card aspect that's ever-so-popular lately, and scrap the traditional strategic turn-based battles, and you'll have an idea of what
PS2 Preview - 'Soul Calibur III'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA
"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.
By way of introduction, I'll say that my handle
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an



























































































































































































































































